Player Matchup

Ymir
Ymir
MrWheel30
Ymir
Level 48
God Stats
1W - 2L
1,422 SR
Queue Stats
1W - 4L
1,400 Elo+
Party 1
Sol
Sol
SuperBad2914
Sol
Level 77
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Zerhya
Gilgamesh
Level 137
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 8L
1,442 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,447 Elo+

VS

Team Averages
Level 132
1,354 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bucc O Matic
Kukulkan
Level 121
God Stats
5W - 7L
1,370 SR
Queue Stats
57W - 71L
1,497 Elo+
Solo
Ne Zha
Ne Zha
burn1smokey
Ne Zha
Level 129
God Stats
25W - 27L
1,193 SR
Queue Stats
232W - 234L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 2
9,335
583
3,022
15,832
16,265
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 5 / 1
9,645
603
10,089
13,104
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Zerhya
Gilgamesh
13
1 / 7 / 1
9,501
594
13,418
22,344
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 2 / 10
11,415
713
15,718
16,938
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Bucc O Matic
Kukulkan
18
6 / 1 / 9
11,917
745
11,062
7,203
2,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
4 / 0 / 12
10,909
682
15,682
12,139
4,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
16
16
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
10
5.5
W
Kukulkan
Bucc O Matic
Kukulkan
6
1
9
10.5
L
Ymir
1
4
2
0.5
L
1
5
1
0.3
L
Gilgamesh
Zerhya
Gilgamesh
1
7
1
0.21
W
Ne Zha
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
42,462
51,280
Taken
36,280
34,282
Mitigated
23,318
4,304
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,718
2,275
386
3,006
16,938
15,543
296
5,284
11,075
7,374
32,683
W
Kukulkan
Bucc O Matic
Kukulkan
11,062
1,010
0
1,378
7,203
2,928
1,566
2,909
4,142
68,208
0
L
Ymir
3,022
254
193
395
15,832
16,265
0
5,670
9,804
14,973
0
L
10,089
1,334
482
1,700
13,104
3,418
0
1,772
11,197
36,268
0
L
Gilgamesh
Zerhya
Gilgamesh
13,418
3,287
0
1,534
22,344
14,599
161
6,258
15,443
588
38,190
W
Ne Zha
15,682
2,741
916
3,959
12,139
4,847
1,099
5,849
6,017
0
35,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
34,241
143
Minions Killed
204
3
Camps Cleared
11
786,834
Distance Traveled
952,362
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,415
713
43
3
4
310,366
1
W
Kukulkan
11,917
745
135
8
4
306,486
4
L
Ymir
9,335
583
21
1
0
247,015
0
L
Sol
9,645
603
83
5
0
257,168
0
L
Gilgamesh
9,501
594
39
2
3
282,651
5
W
Ne Zha
10,909
682
26
2
3
335,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role