Player Matchup

Zhong Kui
Zhong Kui
Jerrara
Zhong Kui
Level 120
God Stats
5W - 6L
1,692 SR
Queue Stats
89W - 107L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Karabas96
Danzaburou
Level 27
God Stats
37W - 36L
1,514 SR
Queue Stats
71W - 88L
1,382 Elo+
Solo
Jormungandr
Jormungandr
MsG_TakeO
Jormungandr
Level 119
God Stats
2W - 4L
1,549 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 1
Bastet
Bastet
MsG_WarspycE
Bastet
Level 120
God Stats
1W - 2L
1,627 SR
Queue Stats
10W - 16L
1,360 Elo+
Party 1
Ymir
Ymir
Robb67300
Ymir
Level 125
God Stats
43W - 46L
1,446 SR
Queue Stats
466W - 499L
1,400 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,404 Elo+

VS

Team Averages
Level 71
1,625 SR
1,457 Elo+
Chronos
Chronos
LeRaRe
Chronos
Level 126
God Stats
9W - 13L
1,557 SR
Queue Stats
143W - 135L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
LegendaryDuk
Gilgamesh
Level 63
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 8L
1,482 Elo+
Solo
Danzaburou
Danzaburou
SharkHunterX
Danzaburou
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 69L
1,540 Elo+
Solo
Pele
Pele
jamescrti
Pele
Level 38
God Stats
3W - 1L
1,562 SR
Queue Stats
13W - 22L
1,323 Elo+
Solo
Cerberus
Cerberus
zsozso2006
Cerberus
Level 45
God Stats
1W - 0L
1,813 SR
Queue Stats
72W - 64L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jerrara
Zhong Kui
17
1 / 3 / 1
14,668
524
2,446
3,298
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Karabas96
Danzaburou
20
3 / 13 / 7
19,053
680
22,822
32,134
15,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MsG_TakeO
Jormungandr
20
5 / 3 / 11
20,358
727
39,168
42,920
81,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
20
6 / 7 / 7
18,955
677
36,258
32,903
18,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
20
6 / 4 / 5
21,209
757
23,089
29,790
15,901
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LeRaRe
Chronos
20
3 / 4 / 15
20,334
726
32,970
34,377
15,282
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
LegendaryDuk
Gilgamesh
20
5 / 5 / 7
17,912
640
14,770
31,496
29,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SharkHunterX
Danzaburou
20
13 / 7 / 11
20,697
739
37,372
28,216
12,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
20
3 / 3 / 13
17,898
639
10,171
18,070
13,331
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
zsozso2006
Cerberus
20
5 / 3 / 14
20,430
730
18,140
44,200
67,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
21
Kills
29
30
Deaths
22
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Jerrara
Zhong Kui
1
3
1
0.5
L
Danzaburou
Karabas96
Danzaburou
3
13
7
0.5
W
Chronos
LeRaRe
Chronos
3
4
15
2.63
W
Gilgamesh
LegendaryDuk
Gilgamesh
5
5
7
1.7
L
Jormungandr
MsG_TakeO
Jormungandr
5
3
11
3.5
L
Bastet
6
7
7
1.36
L
Ymir
6
4
5
2.13
W
Danzaburou
SharkHunterX
Danzaburou
13
7
11
2.64
W
Pele
3
3
13
3.17
W
Cerberus
zsozso2006
Cerberus
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,783
Damage
113,423
141,045
Taken
156,359
132,510
Mitigated
138,204
32,399
Healing
38,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Jerrara
Zhong Kui
2,446
455
0
284
3,298
1,134
0
633
2,665
5,490
0
L
Danzaburou
Karabas96
Danzaburou
22,822
14,353
0
7,187
32,134
15,473
6,725
10,282
21,701
0
99,008
W
Chronos
LeRaRe
Chronos
32,970
8,772
0
10,406
34,377
15,282
3,192
12,790
21,447
161,024
0
W
Gilgamesh
LegendaryDuk
Gilgamesh
14,770
2,322
0
2,030
31,496
29,546
546
13,546
17,719
0
50,264
L
Jormungandr
MsG_TakeO
Jormungandr
39,168
5,903
455
6,798
42,920
81,099
455
15,839
26,523
91,756
0
L
Bastet
36,258
5,967
1,233
10,277
32,903
18,903
354
9,861
22,959
0
80,362
L
Ymir
23,089
2,224
177
5,988
29,790
15,901
540
14,353
15,304
127,167
0
W
Danzaburou
SharkHunterX
Danzaburou
37,372
19,902
0
6,767
28,216
12,765
4,802
11,151
17,002
0
96,613
W
Pele
10,171
1,387
0
2,700
18,070
13,331
775
8,732
9,338
0
58,421
W
Cerberus
zsozso2006
Cerberus
18,140
654
1,463
14,704
44,200
67,280
918
17,989
25,301
62,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,243
Gold Earned
97,271
503
Minions Killed
561
0
Camps Cleared
0
2,048,275
Distance Traveled
2,753,723
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,668
524
5
0
0
63,351
2
L
Danzaburou
19,053
680
116
4
0
370,161
2
W
Chronos
20,334
726
197
7
0
566,727
1
W
Gilgamesh
17,912
640
68
2
0
513,843
0
L
Jormungandr
20,358
727
110
4
0
534,752
0
L
Bastet
18,955
677
70
3
0
609,059
1
L
Ymir
21,209
757
202
7
0
470,952
5
W
Danzaburou
20,697
739
109
4
0
538,472
3
W
Pele
17,898
639
85
3
0
583,182
0
W
Cerberus
20,430
730
102
4
0
551,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role