Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Aliroks
Merlin
Level 128
God Stats
2W - 1L
1,597 SR
Queue Stats
19W - 14L
1,362 Elo+
Party 2
Artemis
Artemis
Jumii
Artemis
Level 90
God Stats
45W - 37L
1,634 SR
Queue Stats
195W - 147L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
MrNaruto004
Erlang Shen
Level 129
God Stats
1W - 3L
1,195 SR
Queue Stats
95W - 131L
1,352 Elo+
Party 2
Mulan
Mulan
Romedk
Mulan
Level 106
God Stats
12W - 6L
1,489 SR
Queue Stats
255W - 198L
1,605 Elo+
Party 1
Team Averages
Level 112
1,483 SR
1,485 Elo+

VS

Team Averages
Level 101
1,453 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KUTARBA
Arachne
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 136L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
zao01owned
Gilgamesh
Level 78
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 16L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 3
5,988
544
3,668
6,896
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Aliroks
Merlin
10
2 / 2 / 0
6,183
562
3,646
3,777
1,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Jumii
Artemis
12
1 / 0 / 0
6,506
591
2,670
5,097
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
MrNaruto004
Erlang Shen
12
4 / 0 / 3
7,127
648
4,673
7,119
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Romedk
Mulan
11
4 / 2 / 3
6,592
599
7,338
8,279
7,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,273
479
4,366
5,269
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
 
Olorun
9
0 / 3 / 0
5,140
467
1,777
6,593
2,106
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
 
Cthulhu
8
0 / 1 / 0
5,083
462
2,094
6,449
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
KUTARBA
Arachne
11
3 / 1 / 0
6,220
565
4,973
8,047
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
zao01owned
Gilgamesh
9
1 / 5 / 1
5,717
520
6,369
10,060
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Neith
 
Neith
0
2
0
0
L
Olorun
 
Olorun
0
3
0
0
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Merlin
Aliroks
Merlin
2
2
0
1
W
Artemis
Jumii
Artemis
1
0
0
1
L
Arachne
KUTARBA
Arachne
3
1
0
3
W
Erlang Shen
MrNaruto004
Erlang Shen
4
0
3
5.5
W
Mulan
Romedk
Mulan
4
2
3
2.75
L
Gilgamesh
zao01owned
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
19,579
31,168
Taken
36,418
17,012
Mitigated
17,963
12,573
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,668
897
0
1,806
6,896
3,699
0
1,285
5,579
19,783
3,353
L
Neith
 
Neith
4,366
2,429
0
1,824
5,269
1,393
0
828
4,441
0
30,448
L
Olorun
 
Olorun
1,777
1,627
0
973
6,593
2,106
0
2,767
3,826
25,212
0
L
Cthulhu
 
Cthulhu
2,094
439
160
1,774
6,449
3,500
0
1,622
4,827
15,859
0
W
Merlin
Aliroks
Merlin
3,646
269
0
460
3,777
1,350
488
1,491
2,286
32,887
0
W
Artemis
Jumii
Artemis
2,670
949
0
3,587
5,097
1,692
638
229
4,868
0
39,359
L
Arachne
KUTARBA
Arachne
4,973
4,016
0
1,852
8,047
2,548
0
1,102
6,945
0
37,140
W
Erlang Shen
MrNaruto004
Erlang Shen
4,673
2,258
197
4,635
7,119
2,762
370
373
6,746
0
37,621
W
Mulan
Romedk
Mulan
7,338
2,971
0
1,888
8,279
7,509
400
493
7,373
0
31,131
L
Gilgamesh
zao01owned
Gilgamesh
6,369
2,131
0
2,724
10,060
8,416
76
363
9,697
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
27,433
331
Minions Killed
265
0
Camps Cleared
0
1,046,502
Distance Traveled
1,004,016
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,988
544
38
3
0
232,097
4
L
Neith
5,273
479
64
6
0
183,661
3
L
Olorun
5,140
467
53
5
0
196,251
0
L
Cthulhu
5,083
462
24
2
0
164,220
3
W
Merlin
6,183
562
55
5
0
196,057
1
W
Artemis
6,506
591
87
8
0
192,232
4
L
Arachne
6,220
565
75
7
0
262,722
0
W
Erlang Shen
7,127
648
84
8
0
232,180
2
W
Mulan
6,592
599
67
6
0
193,936
5
L
Gilgamesh
5,717
520
49
4
0
197,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role