Player Matchup

Sun Wukong
Sun Wukong
Platinum I
BevisWavy
Sun Wukong
Platinum I
Level 160
God Stats
22W - 11L
1,814 SR
Queue Stats
128W - 106L
2,089 MMR
Solo
Sol
Sol
Diamond V
BurpYourself
Sol
Diamond V
Level 109
God Stats
42W - 35L
1,625 SR
Queue Stats
231W - 222L
2,030 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
JETfourEVER
Kuzenbo
Platinum I
Level 143
God Stats
13W - 12L
1,780 SR
Queue Stats
106W - 91L
2,004 MMR
Solo
Zeus
Zeus
Diamond V
ManBearJaja
Zeus
Diamond V
Level 155
God Stats
50W - 20L
1,911 SR
Queue Stats
363W - 338L
2,131 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum I
NealCaffrey1
Gilgamesh
Platinum I
Level 154
God Stats
18W - 15L
1,691 SR
Queue Stats
242W - 222L
2,142 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,764 SR
2,079 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,651 SR
2,081 MMR
Zhong Kui
Zhong Kui
Diamond V
BeeeGarber
Zhong Kui
Diamond V
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 175L
2,197 MMR
Party 2
Ganesha
Ganesha
Diamond IV
I Dark winter l
Ganesha
Diamond IV
Level 102
God Stats
2W - 1L
1,870 SR
Queue Stats
73W - 57L
2,052 MMR
Party 1
Mercury
Mercury
Diamond V
Lumbino
Mercury
Diamond V
Level 158
God Stats
32W - 14L
1,873 SR
Queue Stats
149W - 143L
2,076 MMR
Solo
Cabrakan
Cabrakan
Platinum I
STỐRM
Cabrakan
Platinum I
Level 106
God Stats
5W - 7L
1,778 SR
Queue Stats
262W - 246L
2,131 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
iKaleb
Cernunnos
Platinum I
Level 156
God Stats
2W - 2L
1,234 SR
Queue Stats
246W - 231L
1,947 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BevisWavy
Sun Wukong
5
0 / 1 / 0
3,374
675
825
2,833
930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
3 / 0 / 0
3,906
781
3,224
2,243
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kuzenbo
JETfourEVER
Kuzenbo
5
0 / 0 / 3
3,523
705
1,180
3,343
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,378
676
1,466
1,460
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NealCaffrey1
Gilgamesh
5
0 / 0 / 0
3,308
662
184
1,846
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ArtioArachneBastetThoth

VS

Bans
LokiKaliGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeeeGarber
Zhong Kui
1
0 / 0 / 0
2,400
480
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
3,109
622
1,177
3,719
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Lumbino
Mercury
1
0 / 0 / 0
2,400
480
0
0
0
Cabrakan
STỐRM
Cabrakan
6
0 / 0 / 0
3,430
686
905
2,785
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
iKaleb
Cernunnos
4
0 / 1 / 1
2,919
584
3,143
3,616
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
0
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BeeeGarber
Zhong Kui
0
0
0
0
W
Sun Wukong
BevisWavy
Sun Wukong
0
1
0
0
W
3
0
0
3
L
0
2
0
0
W
Kuzenbo
JETfourEVER
Kuzenbo
0
0
3
1.5
L
Mercury
Lumbino
Mercury
0
0
0
0
W
0
0
0
0
W
Gilgamesh
NealCaffrey1
Gilgamesh
0
0
0
0
L
Cabrakan
STỐRM
Cabrakan
0
0
0
0
L
Cernunnos
iKaleb
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,879
Damage
5,225
11,725
Taken
10,120
4,447
Mitigated
3,411
3,995
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BeeeGarber
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
BevisWavy
Sun Wukong
825
176
0
1,088
2,833
930
0
260
2,573
0
14,833
W
3,224
2,605
0
983
2,243
917
0
92
2,151
17,866
0
L
1,177
614
0
1,141
3,719
1,282
0
2,852
867
4,130
0
W
Kuzenbo
JETfourEVER
Kuzenbo
1,180
665
0
1,670
3,343
1,690
0
789
2,554
7,780
0
L
Mercury
Lumbino
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,466
307
0
220
1,460
385
0
941
519
14,770
0
W
Gilgamesh
NealCaffrey1
Gilgamesh
184
44
0
34
1,846
525
0
0
1,846
0
13,220
L
Cabrakan
STỐRM
Cabrakan
905
162
0
1,423
2,785
1,265
0
946
1,839
13,784
0
L
Cernunnos
iKaleb
Cernunnos
3,143
1,827
0
1,207
3,616
864
0
2,072
1,544
0
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,489
Gold Earned
14,258
133
Minions Killed
65
0
Camps Cleared
0
490,701
Distance Traveled
286,950
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,400
480
0
0
0
191
0
W
Sun Wukong
3,374
675
42
8
0
72,870
1
W
Sol
3,906
781
28
6
0
91,732
0
L
Ganesha
3,109
622
0
0
0
81,844
0
W
Kuzenbo
3,523
705
8
2
0
99,804
1
L
Mercury
2,400
480
0
0
0
735
0
W
Zeus
3,378
676
22
4
0
110,226
0
W
Gilgamesh
3,308
662
33
7
0
116,069
2
L
Cabrakan
3,430
686
35
7
0
108,347
2
L
Cernunnos
2,919
584
30
6
0
95,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role