Player Matchup

Achilles
Achilles
DixieNormus36
Achilles
Level 104
God Stats
10W - 8L
1,792 SR
Queue Stats
285W - 195L
1,607 Elo+
Party 2
Zeus
Zeus
PaulNotPaul
Zeus
Level 145
God Stats
7W - 1L
1,319 SR
Queue Stats
605W - 254L
1,850 Elo+
Party 2
Rama
Rama
ReignOfTheRat
Rama
Level 126
God Stats
15W - 6L
1,996 SR
Queue Stats
514W - 205L
1,770 Elo+
Party 2
Chaac
Chaac
ScoOByAxel
Chaac
Level 44
God Stats
36W - 34L
1,606 SR
Queue Stats
87W - 100L
1,536 Elo+
Solo
Ymir
Ymir
SmurfingCuseBad
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,769 Elo+
Party 2
Team Averages
Level 84
1,642 SR
1,706 Elo+

VS

Team Averages
Level 80
1,578 SR
1,601 Elo+
Medusa
Medusa
HopeLegends95
Medusa
Level 39
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 4L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
Shepard11
Kuzenbo
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
160W - 131L
1,627 Elo+
Party 3
Discordia
Discordia
lamax01
Discordia
Level 151
God Stats
3W - 4L
1,651 SR
Queue Stats
328W - 254L
1,576 Elo+
Party 1
Cliodhna
Cliodhna
pestnews101
Cliodhna
Level 155
God Stats
6W - 3L
1,928 SR
Queue Stats
337W - 274L
1,635 Elo+
Party 3
Nike
Nike
sukali02
Nike
Level 36
God Stats
2W - 4L
1,530 SR
Queue Stats
278W - 197L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DixieNormus36
Achilles
6
1 / 0 / 4
3,976
795
1,072
1,743
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
4 / 0 / 0
3,894
779
1,285
788
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 0 / 2
4,055
811
1,749
1,185
211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
7
1 / 0 / 0
3,713
743
1,351
2,792
980
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
3,701
740
804
2,959
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,920
584
446
2,448
579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Shepard11
Kuzenbo
5
0 / 1 / 0
3,060
612
697
2,805
1,968
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
lamax01
Discordia
3
0 / 2 / 0
2,637
527
482
1,158
375
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
pestnews101
Cliodhna
6
0 / 1 / 0
3,323
665
0
2,769
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
3
0 / 1 / 0
2,709
542
610
1,726
193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
DixieNormus36
Achilles
1
0
4
3
L
0
3
0
0
W
4
0
0
4
W
2
0
2
3
W
Chaac
1
0
0
1
L
Kuzenbo
Shepard11
Kuzenbo
0
1
0
0
W
0
0
2
1
L
Discordia
lamax01
Discordia
0
2
0
0
L
Cliodhna
pestnews101
Cliodhna
0
1
0
0
L
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
2,235
9,467
Taken
10,906
3,215
Mitigated
3,804
4,800
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DixieNormus36
Achilles
1,072
602
0
1,120
1,743
778
0
0
1,743
0
6,195
L
446
253
104
158
2,448
579
0
144
2,304
0
8,950
W
1,285
366
0
308
788
173
0
261
527
12,754
0
W
1,749
1,267
0
842
1,185
211
94
0
1,185
0
18,802
W
Chaac
1,351
66
0
1,326
2,792
980
0
697
2,095
0
15,426
L
Kuzenbo
Shepard11
Kuzenbo
697
288
0
991
2,805
1,968
0
196
2,609
7,810
0
W
804
224
0
1,204
2,959
1,073
0
221
2,738
17,303
0
L
Discordia
lamax01
Discordia
482
78
0
0
1,158
375
0
1,029
129
5,124
0
L
Cliodhna
pestnews101
Cliodhna
0
0
0
430
2,769
689
0
720
2,049
0
13,836
L
Nike
610
157
107
363
1,726
193
0
0
1,726
0
3,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,339
Gold Earned
14,649
162
Minions Killed
78
0
Camps Cleared
0
467,344
Distance Traveled
388,597
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,976
795
14
3
0
79,710
0
L
Medusa
2,920
584
17
3
0
90,795
1
W
Zeus
3,894
779
40
8
0
90,475
1
W
Rama
4,055
811
42
8
0
92,078
2
W
Chaac
3,713
743
29
6
0
96,139
1
L
Kuzenbo
3,060
612
10
2
0
92,829
0
W
Ymir
3,701
740
37
7
0
108,942
1
L
Discordia
2,637
527
6
1
0
43,998
0
L
Cliodhna
3,323
665
35
7
0
112,440
1
L
Nike
2,709
542
10
2
0
48,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role