Player Matchup

Bellona
Bellona
Albanczyk357
Bellona
Level 125
God Stats
120W - 89L
1,592 SR
Queue Stats
535W - 583L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kabat2122
Kumbhakarna
Level 85
God Stats
16W - 12L
1,574 SR
Queue Stats
108W - 117L
1,382 Elo+
Solo
Apollo
Apollo
StativeGem48965
Apollo
Level 65
God Stats
2W - 2L
1,701 SR
Queue Stats
168W - 197L
1,413 Elo+
Solo
Medusa
Medusa
Terminado35
Medusa
Level 91
God Stats
3W - 2L
1,602 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
aialax
Chang'e
Level 118
God Stats
5W - 2L
1,667 SR
Queue Stats
36W - 31L
1,490 Elo+
Solo
Team Averages
Level 97
1,627 SR
1,442 Elo+

VS

Team Averages
Level 61
1,542 SR
1,425 Elo+
Neith
Neith
LegendaryPURGE
Neith
Level 107
God Stats
33W - 35L
1,545 SR
Queue Stats
184W - 219L
1,422 Elo+
Solo
Arachne
Arachne
Mezger93
Arachne
Level 52
God Stats
2W - 6L
1,315 SR
Queue Stats
53W - 57L
1,399 Elo+
Party 1
Ymir
Ymir
Skaenk
Ymir
Level 49
God Stats
6W - 4L
1,618 SR
Queue Stats
53W - 50L
1,456 Elo+
Party 1
Hera
Hera
Soru_1920
Hera
Level 69
God Stats
3W - 3L
1,733 SR
Queue Stats
496W - 492L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
pdo1993
Hou Yi
Level 29
God Stats
3W - 4L
1,498 SR
Queue Stats
157W - 153L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albanczyk357
Bellona
11
0 / 3 / 1
6,631
474
3,783
10,350
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Kabat2122
Kumbhakarna
11
3 / 0 / 4
7,546
539
3,494
8,459
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 0 / 1
9,145
653
11,061
9,758
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
12
5 / 3 / 4
7,771
555
10,818
10,648
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
aialax
Chang'e
13
4 / 2 / 2
7,763
555
5,550
10,804
3,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,484
606
7,338
7,740
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Mezger93
Arachne
13
4 / 4 / 2
8,019
573
6,223
11,638
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Skaenk
Ymir
9
0 / 6 / 1
5,894
421
1,663
11,665
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
12
1 / 6 / 1
7,542
539
6,565
7,370
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
pdo1993
Hou Yi
11
0 / 5 / 0
6,322
452
4,012
10,194
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
22
Kills
8
8
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Albanczyk357
Bellona
0
3
1
0.17
W
Kumbhakarna
Kabat2122
Kumbhakarna
3
0
4
5
L
3
1
0
3
L
Arachne
Mezger93
Arachne
4
4
2
1.25
L
Ymir
Skaenk
Ymir
0
6
1
0.08
L
Hera
1
6
1
0.25
W
10
0
1
10.5
W
Medusa
5
3
4
2.33
W
Chang'e
aialax
Chang'e
4
2
2
2.5
L
Hou Yi
pdo1993
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,706
Damage
25,801
50,019
Taken
48,607
22,991
Mitigated
17,483
16,683
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Albanczyk357
Bellona
3,783
584
0
2,709
10,350
6,335
0
0
10,350
0
33,723
W
Kumbhakarna
Kabat2122
Kumbhakarna
3,494
508
212
3,285
8,459
5,160
0
656
7,803
17,244
0
L
7,338
2,195
0
3,485
7,740
3,199
2,549
986
6,315
0
58,222
L
Arachne
Mezger93
Arachne
6,223
4,729
0
1,637
11,638
3,303
0
2,172
9,466
0
42,183
L
Ymir
Skaenk
Ymir
1,663
375
47
1,433
11,665
6,232
0
977
10,688
11,089
0
L
Hera
6,565
1,969
0
480
7,370
2,106
464
4,382
2,988
47,175
0
W
11,061
6,236
0
2,370
9,758
3,979
903
1,513
8,245
0
68,157
W
Medusa
10,818
5,030
0
3,580
10,648
3,928
1,731
765
9,883
0
54,571
W
Chang'e
aialax
Chang'e
5,550
292
364
4,163
10,804
3,589
897
5,294
5,510
46,994
0
L
Hou Yi
pdo1993
Hou Yi
4,012
1,827
0
3,437
10,194
2,643
0
700
9,494
0
40,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
36,261
392
Minions Killed
388
0
Camps Cleared
0
1,312,891
Distance Traveled
1,241,529
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,631
474
65
5
0
258,357
6
W
Kumbhakarna
7,546
539
30
2
0
292,413
2
L
Neith
8,484
606
110
8
0
259,100
2
L
Arachne
8,019
573
83
6
0
276,932
6
L
Ymir
5,894
421
22
2
0
239,561
7
L
Hera
7,542
539
97
7
0
242,297
4
W
Apollo
9,145
653
136
10
0
270,665
3
W
Medusa
7,771
555
76
5
0
239,684
1
W
Chang'e
7,763
555
85
6
0
251,772
7
L
Hou Yi
6,322
452
76
5
0
223,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role