Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Drigow
Chiron
Level 160
God Stats
5W - 1L
1,922 SR
Queue Stats
68W - 66L
1,500 Elo+
Solo
Da Ji
Da Ji
Lycanwan
Da Ji
Level 140
God Stats
1W - 0L
1,744 SR
Queue Stats
50W - 52L
1,539 Elo+
Solo
Zeus
Zeus
Miamorñato
Zeus
Level 17
God Stats
5W - 2L
1,288 SR
Queue Stats
140W - 120L
1,363 Elo+
Party 1
Ra
Ra
TabrisBR
Ra
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,846 Elo+
Solo
Team Averages
Level 117
1,591 SR
1,549 Elo+

VS

Team Averages
Level 71
1,364 SR
1,301 Elo+
Atlas
Atlas
EuSouFROYD
Atlas
Level 22
God Stats
0W - 8L
1,137 SR
Queue Stats
1W - 9L
1,183 Elo+
Party 2
Tiamat
Tiamat
Lylycce
Tiamat
Level 15
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 9L
1,183 Elo+
Party 2
Bellona
Bellona
RafinhaEgito
Bellona
Level 102
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 9L
1,183 Elo+
Party 2
Merlin
Merlin
okarenski
Merlin
Level 58
God Stats
0W - 2L
1,473 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 2
Heimdallr
Heimdallr
xXxCaluxXx
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 0 / 10
9,209
837
5,638
14,362
10,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Drigow
Chiron
17
3 / 0 / 5
9,753
887
7,664
7,399
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
Lycanwan
Da Ji
16
9 / 1 / 6
9,653
878
13,524
8,888
4,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 0 / 8
8,393
763
10,703
3,439
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 3
8,587
781
4,225
7,679
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 4 / 0
7,179
653
3,237
13,349
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Lylycce
Tiamat
13
0 / 4 / 1
7,067
642
5,583
6,795
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RafinhaEgito
Bellona
14
1 / 3 / 1
7,581
689
6,605
12,472
10,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
okarenski
Merlin
14
1 / 5 / 0
8,134
739
5,926
6,631
2,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xXxCaluxXx
Heimdallr
13
0 / 2 / 0
7,272
661
6,941
10,035
3,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
18
Kills
2
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
10
7
W
Chiron
Drigow
Chiron
3
0
5
5.5
L
Atlas
0
4
0
0
W
Da Ji
Lycanwan
Da Ji
9
1
6
12
L
Tiamat
Lylycce
Tiamat
0
4
1
0.13
W
3
0
8
7
L
Bellona
RafinhaEgito
Bellona
1
3
1
0.5
W
1
2
3
1.25
L
Merlin
okarenski
Merlin
1
5
0
0.2
L
Heimdallr
xXxCaluxXx
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,754
Damage
28,292
41,767
Taken
49,282
21,599
Mitigated
30,195
12,367
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,638
1,273
1,556
3,725
14,362
10,464
0
5,398
8,964
0
17,244
W
Chiron
Drigow
Chiron
7,664
1,691
220
3,237
7,399
2,454
3,458
1,900
5,499
0
53,543
L
Atlas
3,237
790
0
480
13,349
10,377
0
3,734
9,179
11,515
0
W
Da Ji
Lycanwan
Da Ji
13,524
3,654
0
704
8,888
4,335
0
2,433
6,455
0
23,762
L
Tiamat
Lylycce
Tiamat
5,583
430
0
1,338
6,795
3,726
6
2,251
4,416
13,371
0
W
10,703
510
0
692
3,439
1,287
86
2,456
983
20,137
0
L
Bellona
RafinhaEgito
Bellona
6,605
1,545
0
171
12,472
10,190
0
3,711
8,265
0
22,462
W
4,225
192
720
1,513
7,679
3,059
3,121
2,559
5,120
31,537
0
L
Merlin
okarenski
Merlin
5,926
225
0
559
6,631
2,302
0
415
6,204
31,216
0
L
Heimdallr
xXxCaluxXx
Heimdallr
6,941
2,703
0
1,248
10,035
3,600
319
3,403
6,290
0
27,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
37,233
253
Minions Killed
166
0
Camps Cleared
0
1,285,521
Distance Traveled
1,149,660
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,209
837
25
2
0
309,980
1
W
Chiron
9,753
887
100
9
0
248,214
2
L
Atlas
7,179
653
14
1
0
241,584
1
W
Da Ji
9,653
878
27
2
0
296,812
2
L
Tiamat
7,067
642
13
1
0
214,530
0
W
Zeus
8,393
763
33
3
0
216,635
0
L
Bellona
7,581
689
32
3
0
243,351
1
W
Ra
8,587
781
68
6
0
213,880
0
L
Merlin
8,134
739
64
6
0
227,147
2
L
Heimdallr
7,272
661
43
4
0
223,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role