Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
HudsonVale
Persephone
Level 123
God Stats
11W - 11L
1,902 SR
Queue Stats
102W - 83L
1,555 Elo+
Solo
Medusa
Medusa
RyunosukeRyusei
Medusa
Level 107
God Stats
4W - 2L
1,709 SR
Queue Stats
152W - 146L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
raude933
Sun Wukong
Level 107
God Stats
5W - 8L
1,343 SR
Queue Stats
240W - 234L
1,416 Elo+
Solo
Arachne
Arachne
sabnovaa
Arachne
Level 66
God Stats
12W - 8L
1,598 SR
Queue Stats
740W - 735L
1,506 Elo+
Solo
Team Averages
Level 110
1,611 SR
1,487 Elo+

VS

Team Averages
Level 70
1,499 SR
1,468 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BpKWorlD
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,438 Elo+
Party 1
Sol
Sol
KannybalZK
Sol
Level 89
God Stats
43W - 34L
1,582 SR
Queue Stats
425W - 455L
1,436 Elo+
Solo
Anubis
Anubis
keano242
Anubis
Level 57
God Stats
4W - 7L
1,412 SR
Queue Stats
95W - 103L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 4 / 7
7,042
469
3,377
13,624
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
HudsonVale
Persephone
14
1 / 1 / 7
8,344
556
6,734
5,042
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 4
7,475
498
8,715
9,200
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
raude933
Sun Wukong
15
0 / 0 / 4
8,508
567
6,900
8,765
5,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
sabnovaa
Arachne
16
15 / 1 / 4
9,879
659
11,597
11,675
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 6 / 5
6,948
463
5,544
11,159
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
 
Jormungandr
10
2 / 5 / 4
6,643
443
7,545
11,561
10,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
BpKWorlD
Vamana
11
0 / 4 / 0
6,355
424
3,439
12,819
10,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 4 / 3
7,312
487
6,575
7,499
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
keano242
Anubis
14
3 / 3 / 0
7,971
531
6,374
11,157
5,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
9
9
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
7
1.13
L
Serqet
 
Serqet
1
6
5
0.58
L
Jormungandr
 
Jormungandr
2
5
4
0.8
L
Vamana
BpKWorlD
Vamana
0
4
0
0
W
Persephone
HudsonVale
Persephone
1
1
7
4.5
L
3
4
3
1.13
W
5
3
4
2.33
L
Anubis
keano242
Anubis
3
3
0
1
W
Sun Wukong
raude933
Sun Wukong
0
0
4
2
W
Arachne
sabnovaa
Arachne
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
29,477
48,306
Taken
54,195
24,367
Mitigated
32,416
16,223
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,377
292
0
3,766
13,624
10,316
87
8,081
5,423
14,443
5,467
L
Serqet
 
Serqet
5,544
1,296
0
1,294
11,159
3,778
22
576
10,583
0
36,712
L
Jormungandr
 
Jormungandr
7,545
2,074
0
355
11,561
10,334
0
2,003
9,558
29,043
0
L
Vamana
BpKWorlD
Vamana
3,439
863
0
3,343
12,819
10,745
0
746
12,073
0
35,121
W
Persephone
HudsonVale
Persephone
6,734
275
0
2,056
5,042
1,315
361
2,530
2,511
49,284
0
L
6,575
1,256
0
2,517
7,499
2,448
523
1,159
6,340
38,344
3,897
W
8,715
4,603
0
2,557
9,200
2,808
392
6,880
2,152
0
45,088
L
Anubis
keano242
Anubis
6,374
47
0
5,596
11,157
5,111
0
4,959
6,198
53,441
0
W
Sun Wukong
raude933
Sun Wukong
6,900
668
0
4,512
8,765
5,754
0
0
8,370
0
57,311
W
Arachne
sabnovaa
Arachne
11,597
9,028
0
3,332
11,675
4,174
126
2,694
8,520
0
65,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
35,229
458
Minions Killed
383
0
Camps Cleared
0
1,449,645
Distance Traveled
1,360,722
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,042
469
37
2
0
289,297
6
L
Serqet
6,948
463
69
5
0
296,315
7
L
Jormungandr
6,643
443
38
3
0
279,202
2
L
Vamana
6,355
424
76
5
0
258,735
1
W
Persephone
8,344
556
101
7
0
276,561
7
L
Sol
7,312
487
84
6
0
261,090
2
W
Medusa
7,475
498
80
5
0
245,613
1
L
Anubis
7,971
531
116
8
0
265,380
3
W
Sun Wukong
8,508
567
132
9
0
282,511
3
W
Arachne
9,879
659
108
7
0
355,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role