Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gamemonger49
Cthulhu
Level 109
God Stats
24W - 12L
1,416 SR
Queue Stats
299W - 244L
1,603 Elo+
Party 2
Team Averages
Level 136
1,472 SR
1,534 Elo+

VS

Team Averages
Level 131
1,540 SR
1,586 Elo+
Hera
Hera
My Relaxatives
Hera
Level 143
God Stats
47W - 39L
1,407 SR
Queue Stats
288W - 326L
1,416 Elo+
Solo
Achilles
Achilles
TheKingofOkay
Achilles
Level 119
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 9L
1,576 Elo+
Party 1
Mercury
Mercury
drewerwin
Mercury
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 2 / 7
9,703
809
9,180
12,141
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
 
Thoth
14
3 / 4 / 8
9,364
780
9,888
7,422
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Gamemonger49
Cthulhu
14
4 / 3 / 6
9,311
776
8,251
10,682
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,362
697
5,941
7,462
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TheKingofOkay
Achilles
13
2 / 3 / 5
8,737
728
5,668
11,980
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mace

Mace

+10
Physical Power

Mercury
drewerwin
Mercury
14
3 / 6 / 5
8,919
743
8,494
12,818
4,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
9
9
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
7
4.75
W
Thoth
 
Thoth
3
4
8
1.75
W
Cthulhu
Gamemonger49
Cthulhu
4
3
6
2.33
L
4
4
2
1.25
L
Achilles
TheKingofOkay
Achilles
2
3
5
1.5
L
Mercury
drewerwin
Mercury
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
20,103
30,245
Taken
32,260
22,510
Mitigated
16,430
5,386
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,180
1,708
0
2,294
12,141
7,393
650
2,662
9,195
0
26,429
W
Thoth
 
Thoth
9,888
200
369
974
7,422
2,533
35
864
6,477
36,193
0
W
Cthulhu
Gamemonger49
Cthulhu
8,251
345
583
1,166
10,682
12,584
140
2,758
7,778
23,916
0
L
5,941
1,272
0
469
7,462
2,835
0
5,260
2,044
22,145
0
L
Achilles
TheKingofOkay
Achilles
5,668
947
0
2,057
11,980
9,219
0
5,112
6,297
0
18,714
L
Mercury
drewerwin
Mercury
8,494
3,427
0
1,638
12,818
4,376
446
7,331
5,035
0
27,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
26,018
136
Minions Killed
110
6
Camps Cleared
4
698,403
Distance Traveled
647,147
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,703
809
36
3
3
254,670
4
W
Thoth
9,364
780
83
7
2
233,775
2
W
Cthulhu
9,311
776
17
1
1
209,958
2
L
Hera
8,362
697
42
4
1
195,139
0
L
Achilles
8,737
728
21
2
1
203,639
5
L
Mercury
8,919
743
47
4
2
248,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role