Player Matchup

Gilgamesh
Gilgamesh
BLOODYMONEYSHOT
Gilgamesh
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,271 Elo+
Party 3
Ravana
Ravana
Jhansel8787
Ravana
Level 29
God Stats
4W - 4L
1,837 SR
Queue Stats
166W - 152L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
Waquandisha
Sylvanus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 119L
1,407 Elo+
Party 1
Rama
Rama
YeshuongDong
Rama
Level 60
God Stats
9W - 7L
1,617 SR
Queue Stats
196W - 189L
1,401 Elo+
Party 1
Anubis
Anubis
furfur19782008
Anubis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,332 Elo+
Party 3
Team Averages
Level 36
1,591 SR
1,363 Elo+

VS

Team Averages
Level 76
1,595 SR
1,444 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ACaringMom
Mulan
Level 103
God Stats
31W - 28L
1,498 SR
Queue Stats
218W - 206L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
ACoolUncle
Xing Tian
Level 73
God Stats
11W - 4L
1,680 SR
Queue Stats
94W - 93L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
DadNaruto
Ao Kuang
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 143L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Kelvin3700
Danzaburou
Level 16
God Stats
19W - 18L
1,798 SR
Queue Stats
23W - 27L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLOODYMONEYSHOT
Gilgamesh
12
0 / 9 / 1
8,135
387
2,462
15,490
12,836
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Ravana
16
6 / 4 / 2
10,242
488
9,153
13,309
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Waquandisha
Sylvanus
14
1 / 5 / 10
9,829
468
7,229
19,805
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 4
10,596
505
21,166
16,454
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 6 / 4
9,970
475
8,481
14,554
6,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 6 / 6
11,454
545
14,105
13,921
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
20
11 / 1 / 3
12,844
612
16,023
11,209
12,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ACoolUncle
Xing Tian
14
0 / 4 / 4
9,530
454
6,401
21,230
12,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
DadNaruto
Ao Kuang
20
11 / 0 / 4
12,662
603
15,141
12,579
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kelvin3700
Danzaburou
14
1 / 5 / 3
8,956
426
7,395
14,930
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
16
Kills
27
27
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
6
6
1.17
W
Mulan
11
1
3
12.5
W
Xing Tian
ACoolUncle
Xing Tian
0
4
4
0.5
L
Gilgamesh
BLOODYMONEYSHOT
Gilgamesh
0
9
1
0.06
W
Ao Kuang
DadNaruto
Ao Kuang
11
0
4
13
L
Ravana
6
4
2
1.75
W
Danzaburou
Kelvin3700
Danzaburou
1
5
3
0.5
L
Sylvanus
Waquandisha
Sylvanus
1
5
10
1.2
L
8
3
4
3.33
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
59,065
79,612
Taken
73,869
51,041
Mitigated
37,976
16,816
Healing
27,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,105
8,251
0
2,221
13,921
5,441
4,338
4,291
9,630
0
67,282
W
Mulan
16,023
3,572
0
4,518
11,209
12,411
3,512
1,834
9,375
0
93,857
W
Xing Tian
ACoolUncle
Xing Tian
6,401
723
2,650
4,178
21,230
12,466
196
4,522
16,708
29,014
6,689
L
Gilgamesh
BLOODYMONEYSHOT
Gilgamesh
2,462
838
0
77
15,490
12,836
308
1,837
13,653
0
24,124
W
Ao Kuang
DadNaruto
Ao Kuang
15,141
4,490
0
9,559
12,579
4,866
0
1,344
11,235
77,871
0
L
Ravana
9,153
1,823
0
1,400
13,309
5,436
41
5,173
8,136
0
80,319
W
Danzaburou
Kelvin3700
Danzaburou
7,395
1,902
0
4,113
14,930
2,792
222
3,719
11,211
0
40,094
L
Sylvanus
Waquandisha
Sylvanus
7,229
2,454
871
5,099
19,805
19,977
62
6,604
13,201
23,995
0
L
21,166
16,827
0
4,874
16,454
6,266
145
5,377
11,077
0
89,854
L
8,481
493
0
4,495
14,554
6,526
0
1,778
12,776
72,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
55,446
481
Minions Killed
554
0
Camps Cleared
0
1,786,864
Distance Traveled
2,015,960
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,454
545
129
6
0
332,485
5
W
Mulan
12,844
612
174
8
0
392,161
6
W
Xing Tian
9,530
454
53
3
0
402,861
4
L
Gilgamesh
8,135
387
55
3
0
324,891
2
W
Ao Kuang
12,662
603
126
6
0
504,055
6
L
Ravana
10,242
488
119
6
0
442,163
3
W
Danzaburou
8,956
426
72
3
0
384,398
1
L
Sylvanus
9,829
468
43
2
0
338,833
1
L
Rama
10,596
505
144
7
0
340,076
1
L
Anubis
9,970
475
120
6
0
340,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role