Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Knight Yumi
Scylla
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
93W - 131L
1,273 Elo+
Solo
Bacchus
Bacchus
TGS Ech0x
Bacchus
Level 66
God Stats
9W - 12L
1,486 SR
Queue Stats
285W - 291L
1,428 Elo+
Solo
Bastet
Bastet
Tamone7
Bastet
Level 101
God Stats
27W - 26L
1,600 SR
Queue Stats
146W - 147L
1,425 Elo+
Solo
Hercules
Hercules
l KaYzR V2 l
Hercules
Level 128
God Stats
0W - 6L
1,500 SR
Queue Stats
169W - 169L
1,254 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,376 Elo+

VS

Team Averages
Level 105
1,533 SR
1,457 Elo+
Cthulhu
Cthulhu
Bobberoni
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 165L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
EL Bunker6262
Ao Kuang
Level 143
God Stats
3W - 0L
1,658 SR
Queue Stats
260W - 281L
1,413 Elo+
Solo
Chiron
Chiron
Fail Obama
Chiron
Level 128
God Stats
17W - 20L
1,421 SR
Queue Stats
156W - 165L
1,434 Elo+
Solo
Neith
Neith
Xx Gloc 9 xX
Neith
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Solo
Ra
Ra
wrathofindia10
Ra
Level 76
God Stats
8W - 8L
1,584 SR
Queue Stats
331W - 303L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 6 / 1
6,184
515
4,648
9,822
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
11
4 / 4 / 3
7,012
584
5,061
8,100
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TGS Ech0x
Bacchus
8
0 / 4 / 1
5,173
431
4,935
10,671
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Tamone7
Bastet
12
2 / 2 / 3
6,848
571
7,626
11,186
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
l KaYzR V2 l
Hercules
12
1 / 2 / 1
7,071
589
3,513
9,990
5,488
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bobberoni
Cthulhu
11
6 / 3 / 6
7,515
626
6,711
8,725
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
EL Bunker6262
Ao Kuang
11
2 / 2 / 3
6,549
546
6,335
9,549
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Fail Obama
Chiron
12
3 / 1 / 9
7,100
592
8,829
9,035
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 5
7,691
641
7,308
4,442
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 2 / 6
7,540
628
5,593
8,162
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
18
18
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Cthulhu
Bobberoni
Cthulhu
6
3
6
3
W
Ao Kuang
EL Bunker6262
Ao Kuang
2
2
3
1.75
W
Chiron
Fail Obama
Chiron
3
1
9
7.5
L
Scylla
4
4
3
1.38
L
Bacchus
TGS Ech0x
Bacchus
0
4
1
0.13
L
Bastet
Tamone7
Bastet
2
2
3
1.75
W
2
0
5
4.5
L
Hercules
l KaYzR V2 l
Hercules
1
2
1
0.75
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
34,776
49,769
Taken
39,913
22,899
Mitigated
16,910
12,246
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,648
1,583
163
2,847
9,822
2,642
0
3,628
6,194
0
35,486
W
Cthulhu
Bobberoni
Cthulhu
6,711
881
0
1,826
8,725
7,276
23
3,163
5,562
18,704
0
W
Ao Kuang
EL Bunker6262
Ao Kuang
6,335
1,701
0
4,721
9,549
2,796
0
931
8,618
28,848
0
W
Chiron
Fail Obama
Chiron
8,829
3,921
734
4,499
9,035
2,603
296
2,137
6,898
0
45,605
L
Scylla
5,061
1,961
0
1,000
8,100
2,496
0
3,795
4,305
23,898
0
L
Bacchus
TGS Ech0x
Bacchus
4,935
722
185
2,760
10,671
8,826
0
4,720
5,951
13,290
1,755
L
Bastet
Tamone7
Bastet
7,626
1,332
0
2,456
11,186
3,447
0
3,841
7,345
0
45,589
W
7,308
3,049
0
2,083
4,442
1,684
924
176
4,266
0
46,022
L
Hercules
l KaYzR V2 l
Hercules
3,513
1,329
0
2,835
9,990
5,488
0
2,831
7,159
0
38,740
W
5,593
761
615
3,604
8,162
2,551
1,100
3,326
4,836
45,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
36,395
305
Minions Killed
358
0
Camps Cleared
0
1,173,359
Distance Traveled
1,187,359
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,184
515
70
6
0
197,491
6
W
Cthulhu
7,515
626
35
3
0
243,835
1
W
Ao Kuang
6,549
546
59
5
0
251,303
1
W
Chiron
7,100
592
82
7
0
230,870
2
L
Scylla
7,012
584
40
3
0
237,209
1
L
Bacchus
5,173
431
13
1
0
231,755
0
L
Bastet
6,848
571
75
6
0
273,061
0
W
Neith
7,691
641
95
8
0
229,770
3
L
Hercules
7,071
589
107
9
0
233,843
3
W
Ra
7,540
628
87
7
0
231,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role