Player Matchup

Gilgamesh
Gilgamesh
Alanos1983
Gilgamesh
Level 40
God Stats
33W - 41L
1,742 SR
Queue Stats
386W - 439L
1,415 Elo+
Solo
Aphrodite
Aphrodite
ChaosTheKing
Aphrodite
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
OooopaOpa
Jormungandr
Level 107
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Raijin
Raijin
RedNPanda
Raijin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,405 Elo+
Solo
Chang'e
Chang'e
SofDrink
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,579 Elo+
Party 1
Team Averages
Level 73
1,513 SR
1,526 Elo+

VS

Team Averages
Level 90
1,471 SR
1,530 Elo+
Bastet
Bastet
AggressivePuttz
Bastet
Level 88
God Stats
7W - 4L
1,256 SR
Queue Stats
72W - 57L
1,653 Elo+
Party 2
Anubis
Anubis
Badooosh
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 63L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
GreenBayAllDay4
Jormungandr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
KarlosCR
Hou Yi
Level 45
God Stats
2W - 2L
1,173 SR
Queue Stats
31W - 41L
1,409 Elo+
Party 3
Sobek
Sobek
Shazzahx
Sobek
Level 114
God Stats
6W - 1L
1,928 SR
Queue Stats
290W - 314L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alanos1983
Gilgamesh
20
1 / 8 / 4
14,520
908
14,523
31,554
26,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
ChaosTheKing
Aphrodite
20
8 / 9 / 8
18,928
1,183
36,637
42,051
26,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
OooopaOpa
Jormungandr
18
1 / 1 / 2
13,623
851
3,552
4,446
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
RedNPanda
Raijin
20
9 / 8 / 5
17,632
1,102
36,752
40,794
15,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
SofDrink
Chang'e
20
1 / 8 / 14
16,721
1,045
21,261
32,498
9,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 21
17,319
1,082
34,259
21,855
9,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Badooosh
Anubis
20
4 / 4 / 16
16,006
1,000
13,026
15,765
7,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GreenBayAllDay4
Jormungandr
20
5 / 3 / 25
16,956
1,060
36,172
36,562
59,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
KarlosCR
Hou Yi
20
8 / 6 / 19
16,662
1,041
33,577
22,642
7,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Shazzahx
Sobek
20
9 / 1 / 22
17,689
1,106
25,264
26,162
45,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
137
20
Kills
34
34
Deaths
20
33
Assists
103
Player
Kills
Deaths
Assists
KDA
W
8
6
21
3.08
L
Gilgamesh
Alanos1983
Gilgamesh
1
8
4
0.38
W
Anubis
Badooosh
Anubis
4
4
16
3
L
Aphrodite
ChaosTheKing
Aphrodite
8
9
8
1.33
W
Jormungandr
GreenBayAllDay4
Jormungandr
5
3
25
5.83
W
Hou Yi
KarlosCR
Hou Yi
8
6
19
2.92
L
Jormungandr
OooopaOpa
Jormungandr
1
1
2
2
L
Raijin
RedNPanda
Raijin
9
8
5
1.44
W
Sobek
Shazzahx
Sobek
9
1
22
20
L
Chang'e
SofDrink
Chang'e
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,725
Damage
142,298
151,343
Taken
122,986
79,822
Mitigated
129,990
51,269
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,259
6,631
0
3,490
21,855
9,115
0
17,964
3,891
0
56,848
L
Gilgamesh
Alanos1983
Gilgamesh
14,523
3,019
0
2,085
31,554
26,002
0
12,759
18,795
0
35,707
W
Anubis
Badooosh
Anubis
13,026
1,806
0
1,836
15,765
7,384
0
12,442
3,195
33,599
0
L
Aphrodite
ChaosTheKing
Aphrodite
36,637
5,426
14,274
17,992
42,051
26,266
0
24,833
17,218
91,224
0
W
Jormungandr
GreenBayAllDay4
Jormungandr
36,172
7,965
0
914
36,562
59,677
0
26,939
9,123
73,365
0
W
Hou Yi
KarlosCR
Hou Yi
33,577
19,969
0
4,192
22,642
7,894
0
20,039
2,450
0
54,757
L
Jormungandr
OooopaOpa
Jormungandr
3,552
1,082
0
304
4,446
2,070
0
1,778
2,668
7,714
0
L
Raijin
RedNPanda
Raijin
36,752
4,991
0
2,289
40,794
15,777
0
21,461
19,333
63,218
0
W
Sobek
Shazzahx
Sobek
25,264
554
0
3,968
26,162
45,920
0
20,818
4,728
46,474
0
L
Chang'e
SofDrink
Chang'e
21,261
2,735
8,515
5,810
32,498
9,707
0
13,631
18,867
49,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,424
Gold Earned
84,632
302
Minions Killed
285
10
Camps Cleared
5
1,264,912
Distance Traveled
1,549,400
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,319
1,082
48
3
0
354,251
0
L
Gilgamesh
14,520
908
38
2
2
268,868
1
W
Anubis
16,006
1,000
52
3
3
274,967
0
L
Aphrodite
18,928
1,183
157
10
1
335,770
0
W
Jormungandr
16,956
1,060
82
5
0
305,332
0
W
Hou Yi
16,662
1,041
69
4
2
278,280
0
L
Jormungandr
13,623
851
7
0
0
54,370
1
L
Raijin
17,632
1,102
43
3
6
294,130
1
W
Sobek
17,689
1,106
34
2
0
336,570
0
L
Chang'e
16,721
1,045
57
4
1
311,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role