Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Nawar_NB
Nox
Level 48
God Stats
3W - 6L
1,756 SR
Queue Stats
74W - 110L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oziris_vex
Cu Chulainn
Level 37
God Stats
5W - 8L
1,579 SR
Queue Stats
41W - 63L
1,380 Elo+
Solo
Skadi
Skadi
Stoppablestoney
Skadi
Level 60
God Stats
20W - 23L
1,587 SR
Queue Stats
358W - 406L
1,398 Elo+
Solo
Cabrakan
Cabrakan
XAV1RUS
Cabrakan
Level 48
God Stats
8W - 16L
1,301 SR
Queue Stats
317W - 426L
1,409 Elo+
Party 1
Team Averages
Level 64
1,545 SR
1,411 Elo+

VS

Team Averages
Level 36
1,448 SR
1,480 Elo+
Neith
Neith
HeldStarfish134
Neith
Level 89
God Stats
269W - 264L
1,463 SR
Queue Stats
433W - 475L
1,464 Elo+
Solo
Sol
Sol
Slayyzee
Sol
Level 20
God Stats
4W - 2L
1,729 SR
Queue Stats
58W - 51L
1,546 Elo+
Party 2
Set
Set
Vlo0lyy
Set
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 28L
1,459 Elo+
Party 2
Achilles
Achilles
licoorne
Achilles
Level 37
God Stats
5W - 5L
1,430 SR
Queue Stats
288W - 261L
1,535 Elo+
Party 2
Ymir
Ymir
vKweiiz-
Ymir
Level 15
God Stats
1W - 4L
1,117 SR
Queue Stats
12W - 23L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 7 / 2
8,642
508
8,728
16,856
6,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 0
8,906
524
5,578
9,317
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Oziris_vex
Cu Chulainn
11
0 / 4 / 1
7,536
443
5,705
11,159
4,269
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 5
8,385
493
11,761
10,639
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
XAV1RUS
Cabrakan
12
3 / 2 / 5
8,217
483
3,431
10,876
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,280
487
8,733
11,633
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

18
6 / 1 / 4
10,894
641
11,644
10,552
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
15
4 / 4 / 0
9,165
539
3,245
11,197
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
licoorne
Achilles
18
9 / 0 / 2
10,643
626
13,276
11,699
14,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
0 / 4 / 5
8,071
475
2,585
13,167
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
13
Kills
20
21
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
2
0.86
W
1
4
3
0.63
L
2
4
0
0.5
L
Cu Chulainn
Oziris_vex
Cu Chulainn
0
4
1
0.13
W
6
1
4
8
L
3
4
5
1.38
W
Set
4
4
0
1
L
Cabrakan
XAV1RUS
Cabrakan
3
2
5
2.75
W
Achilles
licoorne
Achilles
9
0
2
10
W
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
39,483
58,847
Taken
58,248
34,864
Mitigated
39,851
9,739
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,728
6,306
0
3,386
16,856
6,956
768
4,363
12,493
0
56,458
W
8,733
3,599
0
4,490
11,633
3,250
1,428
2,617
9,016
0
52,528
L
5,578
903
0
356
9,317
3,974
948
5,190
4,127
58,976
0
L
Cu Chulainn
Oziris_vex
Cu Chulainn
5,705
1,767
0
1,689
11,159
4,269
0
0
11,159
0
37,727
W
11,644
5,131
0
6,026
10,552
4,488
3,954
2,983
7,569
80,609
6,889
L
11,761
4,873
0
2,338
10,639
4,766
351
1,539
9,100
0
62,683
W
Set
3,245
790
0
3,792
11,197
4,533
492
1,327
9,870
0
49,923
L
Cabrakan
XAV1RUS
Cabrakan
3,431
499
0
1,970
10,876
14,899
0
1,633
9,243
14,420
0
W
Achilles
licoorne
Achilles
13,276
4,582
0
1,437
11,699
14,142
1,163
0
11,699
0
60,100
W
Ymir
2,585
650
80
1,179
13,167
13,438
545
2,082
11,085
17,647
2,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
47,053
416
Minions Killed
487
0
Camps Cleared
0
1,423,554
Distance Traveled
1,575,162
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,642
508
101
6
0
350,028
1
W
Neith
8,280
487
88
5
0
250,463
3
L
Nox
8,906
524
110
6
0
299,067
0
L
Cu Chulainn
7,536
443
78
5
0
224,111
3
W
Sol
10,894
641
164
10
0
340,119
2
L
Skadi
8,385
493
101
6
0
286,367
1
W
Set
9,165
539
87
5
0
337,214
1
L
Cabrakan
8,217
483
26
2
0
263,981
2
W
Achilles
10,643
626
119
7
0
341,043
2
W
Ymir
8,071
475
29
2
0
306,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role