Player Matchup

Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
 
Geb
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
BlacksHawks
Apollo
Gold IV
Level 148
God Stats
19W - 25L
1,436 SR
Queue Stats
160W - 172L
1,370 MMR
Solo
Vulcan
Vulcan
Silver V
CENTAYOUKILL
Vulcan
Silver V
Level 105
God Stats
4W - 2L
1,702 SR
Queue Stats
157W - 192L
649 MMR
Solo
Cabrakan
Cabrakan
Silver I
SolderBlaid
Cabrakan
Silver I
Level 129
God Stats
11W - 1L
1,827 SR
Queue Stats
92W - 111L
1,322 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,593 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,514 SR
1,133 MMR
Tiamat
Tiamat
Gold III
CarLost2312
Tiamat
Gold III
Level 155
God Stats
3W - 7L
1,542 SR
Queue Stats
145W - 142L
1,646 MMR
Party 2
Neith
Neith
Bronze II
SHADY-SL1M97
Neith
Bronze II
Level 77
God Stats
4W - 5L
1,366 SR
Queue Stats
211W - 233L
273 MMR
Solo
Athena
Athena
Silver II
TheNano7
Athena
Silver II
Level 108
God Stats
9W - 3L
1,980 SR
Queue Stats
20W - 26L
1,317 MMR
Party 2
Bellona
Bellona
Bronze III
Thomthzz
Bellona
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,495 MMR
Solo
Fenrir
Fenrir
Silver III
tincho123191
Fenrir
Silver III
Level 101
God Stats
0W - 3L
1,181 SR
Queue Stats
105W - 109L
936 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 6 / 5
9,862
580
12,088
17,216
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
12
1 / 2 / 13
8,602
506
7,212
13,631
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
9 / 3 / 6
10,445
614
14,633
12,951
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
13
0 / 7 / 6
8,247
485
6,346
9,984
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SolderBlaid
Cabrakan
14
4 / 3 / 6
9,248
544
11,054
14,010
16,117
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SolShivaKhepriSet

VS

Bans
ThothAresArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
9 / 5 / 6
9,369
551
17,784
11,407
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 4
6,846
403
4,568
9,666
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
TheNano7
Athena
13
4 / 3 / 10
9,210
542
7,226
16,312
14,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Thomthzz
Bellona
13
1 / 6 / 3
7,750
456
4,383
13,521
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
15
6 / 4 / 9
9,127
537
11,647
15,966
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
23
Kills
20
21
Deaths
23
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
6
5
1.92
W
Geb
 
Geb
1
2
13
3.75
W
Apollo
9
3
6
4
W
Vulcan
0
7
6
0.43
L
Tiamat
9
5
6
2.4
L
0
5
4
0.4
W
Cabrakan
SolderBlaid
Cabrakan
4
3
6
2.33
L
Athena
TheNano7
Athena
4
3
10
3
L
Bellona
Thomthzz
Bellona
1
6
3
0.42
L
Fenrir
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,333
Damage
45,608
67,792
Taken
66,872
43,351
Mitigated
38,516
23,486
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,088
4,066
0
12,006
17,216
7,177
0
5,370
11,846
0
66,273
W
Geb
 
Geb
7,212
286
706
2,883
13,631
12,298
0
6,747
6,884
18,095
5,131
W
Apollo
14,633
8,653
0
4,478
12,951
4,474
192
3,197
9,754
0
79,249
W
Vulcan
6,346
1,081
0
1,321
9,984
3,285
196
3,917
6,067
55,607
0
L
Tiamat
17,784
2,133
0
1,682
11,407
6,448
724
4,253
7,154
57,523
0
L
4,568
1,980
0
2,242
9,666
2,231
0
1,551
8,115
0
33,445
W
Cabrakan
SolderBlaid
Cabrakan
11,054
1,205
0
2,092
14,010
16,117
114
5,779
8,231
46,317
0
L
Athena
TheNano7
Athena
7,226
1,361
1,997
2,119
16,312
14,976
116
5,269
11,043
19,610
0
L
Bellona
Thomthzz
Bellona
4,383
1,060
0
1,724
13,521
9,198
206
8,155
5,366
0
37,616
L
Fenrir
11,647
3,551
0
3,451
15,966
5,663
0
4,091
11,875
0
55,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
42,302
428
Minions Killed
362
0
Camps Cleared
0
1,562,668
Distance Traveled
1,593,213
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,862
580
86
5
0
330,791
0
W
Geb
8,602
506
40
2
0
331,073
8
W
Apollo
10,445
614
122
7
0
303,962
4
W
Vulcan
8,247
485
91
5
0
308,358
1
L
Tiamat
9,369
551
88
5
0
341,833
6
L
Neith
6,846
403
61
4
0
246,482
5
W
Cabrakan
9,248
544
89
5
0
288,484
0
L
Athena
9,210
542
33
2
0
371,437
2
L
Bellona
7,750
456
84
5
0
276,455
2
L
Fenrir
9,127
537
96
6
0
357,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role