Player Matchup

Nike
Nike
DantyBravoo
Nike
Level 149
God Stats
3W - 2L
1,720 SR
Queue Stats
100W - 43L
1,734 Elo+
Party 1
Fafnir
Fafnir
ECZTAZY
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 33L
1,713 Elo+
Party 1
Janus
Janus
TabrisBR
Janus
Level 141
God Stats
1W - 0L
1,331 SR
Queue Stats
10W - 2L
1,863 Elo+
Solo
Xbalanque
Xbalanque
oHarWell
Xbalanque
Level 123
God Stats
4W - 0L
1,574 SR
Queue Stats
23W - 30L
1,501 Elo+
Solo
Zeus
Zeus
xGallactus
Zeus
Level 160
God Stats
11W - 0L
1,671 SR
Queue Stats
102W - 46L
1,715 Elo+
Party 1
Team Averages
Level 144
1,559 SR
1,705 Elo+

VS

Team Averages
Level 71
1,409 SR
1,250 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EuSouFROYD
Atlas
Level 22
God Stats
0W - 8L
1,130 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 2
Da Ji
Da Ji
Lylycce
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 2
Artio
Artio
RafinhaEgito
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 2
Merlin
Merlin
okarenski
Merlin
Level 58
God Stats
0W - 2L
1,413 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
8,294
829
7,502
8,710
5,224
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ECZTAZY
Fafnir
14
3 / 2 / 17
8,693
869
4,990
10,769
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
TabrisBR
Janus
14
0 / 0 / 11
7,863
786
4,262
3,867
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
oHarWell
Xbalanque
15
2 / 1 / 17
8,176
818
7,728
6,890
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
18 / 0 / 5
10,354
1,035
23,344
5,683
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 1
7,196
720
4,247
11,347
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
0 / 7 / 2
6,225
623
5,176
13,982
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Lylycce
Da Ji
13
3 / 5 / 1
7,468
747
3,180
10,168
3,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
6,218
622
3,009
10,773
8,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
okarenski
Merlin
14
0 / 5 / 2
7,216
722
4,307
7,853
2,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
26
Kills
4
4
Deaths
26
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
W
3
1
14
10
W
Fafnir
ECZTAZY
Fafnir
3
2
17
5.75
L
Atlas
0
7
2
0.14
L
Da Ji
Lylycce
Da Ji
3
5
1
0.7
L
0
3
2
0.33
W
Janus
TabrisBR
Janus
0
0
11
5.5
W
Xbalanque
oHarWell
Xbalanque
2
1
17
10.5
L
Merlin
okarenski
Merlin
0
5
2
0.2
W
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
19,919
35,919
Taken
54,123
24,123
Mitigated
23,711
5,798
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,247
228
866
2,465
11,347
4,914
0
6,779
4,475
20,575
0
W
7,502
1,321
0
750
8,710
5,224
1,144
3,314
5,184
34
23,669
W
Fafnir
ECZTAZY
Fafnir
4,990
1,227
0
2,420
10,769
12,667
19
3,337
6,982
9,086
0
L
Atlas
5,176
1,061
0
386
13,982
4,510
0
8,753
5,131
10,327
0
L
Da Ji
Lylycce
Da Ji
3,180
743
0
641
10,168
3,299
0
5,851
4,289
0
12,907
L
3,009
652
1,215
829
10,773
8,650
0
6,398
4,165
9,430
0
W
Janus
TabrisBR
Janus
4,262
0
389
285
3,867
1,332
752
2,900
741
23,200
0
W
Xbalanque
oHarWell
Xbalanque
7,728
2,576
0
1,362
6,890
2,846
3,806
2,577
4,021
0
26,993
L
Merlin
okarenski
Merlin
4,307
213
0
770
7,853
2,338
0
4,420
3,433
30,704
0
W
23,344
2,692
0
592
5,683
2,054
1,636
3,257
2,252
55,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
34,323
220
Minions Killed
154
0
Camps Cleared
0
1,056,083
Distance Traveled
972,795
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,196
720
44
4
0
166,294
2
W
Nike
8,294
829
39
4
0
244,971
4
W
Fafnir
8,693
869
9
1
0
212,337
1
L
Atlas
6,225
623
18
2
0
207,538
1
L
Da Ji
7,468
747
24
2
0
188,793
0
L
Artio
6,218
622
7
1
0
222,389
2
W
Janus
7,863
786
58
6
0
172,165
0
W
Xbalanque
8,176
818
42
4
0
198,768
0
L
Merlin
7,216
722
61
6
0
187,781
0
W
Zeus
10,354
1,035
72
7
0
227,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role