Player Matchup

Bellona
Bellona
LiskoXIII
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,531 Elo+
Party 1
Cupid
Cupid
NoodlesOodles
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Cthulhu
Cthulhu
ReinhardtNano
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Restricted
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Zhong Kui
Zhong Kui
TahoThroll
Zhong Kui
Level 107
God Stats
5W - 2L
1,871 SR
Queue Stats
35W - 33L
1,531 Elo+
Party 1
Team Averages
Level 46
1,574 SR
1,390 Elo+

VS

Team Averages
Level 47
1,479 SR
1,405 Elo+
Ymir
Ymir
H3RO KILLER40
Ymir
Level 50
God Stats
18W - 17L
1,463 SR
Queue Stats
474W - 475L
1,426 Elo+
Party 3
Skadi
Skadi
Nickels1330
Skadi
Level 29
God Stats
6W - 5L
1,521 SR
Queue Stats
90W - 120L
1,415 Elo+
Party 3
Janus
Janus
RodriPati
Janus
Level 42
God Stats
7W - 12L
1,360 SR
Queue Stats
44W - 57L
1,373 Elo+
Solo
Osiris
Osiris
TheHusky14
Osiris
Level 66
God Stats
31W - 23L
1,552 SR
Queue Stats
850W - 817L
1,484 Elo+
Party 3
Charybdis
Charybdis
YourStupidity60
Charybdis
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
145W - 144L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LiskoXIII
Bellona
13
5 / 5 / 1
8,635
508
9,110
13,642
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 2
6,906
406
3,616
10,439
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
12
1 / 2 / 1
7,309
430
3,947
10,830
7,191
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
Restricted
Xing Tian
12
0 / 2 / 0
7,336
432
2,718
9,869
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
TahoThroll
Zhong Kui
14
3 / 6 / 4
8,345
491
13,353
16,638
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,546
562
2,401
9,198
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 9
8,864
521
9,518
10,652
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
RodriPati
Janus
16
2 / 5 / 6
9,609
565
5,284
9,255
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
TheHusky14
Osiris
16
4 / 2 / 5
10,026
590
12,938
14,760
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
YourStupidity60
Charybdis
15
8 / 0 / 5
9,580
564
12,622
11,091
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
19
20
Deaths
11
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Bellona
LiskoXIII
Bellona
5
5
1
1.1
W
2
4
9
1.63
L
0
5
2
0.2
L
Cthulhu
1
2
1
0.75
L
Xing Tian
Restricted
Xing Tian
0
2
0
0
W
Janus
RodriPati
Janus
2
5
6
1
L
Zhong Kui
TahoThroll
Zhong Kui
3
6
4
0.83
W
Osiris
TheHusky14
Osiris
4
2
5
3.25
W
Charybdis
YourStupidity60
Charybdis
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
42,763
61,418
Taken
54,956
34,552
Mitigated
30,892
13,640
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,401
392
0
2,359
9,198
7,661
546
3,843
5,355
21,923
2,510
L
Bellona
LiskoXIII
Bellona
9,110
2,105
0
3,348
13,642
10,602
0
3,063
10,579
246
34,871
W
9,518
4,996
0
2,848
10,652
4,083
1,199
4,246
6,406
0
52,080
L
3,616
2,377
155
3,831
10,439
2,120
1,504
531
9,908
0
47,329
L
Cthulhu
3,947
606
0
0
10,830
7,191
0
1,265
9,565
26,906
0
L
Xing Tian
Restricted
Xing Tian
2,718
322
0
1,751
9,869
6,550
292
844
9,025
22,269
0
W
Janus
RodriPati
Janus
5,284
57
0
520
9,255
2,921
0
1,666
7,589
67,857
0
L
Zhong Kui
TahoThroll
Zhong Kui
13,353
1,107
122
4,433
16,638
8,089
191
1,982
14,656
52,141
0
W
Osiris
TheHusky14
Osiris
12,938
5,935
0
6,494
14,760
12,250
1,077
7,061
7,699
0
60,979
W
Charybdis
YourStupidity60
Charybdis
12,622
7,417
0
6,560
11,091
3,977
1,132
3,448
7,643
0
70,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
47,625
341
Minions Killed
459
0
Camps Cleared
0
1,491,962
Distance Traveled
1,586,234
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,546
562
51
3
0
308,162
1
L
Bellona
8,635
508
66
4
0
307,313
2
W
Skadi
8,864
521
83
5
0
304,967
1
L
Cupid
6,906
406
92
5
0
298,462
3
L
Cthulhu
7,309
430
66
4
0
289,416
2
L
Xing Tian
7,336
432
40
2
0
298,769
1
W
Janus
9,609
565
117
7
0
316,652
0
L
Zhong Kui
8,345
491
77
5
0
298,002
4
W
Osiris
10,026
590
106
6
0
326,760
4
W
Charybdis
9,580
564
102
6
0
329,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role