Player Matchup

Terra
Terra
DebiilikLohh
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deeok
Morgan Le Fay
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 58L
1,442 Elo+
Party 1
Thanatos
Thanatos
Osiric
Thanatos
Level 49
God Stats
14W - 24L
1,473 SR
Queue Stats
40W - 48L
1,468 Elo+
Party 1
Neith
Neith
x-M_I_K_A-x
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
yoyoensolo
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Team Averages
Level 46
1,495 SR
1,379 Elo+

VS

Team Averages
Level 65
1,444 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BradleyCw
Neith
Level 29
God Stats
4W - 2L
1,417 SR
Queue Stats
52W - 57L
1,416 Elo+
Party 2
Shiva
Shiva
Darksize37
Shiva
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Snowajoraw
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,315 Elo+
Solo
Poseidon
Poseidon
TheChingChong
Poseidon
Level 79
God Stats
4W - 3L
1,303 SR
Queue Stats
33W - 25L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,596
685
2,569
14,450
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Deeok
Morgan Le Fay
20
11 / 2 / 5
12,181
870
24,214
12,820
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Osiric
Thanatos
18
5 / 5 / 7
11,106
793
8,201
10,353
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 4
8,492
607
2,371
3,937
1,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
yoyoensolo
Medusa
16
0 / 7 / 5
9,368
669
2,012
14,619
5,505
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 1 / 7
11,429
816
7,668
8,994
3,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
BradleyCw
Neith
18
4 / 2 / 7
10,979
784
8,583
10,502
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
15
0 / 4 / 6
9,332
667
2,482
10,541
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Da Ji
16
1 / 7 / 10
9,817
701
5,066
11,692
2,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TheChingChong
Poseidon
20
13 / 3 / 3
12,490
892
21,880
10,079
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
17
Kills
19
19
Deaths
17
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
7
4.5
W
Neith
BradleyCw
Neith
4
2
7
3.75
W
Shiva
0
4
6
0.75
L
1
4
7
1.13
L
Morgan Le Fay
Deeok
Morgan Le Fay
11
2
5
6.75
L
Thanatos
Osiric
Thanatos
5
5
7
1.7
W
Da Ji
1
7
10
0.86
W
Poseidon
TheChingChong
Poseidon
13
3
3
4.83
L
0
1
4
2
L
Medusa
yoyoensolo
Medusa
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,367
Damage
45,679
56,179
Taken
51,808
32,315
Mitigated
19,753
14,667
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,668
2,241
0
1,934
8,994
3,114
6,380
3,842
4,982
0
72,063
W
Neith
BradleyCw
Neith
8,583
674
0
1,359
10,502
2,943
1,293
6,363
3,930
0
39,018
W
Shiva
2,482
56
1,428
2,474
10,541
8,002
356
5,990
4,288
0
12,179
L
2,569
359
1,206
2,977
14,450
15,246
0
5,633
8,670
13,531
0
L
Morgan Le Fay
Deeok
Morgan Le Fay
24,214
2,048
0
1,838
12,820
5,313
500
4,254
8,531
60,827
0
L
Thanatos
Osiric
Thanatos
8,201
370
0
6,964
10,353
4,882
0
4,685
5,568
0
24,735
W
Da Ji
5,066
931
0
338
11,692
2,900
250
5,611
5,717
0
12,501
W
Poseidon
TheChingChong
Poseidon
21,880
2,911
0
0
10,079
2,794
2,234
3,850
6,108
55,616
0
L
2,371
668
0
652
3,937
1,369
0
1,406
2,531
0
11,754
L
Medusa
yoyoensolo
Medusa
2,012
379
0
1,030
14,619
5,505
343
5,902
8,651
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
54,047
208
Minions Killed
304
0
Camps Cleared
0
1,246,286
Distance Traveled
1,431,797
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,429
816
131
9
0
290,551
3
W
Neith
10,979
784
64
5
0
321,061
1
W
Shiva
9,332
667
18
1
0
293,111
0
L
Terra
9,596
685
23
2
0
275,591
2
L
Morgan Le Fay
12,181
870
75
5
0
272,980
1
L
Thanatos
11,106
793
31
2
0
319,828
1
W
Da Ji
9,817
701
12
1
0
245,756
4
W
Poseidon
12,490
892
79
6
0
281,318
1
L
Neith
8,492
607
25
2
0
174,243
0
L
Medusa
9,368
669
54
4
0
203,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role