Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Rocky1stex
King Arthur
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
138W - 175L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rutakee
Tsukuyomi
Level 108
God Stats
5W - 6L
1,733 SR
Queue Stats
134W - 138L
1,516 Elo+
Solo
Artio
Artio
WeSTuK
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
aMaGoKu
Artemis
Level 160
God Stats
4W - 2L
1,877 SR
Queue Stats
117W - 123L
1,520 Elo+
Solo
Team Averages
Level 114
1,622 SR
1,507 Elo+

VS

Team Averages
Level 145
1,491 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DeadLoneC
Kuzenbo
Level 158
God Stats
4W - 2L
1,338 SR
Queue Stats
147W - 135L
1,564 Elo+
Solo
Raijin
Raijin
HatecoreT
Raijin
Level 129
God Stats
2W - 2L
1,354 SR
Queue Stats
117W - 122L
1,533 Elo+
Party 1
Chronos
Chronos
Kyrvenahr
Chronos
Level 160
God Stats
8W - 2L
1,761 SR
Queue Stats
148W - 149L
1,529 Elo+
Party 1
Set
Set
Rinf
Set
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 106L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 5 / 5
10,685
822
19,044
13,791
9,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Rocky1stex
King Arthur
14
0 / 8 / 9
8,554
658
4,710
15,929
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Rutakee
Tsukuyomi
19
7 / 5 / 8
11,588
891
23,289
16,176
7,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
WeSTuK
Artio
18
2 / 4 / 11
9,729
748
7,590
17,031
17,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
aMaGoKu
Artemis
7
0 / 3 / 2
7,138
549
2,033
2,688
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 4 / 16
10,782
829
15,570
12,928
5,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
DeadLoneC
Kuzenbo
16
2 / 3 / 17
10,707
824
9,019
21,491
28,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
HatecoreT
Raijin
11
5 / 2 / 9
8,985
691
4,052
5,618
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Kyrvenahr
Chronos
20
9 / 2 / 13
12,409
955
13,800
15,522
7,218
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
Rinf
Set
16
4 / 4 / 15
10,158
781
13,056
14,423
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
15
Kills
25
25
Deaths
15
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
5
5
1.7
W
Neith
 
Neith
5
4
16
3.25
W
Kuzenbo
DeadLoneC
Kuzenbo
2
3
17
3.5
W
Raijin
HatecoreT
Raijin
5
2
9
4.75
W
Chronos
Kyrvenahr
Chronos
9
2
13
7.75
W
Set
Rinf
Set
4
4
15
2.88
L
King Arthur
Rocky1stex
King Arthur
0
8
9
0.56
L
Tsukuyomi
Rutakee
Tsukuyomi
7
5
8
2.2
L
Artio
WeSTuK
Artio
2
4
11
1.88
L
Artemis
aMaGoKu
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
55,497
65,615
Taken
69,982
49,964
Mitigated
50,736
25,707
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
19,044
1,315
1,405
4,320
13,791
9,237
836
5,171
8,500
40,157
0
W
Neith
 
Neith
15,570
3,883
1,249
3,226
12,928
5,507
1,457
5,498
7,320
0
34,677
W
Kuzenbo
DeadLoneC
Kuzenbo
9,019
2,643
1,796
5,901
21,491
28,118
684
8,867
12,389
15,281
0
W
Raijin
HatecoreT
Raijin
4,052
362
1,028
760
5,618
2,233
401
855
4,763
8,617
0
W
Chronos
Kyrvenahr
Chronos
13,800
4,349
362
2,711
15,522
7,218
2,305
5,588
9,807
41,172
0
W
Set
Rinf
Set
13,056
2,385
2,679
3,426
14,423
7,660
642
5,826
8,491
0
22,171
L
King Arthur
Rocky1stex
King Arthur
4,710
569
838
3,474
15,929
15,103
46
8,469
7,184
0
10,710
L
Tsukuyomi
Rutakee
Tsukuyomi
23,289
5,374
1,145
6,497
16,176
7,153
1,413
6,416
9,632
0
47,869
L
Artio
WeSTuK
Artio
7,590
778
1,978
6,050
17,031
17,498
825
5,883
10,865
17,150
0
L
Artemis
aMaGoKu
Artemis
2,033
427
0
0
2,688
973
0
932
1,724
0
3,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,694
Gold Earned
53,041
119
Minions Killed
156
0
Camps Cleared
0
981,530
Distance Traveled
1,080,813
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,685
822
44
3
0
210,981
0
W
Neith
10,782
829
37
3
0
207,678
0
W
Kuzenbo
10,707
824
9
1
0
258,411
0
W
Raijin
8,985
691
23
2
0
108,933
1
W
Chronos
12,409
955
60
5
0
238,715
3
W
Set
10,158
781
27
2
0
267,076
0
L
King Arthur
8,554
658
14
1
0
227,110
0
L
Tsukuyomi
11,588
891
45
3
0
264,445
4
L
Artio
9,729
748
11
1
0
240,800
3
L
Artemis
7,138
549
5
0
0
38,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role