Player Matchup

Hachiman
Hachiman
Kingsourpurp420
Hachiman
Level 15
God Stats
14W - 34L
1,713 SR
Queue Stats
17W - 43L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
TheLostOnes
Cabrakan
Level 158
God Stats
0W - 1L
1,937 SR
Queue Stats
62W - 59L
1,632 Elo+
Party 3
King Arthur
King Arthur
lorthic
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 29L
1,392 Elo+
Party 2
Charybdis
Charybdis
maryjanex00
Charybdis
Level 43
God Stats
6W - 10L
1,577 SR
Queue Stats
47W - 42L
1,699 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
outplug
Morgan Le Fay
Level 153
God Stats
5W - 5L
1,606 SR
Queue Stats
91W - 74L
1,700 Elo+
Party 3
Team Averages
Level 80
1,667 SR
1,563 Elo+

VS

Team Averages
Level 76
1,515 SR
1,492 Elo+
Terra
Terra
CaptainFabuluus
Terra
Level 129
God Stats
1W - 0L
1,302 SR
Queue Stats
6W - 2L
1,551 Elo+
Party 1
Bakasura
Bakasura
Deadwave4
Bakasura
Level 29
God Stats
3W - 1L
1,557 SR
Queue Stats
3W - 1L
1,510 Elo+
Party 1
Sol
Sol
ISHANKSTERI
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
SpartanWight
Cthulhu
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 47L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
Level 43
God Stats
5W - 8L
1,714 SR
Queue Stats
77W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
0 / 10 / 10
10,966
645
5,127
17,072
5,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
TheLostOnes
Cabrakan
19
3 / 3 / 16
12,669
745
19,259
24,746
35,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
lorthic
King Arthur
20
6 / 5 / 7
12,128
713
14,581
24,651
20,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
maryjanex00
Charybdis
17
1 / 4 / 8
10,675
628
7,527
14,476
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
outplug
Morgan Le Fay
20
13 / 4 / 4
14,550
856
25,564
17,834
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
13,342
785
20,486
18,323
15,624
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Deadwave4
Bakasura
19
2 / 4 / 7
12,191
717
8,555
20,988
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 12
13,303
783
17,805
16,113
7,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SpartanWight
Cthulhu
19
4 / 7 / 16
13,412
789
11,519
23,099
32,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
20
7 / 3 / 10
14,541
855
24,458
12,031
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
81
23
Kills
26
26
Deaths
23
45
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
W
Bakasura
Deadwave4
Bakasura
2
4
7
1.38
W
5
5
12
2.2
L
Hachiman
0
10
10
0.5
W
Cthulhu
SpartanWight
Cthulhu
4
7
16
1.71
L
Cabrakan
TheLostOnes
Cabrakan
3
3
16
3.67
W
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
7
3
10
4
L
King Arthur
lorthic
King Arthur
6
5
7
1.9
L
Charybdis
maryjanex00
Charybdis
1
4
8
1.25
L
Morgan Le Fay
outplug
Morgan Le Fay
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,058
Damage
82,823
98,779
Taken
90,554
71,817
Mitigated
72,859
18,142
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,486
2,352
2,866
3,585
18,323
15,624
48
11,072
7,026
50,163
0
W
Bakasura
Deadwave4
Bakasura
8,555
5,626
0
2,990
20,988
10,636
1,307
10,782
10,084
0
24,507
W
17,805
5,541
137
2,729
16,113
7,197
5,555
6,196
9,675
40,860
0
L
Hachiman
5,127
3,503
0
179
17,072
5,065
1,283
7,170
9,710
0
20,818
W
Cthulhu
SpartanWight
Cthulhu
11,519
1,364
242
689
23,099
32,940
29
8,988
13,718
24,039
0
L
Cabrakan
TheLostOnes
Cabrakan
19,259
2,889
0
7,075
24,746
35,663
161
11,584
12,215
33,976
0
W
Ah Muzen Cab
bussdownmarkiana
Ah Muzen Cab
24,458
8,205
497
3,336
12,031
6,462
4,678
7,785
4,246
0
106,964
L
King Arthur
lorthic
King Arthur
14,581
3,155
222
5,908
24,651
20,216
574
12,772
10,422
0
39,434
L
Charybdis
maryjanex00
Charybdis
7,527
5,316
0
2,351
14,476
4,046
785
9,292
5,109
0
25,219
L
Morgan Le Fay
outplug
Morgan Le Fay
25,564
1,766
481
1,926
17,834
6,827
1,157
8,992
8,790
79,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,988
Gold Earned
66,789
281
Minions Killed
374
0
Camps Cleared
0
1,510,712
Distance Traveled
1,666,476
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,342
785
66
4
0
348,495
0
W
Bakasura
12,191
717
65
4
0
358,024
0
W
Sol
13,303
783
61
4
0
299,052
0
L
Hachiman
10,966
645
41
2
0
218,590
0
W
Cthulhu
13,412
789
26
2
0
312,317
0
L
Cabrakan
12,669
745
47
3
0
354,601
7
W
Ah Muzen Cab
14,541
855
156
9
0
348,588
3
L
King Arthur
12,128
713
41
2
0
310,032
1
L
Charybdis
10,675
628
38
2
0
293,396
4
L
Morgan Le Fay
14,550
856
114
7
0
334,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role