Player Matchup

Jormungandr
Jormungandr
ITZ SATURN3368
Jormungandr
Level 11
God Stats
8W - 10L
1,500 SR
Queue Stats
176W - 236L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
RnwG-Rikey-_-420
Baron Samedi
Level 78
God Stats
13W - 14L
1,475 SR
Queue Stats
189W - 236L
1,320 Elo+
Solo
Set
Set
UNSTABL3xpro
Set
Level 48
God Stats
5W - 11L
1,131 SR
Queue Stats
252W - 322L
1,343 Elo+
Party 1
Team Averages
Level 46
1,369 SR
1,311 Elo+

VS

Team Averages
Level 75
1,572 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KingQL11L
Gilgamesh
Level 61
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 2
Neith
Neith
LemonPepper9939
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITZ SATURN3368
Jormungandr
17
3 / 7 / 6
12,515
626
8,538
30,555
35,063
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
RnwG-Rikey-_-420
Baron Samedi
20
7 / 1 / 8
14,487
724
20,176
20,173
9,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 7 / 6
12,943
647
14,139
26,455
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 7 / 7
14,678
734
31,182
15,420
6,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
KingQL11L
Gilgamesh
19
8 / 4 / 4
15,409
770
21,761
24,774
27,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 8
13,029
651
10,361
11,530
4,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
15
15
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
7
7
1.36
L
Jormungandr
ITZ SATURN3368
Jormungandr
3
7
6
0.86
W
Gilgamesh
KingQL11L
Gilgamesh
8
4
4
2.5
W
1
5
8
1
L
Baron Samedi
RnwG-Rikey-_-420
Baron Samedi
7
1
8
11
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
63,304
77,183
Taken
51,724
57,335
Mitigated
37,982
18,761
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
31,182
1,892
198
4,863
15,420
6,832
1,466
12,055
3,365
75,833
0
L
Jormungandr
ITZ SATURN3368
Jormungandr
8,538
2,543
0
473
30,555
35,063
0
14,709
15,842
30,609
0
W
Gilgamesh
KingQL11L
Gilgamesh
21,761
7,949
151
5,067
24,774
27,064
904
12,331
12,443
0
56,737
W
10,361
2,510
0
1,753
11,530
4,086
1,229
4,745
6,785
0
36,344
L
Baron Samedi
RnwG-Rikey-_-420
Baron Samedi
20,176
2,640
1,598
10,944
20,173
9,300
660
7,498
12,675
76,800
0
L
14,139
6,963
0
5,746
26,455
12,972
734
9,795
16,660
0
56,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
43,116
216
Minions Killed
206
9
Camps Cleared
7
982,657
Distance Traveled
992,643
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,678
734
95
5
3
308,640
2
L
Jormungandr
12,515
626
38
2
1
308,134
0
W
Gilgamesh
15,409
770
51
3
4
360,044
3
W
Neith
13,029
651
60
3
0
323,959
1
L
Baron Samedi
14,487
724
103
5
2
354,529
2
L
Set
12,943
647
75
4
6
319,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role