Player Matchup

Erlang Shen
Erlang Shen
BluBB_94
Erlang Shen
Level 125
God Stats
29W - 20L
1,690 SR
Queue Stats
190W - 182L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
Kj_inlive_
Hou Yi
Level 42
God Stats
3W - 2L
1,566 SR
Queue Stats
49W - 36L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NightlinGamer_7
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,464 SR
Queue Stats
81W - 88L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
andrecruz27
Baron Samedi
Level 141
God Stats
2W - 1L
1,248 SR
Queue Stats
89W - 102L
1,540 Elo+
Party 2
Thor
Thor
cassian_eliza
Thor
Level 29
God Stats
11W - 12L
1,520 SR
Queue Stats
91W - 100L
1,507 Elo+
Party 1
Team Averages
Level 92
1,498 SR
1,550 Elo+

VS

Team Averages
Level 89
1,430 SR
1,468 Elo+
Chiron
Chiron
ItsDestroycito7
Chiron
Level 132
God Stats
2W - 4L
1,246 SR
Queue Stats
350W - 290L
1,573 Elo+
Party 3
Da Ji
Da Ji
Kaawaqss
Da Ji
Level 48
God Stats
2W - 3L
1,507 SR
Queue Stats
110W - 109L
1,537 Elo+
Solo
Terra
Terra
elthorbellino
Terra
Level 144
God Stats
1W - 2L
1,463 SR
Queue Stats
281W - 276L
1,558 Elo+
Party 3
Zeus
Zeus
mantonio251289
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,231 Elo+
Party 3
Thor
Thor
viKtHoR93
Thor
Level 115
God Stats
5W - 9L
1,435 SR
Queue Stats
100W - 131L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BluBB_94
Erlang Shen
12
4 / 2 / 3
8,276
517
7,432
12,616
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Kj_inlive_
Hou Yi
14
9 / 4 / 6
9,018
564
8,825
9,967
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NightlinGamer_7
Morgan Le Fay
13
2 / 5 / 2
8,005
500
7,288
8,297
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
andrecruz27
Baron Samedi
16
8 / 1 / 6
10,154
635
14,585
11,674
11,963
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 1
8,225
514
2,305
9,918
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,420
526
9,740
13,069
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Kaawaqss
Da Ji
14
9 / 3 / 4
8,829
552
9,480
11,138
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 5 / 4
6,991
437
7,023
13,326
11,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 0
6,205
388
1,686
6,995
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 5 / 1
7,918
495
3,742
12,074
6,615
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
24
Kills
14
15
Deaths
24
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BluBB_94
Erlang Shen
4
2
3
2.75
L
1
2
9
2.75
L
Da Ji
Kaawaqss
Da Ji
9
3
4
3.67
W
Hou Yi
Kj_inlive_
Hou Yi
9
4
6
3
W
Morgan Le Fay
NightlinGamer_7
Morgan Le Fay
2
5
2
0.6
W
Baron Samedi
andrecruz27
Baron Samedi
8
1
6
11
W
1
3
1
0.5
L
1
5
4
0.6
L
0
9
0
0
L
Thor
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
31,671
52,472
Taken
56,602
26,373
Mitigated
27,823
15,710
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BluBB_94
Erlang Shen
7,432
3,263
0
3,962
12,616
6,553
0
1,413
10,597
0
42,888
L
9,740
3,168
525
4,244
13,069
4,145
452
5,120
7,548
0
60,677
L
Da Ji
Kaawaqss
Da Ji
9,480
1,676
0
3,524
11,138
3,939
0
4,418
6,486
0
53,878
W
Hou Yi
Kj_inlive_
Hou Yi
8,825
3,325
0
932
9,967
2,894
729
3,775
6,062
0
45,596
W
Morgan Le Fay
NightlinGamer_7
Morgan Le Fay
7,288
197
0
851
8,297
2,132
0
823
7,474
35,798
0
W
Baron Samedi
andrecruz27
Baron Samedi
14,585
1,283
313
5,407
11,674
11,963
575
1,658
10,016
65,525
0
W
2,305
304
0
4,245
9,918
2,831
0
790
9,128
0
55,838
L
7,023
1,299
893
4,108
13,326
11,904
0
4,366
8,898
21,985
0
L
1,686
755
0
0
6,995
1,220
592
1,106
5,889
16,575
0
L
Thor
3,742
854
0
1,800
12,074
6,615
151
6,132
5,908
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
38,363
400
Minions Killed
340
0
Camps Cleared
0
1,503,134
Distance Traveled
1,478,699
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,276
517
57
4
0
308,373
1
L
Chiron
8,420
526
125
8
0
309,466
3
L
Da Ji
8,829
552
90
6
0
299,538
1
W
Hou Yi
9,018
564
77
5
0
278,784
0
W
Morgan Le Fay
8,005
500
61
4
0
285,156
4
W
Baron Samedi
10,154
635
103
6
0
296,999
4
W
Thor
8,225
514
102
6
0
333,822
0
L
Terra
6,991
437
32
2
0
321,111
5
L
Zeus
6,205
388
30
2
0
253,941
0
L
Thor
7,918
495
63
4
0
294,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role