Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 98
1,500 SR
1,500 Elo+

VS

Team Averages
Level 127
1,548 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BigBoyJaimy
Ullr
Level 98
God Stats
3W - 2L
1,750 SR
Queue Stats
12W - 11L
1,526 Elo+
Party 1
Ganesha
Ganesha
mrphantomniht
Ganesha
Level 122
God Stats
0W - 1L
1,394 SR
Queue Stats
35W - 28L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 1
6,513
814
1,261
5,849
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
 
Scylla
10
1 / 0 / 1
6,489
811
4,769
2,711
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
9
0 / 1 / 2
5,724
716
3,388
7,936
5,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 2 / 0
5,364
671
3,547
3,542
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 2
5,335
667
1,776
4,525
1,404
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
7
0 / 0 / 2
5,143
643
957
3,332
1,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
0
2
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
1
1.5
W
Scylla
 
Scylla
1
0
1
1.5
W
Hercules
 
Hercules
0
1
2
1
L
Kukulkan
 
Kukulkan
0
2
0
0
L
0
0
2
1
L
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,418
Damage
6,280
16,496
Taken
11,399
10,198
Mitigated
4,362
5,927
Healing
1,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,261
99
0
753
5,849
3,607
527
2,460
3,389
11,642
0
W
Scylla
 
Scylla
4,769
614
0
1,014
2,711
650
1,239
414
2,297
29,068
0
W
Hercules
 
Hercules
3,388
591
0
4,160
7,936
5,941
468
2,022
5,914
0
10,754
L
Kukulkan
 
Kukulkan
3,547
396
0
250
3,542
1,320
0
2,382
1,160
13,395
0
L
1,776
643
0
728
4,525
1,404
0
2,147
2,378
0
12,933
L
Ganesha
957
38
0
416
3,332
1,638
0
1,883
1,449
3,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,726
Gold Earned
15,842
91
Minions Killed
61
4
Camps Cleared
2
416,427
Distance Traveled
276,603
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,513
814
21
3
0
138,567
0
W
Scylla
6,489
811
54
7
1
130,004
5
W
Hercules
5,724
716
16
2
3
147,856
2
L
Kukulkan
5,364
671
36
5
1
103,738
0
L
Ullr
5,335
667
25
3
1
102,042
1
L
Ganesha
5,143
643
0
0
0
70,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role