Player Matchup

Arachne
Arachne
AFiF7
Arachne
Level 28
God Stats
86W - 87L
1,496 SR
Queue Stats
190W - 268L
1,407 Elo+
Party 1
Pele
Pele
CihanBEEY
Pele
Level 18
God Stats
31W - 45L
1,423 SR
Queue Stats
166W - 205L
1,361 Elo+
Party 1
Shiva
Shiva
OldDissident
Shiva
Level 7
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 2
Hera
Hera
SwordslMETİN
Hera
Level 48
God Stats
72W - 67L
1,519 SR
Queue Stats
228W - 262L
1,451 Elo+
Party 1
Chronos
Chronos
АwesomeFox
Chronos
Level 144
God Stats
1W - 0L
1,221 SR
Queue Stats
19W - 17L
1,423 Elo+
Party 2
Team Averages
Level 49
1,478 SR
1,412 Elo+

VS

Team Averages
Level 48
1,425 SR
1,398 Elo+
Artio
Artio
Jilldaripper
Artio
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,528 Elo+
Solo
Tyr
Tyr
LennyGoReal
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,351 Elo+
Party 4
Hades
Hades
Thorbanius_GG
Hades
Level 64
God Stats
22W - 18L
1,338 SR
Queue Stats
51W - 60L
1,351 Elo+
Party 4
Ullr
Ullr
TvoyRodstvennik
Ullr
Level 35
God Stats
0W - 2L
1,286 SR
Queue Stats
105W - 113L
1,363 Elo+
Party 3
Da Ji
Da Ji
YourLord228
Da Ji
Level 47
God Stats
11W - 9L
1,500 SR
Queue Stats
128W - 152L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFiF7
Arachne
18
10 / 2 / 6
11,131
618
10,260
14,818
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
17
6 / 3 / 3
11,005
611
8,231
11,591
6,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 1 / 10
10,664
592
11,033
10,583
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 4 / 7
11,823
657
14,084
9,405
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
АwesomeFox
Chronos
17
9 / 3 / 8
10,769
598
17,288
12,639
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,589
422
4,921
19,501
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 4
7,398
411
7,112
14,438
8,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 5 / 0
9,447
525
6,119
12,436
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 2
7,036
391
3,693
14,228
4,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 12 / 1
9,403
522
8,923
17,463
6,104
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
36
Kills
13
13
Deaths
36
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
AFiF7
Arachne
10
2
6
6.5
W
Pele
6
3
3
2.5
L
3
8
1
0.44
L
1
4
4
0.75
W
4
1
10
9
W
7
4
7
2.63
L
4
5
0
0.8
L
0
7
2
0.14
L
5
12
1
0.46
W
Chronos
АwesomeFox
Chronos
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
30,768
59,036
Taken
78,066
35,247
Mitigated
44,591
19,707
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AFiF7
Arachne
10,260
7,921
0
6,978
14,818
8,978
1,395
1,214
13,604
0
63,221
W
Pele
8,231
2,304
0
4,575
11,591
6,412
1,565
1,679
9,912
0
67,732
L
4,921
820
657
2,868
19,501
19,417
0
6,568
12,893
18,534
0
L
7,112
1,500
0
1,557
14,438
8,820
0
3,691
10,657
2,772
26,576
W
11,033
1,720
120
1,756
10,583
11,842
221
1,479
9,104
0
46,126
W
14,084
3,983
0
2,163
9,405
3,488
1,492
3,192
6,213
88,027
0
L
6,119
34
279
3,294
12,436
5,540
188
7,676
4,524
47,837
0
L
3,693
1,676
0
2,070
14,228
4,710
0
6,136
8,060
0
34,918
L
8,923
1,993
0
802
17,463
6,104
0
4,939
12,438
0
42,935
W
Chronos
АwesomeFox
Chronos
17,288
8,592
0
4,115
12,639
4,527
2,278
4,108
8,531
62,998
10,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
40,873
568
Minions Killed
338
0
Camps Cleared
0
1,792,487
Distance Traveled
1,597,015
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,131
618
86
5
0
378,283
0
W
Pele
11,005
611
138
8
0
376,581
0
L
Artio
7,589
422
22
1
0
312,619
7
L
Tyr
7,398
411
58
3
0
343,760
4
W
Shiva
10,664
592
75
4
0
374,676
7
W
Hera
11,823
657
162
9
0
341,979
0
L
Hades
9,447
525
111
6
0
332,254
6
L
Ullr
7,036
391
70
4
0
306,862
0
L
Da Ji
9,403
522
77
4
0
301,520
2
W
Chronos
10,769
598
107
6
0
320,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role