Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
G5-uppey
Mulan
Level 84
God Stats
17W - 26L
1,455 SR
Queue Stats
241W - 257L
1,482 Elo+
Solo
Kali
Kali
NicolasPDAP
Kali
Level 108
God Stats
4W - 4L
1,429 SR
Queue Stats
70W - 69L
1,517 Elo+
Solo
Rama
Rama
s2Goes
Rama
Level 104
God Stats
2W - 4L
1,906 SR
Queue Stats
14W - 14L
1,516 Elo+
Solo
Team Averages
Level 116
1,558 SR
1,503 Elo+

VS

Team Averages
Level 90
1,448 SR
1,492 Elo+
Mercury
Mercury
TNT_Piriguete
Mercury
Level 120
God Stats
18W - 10L
1,650 SR
Queue Stats
248W - 232L
1,547 Elo+
Party 1
Cupid
Cupid
XARADAGAMEPLAYS
Cupid
Level 92
God Stats
5W - 2L
1,210 SR
Queue Stats
294W - 243L
1,473 Elo+
Party 1
King Arthur
King Arthur
XmirandaX_
King Arthur
Level 61
God Stats
10W - 8L
1,463 SR
Queue Stats
51W - 47L
1,515 Elo+
Solo
Eset
Eset
ZaZa_zazi45
Eset
Level 107
God Stats
9W - 9L
1,384 SR
Queue Stats
184W - 199L
1,429 Elo+
Solo
Khepri
Khepri
aanafn
Khepri
Level 69
God Stats
3W - 2L
1,532 SR
Queue Stats
69W - 57L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 4 / 1
7,824
489
5,793
8,628
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
12
1 / 2 / 1
7,175
448
3,976
13,702
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
G5-uppey
Mulan
15
2 / 3 / 0
8,519
532
13,318
16,717
14,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 0 / 1
6,061
379
1,075
4,035
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
s2Goes
Rama
10
1 / 6 / 1
6,670
417
5,964
11,961
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
4 / 0 / 2
8,599
537
5,616
9,432
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 4
9,205
575
15,662
11,293
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
XmirandaX_
King Arthur
14
0 / 2 / 4
8,246
515
8,897
13,114
9,968
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 1
9,085
568
5,158
8,252
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
aanafn
Khepri
13
1 / 0 / 6
8,161
510
3,896
10,726
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
L
Sobek
 
Sobek
1
2
1
0.75
L
Mulan
G5-uppey
Mulan
2
3
0
0.67
L
1
0
1
1.5
W
Mercury
4
0
2
5
W
6
2
4
4
W
King Arthur
XmirandaX_
King Arthur
0
2
4
1
W
4
1
1
4.5
W
Khepri
aanafn
Khepri
1
0
6
4
L
Rama
s2Goes
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
39,229
55,043
Taken
52,817
35,097
Mitigated
31,369
17,467
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,793
189
0
1,307
8,628
2,809
0
3,704
4,924
70,582
0
L
Sobek
 
Sobek
3,976
368
0
3,277
13,702
13,483
0
2,783
10,919
25,539
0
L
Mulan
G5-uppey
Mulan
13,318
2,127
0
8,767
16,717
14,516
0
1,525
15,192
0
62,997
L
1,075
604
0
491
4,035
1,133
0
115
3,920
0
21,866
W
Mercury
5,616
3,181
0
244
9,432
3,474
0
2,096
7,336
0
56,585
W
15,662
9,928
897
6,873
11,293
4,112
664
2,908
8,385
0
65,932
W
King Arthur
XmirandaX_
King Arthur
8,897
1,400
0
2,120
13,114
9,968
0
0
13,114
0
45,725
W
5,158
256
819
2,693
8,252
3,331
611
1,827
6,425
66,284
0
W
Khepri
aanafn
Khepri
3,896
827
536
2,260
10,726
10,484
123
2,938
7,788
31,645
0
L
Rama
s2Goes
Rama
5,964
5,040
0
3,625
11,961
3,156
0
927
11,034
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
43,296
407
Minions Killed
473
0
Camps Cleared
0
1,321,919
Distance Traveled
1,620,240
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,824
489
121
8
0
330,293
7
L
Sobek
7,175
448
43
3
0
301,293
4
L
Mulan
8,519
532
120
8
0
297,759
3
L
Kali
6,061
379
51
3
0
159,152
0
W
Mercury
8,599
537
99
6
0
401,594
4
W
Cupid
9,205
575
109
7
0
278,199
5
W
King Arthur
8,246
515
105
7
0
290,531
5
W
Eset
9,085
568
128
8
0
322,032
3
W
Khepri
8,161
510
32
2
0
327,884
3
L
Rama
6,670
417
72
5
0
233,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role