Player Matchup

Ne Zha
Ne Zha
AnimalPizza1369
Ne Zha
Level 128
God Stats
3W - 4L
1,503 SR
Queue Stats
31W - 34L
1,585 Elo+
Party 1
Tiamat
Tiamat
KROLxWILK
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 1
Atlas
Atlas
MeatyEquation36
Atlas
Level 159
God Stats
7W - 5L
1,507 SR
Queue Stats
125W - 83L
1,623 Elo+
Party 1
Team Averages
Level 125
1,503 SR
1,640 Elo+

VS

Team Averages
Level 115
1,564 SR
1,536 Elo+
Bellona
Bellona
CamronThePerson
Bellona
Level 100
God Stats
6W - 1L
1,861 SR
Queue Stats
58W - 40L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DespairTragiiKz
Ah Muzen Cab
Level 88
God Stats
21W - 11L
1,571 SR
Queue Stats
286W - 246L
1,500 Elo+
Party 2
Ra
Ra
KeePWishinG3
Ra
Level 158
God Stats
9W - 17L
1,259 SR
Queue Stats
1,091W - 968L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
13,295
700
15,092
26,881
18,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
KROLxWILK
Tiamat
13
1 / 14 / 4
11,077
583
7,628
21,565
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 6 / 2
12,314
648
18,489
21,850
16,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 10
13,666
719
13,679
20,863
22,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
DespairTragiiKz
Ah Muzen Cab
20
13 / 3 / 10
15,169
798
36,880
21,102
6,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 16
13,359
703
11,856
13,520
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
25
25
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
9
1
10
14
W
Ah Muzen Cab
DespairTragiiKz
Ah Muzen Cab
13
3
10
6
L
Tiamat
KROLxWILK
Tiamat
1
14
4
0.21
W
3
4
16
2.75
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,209
Damage
62,415
70,296
Taken
55,485
41,741
Mitigated
35,618
9,154
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,092
2,774
0
4,707
26,881
18,408
0
3,858
23,023
0
63,000
W
13,679
4,159
405
7,455
20,863
22,127
1,726
7,900
12,963
0
48,984
W
Ah Muzen Cab
DespairTragiiKz
Ah Muzen Cab
36,880
15,356
0
9,180
21,102
6,981
642
10,019
11,083
0
85,291
L
Tiamat
KROLxWILK
Tiamat
7,628
907
79
1,208
21,565
6,820
58
1,909
19,656
18,235
0
W
11,856
732
2,495
5,170
13,520
6,510
301
9,108
4,412
53,739
0
L
18,489
5,380
487
2,673
21,850
16,513
0
6,324
15,526
43,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,686
Gold Earned
42,194
183
Minions Killed
236
5
Camps Cleared
12
948,957
Distance Traveled
1,117,265
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,295
700
111
6
2
352,693
4
W
Bellona
13,666
719
35
2
2
382,740
8
W
Ah Muzen Cab
15,169
798
121
6
6
364,157
0
L
Tiamat
11,077
583
31
2
3
276,198
0
W
Ra
13,359
703
80
4
4
370,368
2
L
Atlas
12,314
648
41
2
0
320,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role