Player Matchup

Izanami
Izanami
Bro thats OP
Izanami
Level 160
God Stats
12W - 9L
1,869 SR
Queue Stats
1,422W - 858L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
SUPER17SS
Cthulhu
Level 159
God Stats
15W - 9L
1,719 SR
Queue Stats
473W - 291L
1,571 Elo+
Party 1
Thoth
Thoth
jayuoii
Thoth
Level 121
God Stats
3W - 0L
1,744 SR
Queue Stats
46W - 49L
1,466 Elo+
Party 1
Team Averages
Level 147
1,778 SR
1,523 Elo+

VS

Team Averages
Level 87
1,500 SR
1,550 Elo+
Vulcan
Vulcan
I A MONGREL
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,342 Elo+
Party 2
Hercules
Hercules
ThatFoxxSniper
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,808 Elo+
Solo
Baba Yaga
Baba Yaga
Torch Only
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bro thats OP
Izanami
12
3 / 0 / 10
7,647
765
3,649
4,528
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SUPER17SS
Cthulhu
12
0 / 1 / 12
7,209
721
7,590
10,130
9,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
jayuoii
Thoth
14
12 / 0 / 3
9,165
917
14,037
6,113
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 6 / 1
5,951
595
6,265
9,182
2,961
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
9
0 / 5 / 1
5,748
575
3,156
11,735
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Torch Only
Baba Yaga
9
1 / 4 / 0
5,972
597
3,313
8,373
2,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bro thats OP
Izanami
3
0
10
8
L
Vulcan
0
6
1
0.08
W
Cthulhu
SUPER17SS
Cthulhu
0
1
12
6
L
Hercules
0
5
1
0.1
L
Baba Yaga
Torch Only
Baba Yaga
1
4
0
0.25
W
Thoth
jayuoii
Thoth
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
12,734
20,771
Taken
29,290
13,222
Mitigated
11,758
4,654
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bro thats OP
Izanami
3,649
1,892
0
656
4,528
1,949
1,144
1,756
2,772
0
16,178
L
Vulcan
6,265
2,682
542
995
9,182
2,961
0
6,817
2,069
25,800
0
W
Cthulhu
SUPER17SS
Cthulhu
7,590
216
151
840
10,130
9,186
58
4,363
5,767
19,784
0
L
Hercules
3,156
1,102
518
2,300
11,735
5,804
0
7,241
4,246
0
8,827
L
Baba Yaga
Torch Only
Baba Yaga
3,313
459
143
1,621
8,373
2,993
0
7,192
928
8,170
0
W
Thoth
jayuoii
Thoth
14,037
729
122
2,885
6,113
2,087
811
3,923
2,190
36,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
17,671
127
Minions Killed
75
6
Camps Cleared
2
584,463
Distance Traveled
479,639
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,647
765
39
4
2
176,103
0
L
Vulcan
5,951
595
41
4
0
147,778
5
W
Cthulhu
7,209
721
21
2
0
197,079
1
L
Hercules
5,748
575
21
2
0
169,436
5
L
Baba Yaga
5,972
597
13
1
2
162,425
0
W
Thoth
9,165
917
67
7
4
211,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role