Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Luiz gugaXDD
Loki
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
98W - 92L
1,349 Elo+
Solo
Hel
Hel
PortgasDace1447
Hel
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 454L
1,419 Elo+
Party 2
Achilles
Achilles
SHG zMurillo
Achilles
Level 55
God Stats
5W - 3L
1,838 SR
Queue Stats
125W - 187L
1,337 Elo+
Party 2
Eset
Eset
iTs_WACKYx-_-
Eset
Level 47
God Stats
28W - 33L
1,504 SR
Queue Stats
401W - 481L
1,400 Elo+
Solo
Team Averages
Level 62
1,569 SR
1,401 Elo+

VS

Team Averages
Level 73
1,695 SR
1,443 Elo+
Loki
Loki
AlmondPlayer755
Loki
Level 63
God Stats
3W - 4L
1,647 SR
Queue Stats
189W - 172L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
Deigogomes
Ratatoskr
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 44L
1,385 Elo+
Party 1
Neith
Neith
Le4kim 666
Neith
Level 84
God Stats
5W - 2L
1,832 SR
Queue Stats
92W - 95L
1,385 Elo+
Solo
Cthulhu
Cthulhu
joaoma12
Cthulhu
Level 70
God Stats
17W - 21L
1,755 SR
Queue Stats
286W - 298L
1,479 Elo+
Party 1
Medusa
Medusa
poske_exe
Medusa
Level 80
God Stats
5W - 12L
1,741 SR
Queue Stats
238W - 292L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
7 / 6 / 4
11,966
598
14,352
15,199
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 6
9,566
478
8,198
12,448
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 3 / 7
11,501
575
12,442
14,138
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
SHG zMurillo
Achilles
17
5 / 2 / 7
11,019
551
11,810
16,625
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 12
9,172
459
4,791
13,278
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
9,911
496
9,948
18,948
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
Deigogomes
Ratatoskr
14
2 / 5 / 3
9,006
450
6,322
15,343
11,889
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
4 / 4 / 2
9,070
454
11,097
11,807
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
joaoma12
Cthulhu
16
4 / 3 / 8
10,255
513
13,192
18,570
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
poske_exe
Medusa
15
4 / 4 / 6
9,421
471
11,456
13,507
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
21
Kills
18
18
Deaths
21
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
6
4
1.5
L
4
5
3
1.1
L
Ratatoskr
Deigogomes
Ratatoskr
2
5
3
0.7
L
Neith
4
4
2
1.25
W
3
4
6
1.5
W
5
3
7
2.83
W
Achilles
SHG zMurillo
Achilles
5
2
7
4.25
W
1
3
12
2.33
L
Cthulhu
joaoma12
Cthulhu
4
3
8
2.67
L
Medusa
poske_exe
Medusa
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,593
Damage
52,015
71,688
Taken
78,175
39,874
Mitigated
44,350
21,791
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,352
7,675
0
5,201
15,199
4,986
5,954
3,234
11,965
0
94,469
L
9,948
4,186
240
5,077
18,948
6,418
0
3,201
15,573
0
78,799
L
Ratatoskr
Deigogomes
Ratatoskr
6,322
748
26
2,407
15,343
11,889
240
3,202
11,323
0
42,973
L
Neith
11,097
2,603
0
3,954
11,807
4,027
411
6,820
4,987
0
54,661
W
8,198
1,396
0
2,821
12,448
4,081
0
2,030
10,418
0
50,348
W
12,442
727
1,839
7,951
14,138
5,258
150
2,009
12,129
86,008
0
W
Achilles
SHG zMurillo
Achilles
11,810
3,944
0
3,240
16,625
14,112
615
2,391
14,234
0
54,474
W
4,791
133
0
739
13,278
11,437
0
3,528
9,750
16,573
0
L
Cthulhu
joaoma12
Cthulhu
13,192
794
561
2,291
18,570
18,573
0
2,945
15,507
48,778
0
L
Medusa
poske_exe
Medusa
11,456
4,645
0
3,307
13,507
3,443
543
1,065
12,442
0
63,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,224
Gold Earned
47,663
534
Minions Killed
497
0
Camps Cleared
0
1,960,353
Distance Traveled
1,881,847
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,966
598
156
8
0
375,534
1
L
Loki
9,911
496
122
6
0
407,108
1
L
Ratatoskr
9,006
450
94
5
0
420,402
6
L
Neith
9,070
454
104
5
0
319,765
2
W
Loki
9,566
478
69
3
0
419,137
2
W
Hel
11,501
575
174
9
0
376,111
2
W
Achilles
11,019
551
107
5
0
387,898
5
W
Eset
9,172
459
28
1
0
401,673
1
L
Cthulhu
10,255
513
85
4
0
380,989
2
L
Medusa
9,421
471
92
5
0
353,583
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role