Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
LewisTheGhoul
He Bo
Level 108
God Stats
0W - 2L
1,382 SR
Queue Stats
63W - 56L
1,430 Elo+
Party 1
Awilix
Awilix
Louwoz
Awilix
Level 152
God Stats
2W - 1L
1,476 SR
Queue Stats
93W - 81L
1,461 Elo+
Party 1
Team Averages
Level 129
1,453 SR
1,464 Elo+

VS

Team Averages
Level 107
1,601 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Tigrill
Mulan
Level 64
God Stats
8W - 5L
1,602 SR
Queue Stats
55W - 56L
1,523 Elo+
Solo
Tiamat
Tiamat
herdakx
Tiamat
Level 107
God Stats
3W - 1L
1,700 SR
Queue Stats
39W - 29L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 8 / 5
8,190
630
6,079
16,380
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
2 / 7 / 6
9,024
694
5,396
12,807
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Louwoz
Awilix
13
6 / 6 / 3
9,759
751
13,124
12,602
3,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
16 / 2 / 4
12,037
926
20,429
12,341
6,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Tigrill
Mulan
14
2 / 3 / 16
9,772
752
6,626
12,985
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
herdakx
Tiamat
14
3 / 5 / 10
9,728
748
7,723
8,353
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
8
5
0.56
W
Tsukuyomi
 
Tsukuyomi
16
2
4
9
L
2
7
6
0.71
L
Awilix
Louwoz
Awilix
6
6
3
1.25
W
Mulan
Tigrill
Mulan
2
3
16
3.33
W
Tiamat
herdakx
Tiamat
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
34,778
41,789
Taken
33,679
17,402
Mitigated
24,772
4,338
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,079
983
0
2,407
16,380
10,835
0
3,263
12,903
4,673
16,861
W
Tsukuyomi
 
Tsukuyomi
20,429
5,935
0
2,297
12,341
6,075
847
1,929
10,078
0
53,848
L
5,396
505
234
1,449
12,807
3,052
0
3,174
9,501
23,259
0
L
Awilix
Louwoz
Awilix
13,124
4,627
0
248
12,602
3,515
0
1,779
10,592
0
28,234
W
Mulan
Tigrill
Mulan
6,626
824
445
4,722
12,985
13,613
460
3,444
8,943
779
23,984
W
Tiamat
herdakx
Tiamat
7,723
387
0
2,114
8,353
5,084
546
1,324
6,862
25,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
31,537
105
Minions Killed
140
2
Camps Cleared
9
662,004
Distance Traveled
772,536
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,190
630
35
3
0
221,875
0
W
Tsukuyomi
12,037
926
65
5
3
268,614
4
L
He Bo
9,024
694
38
3
1
200,248
1
L
Awilix
9,759
751
32
2
1
239,881
3
W
Mulan
9,772
752
40
3
1
251,533
2
W
Tiamat
9,728
748
35
3
5
252,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role