Player Matchup

Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Coneboi7
Ah Puch
Level 120
God Stats
3W - 1L
1,603 SR
Queue Stats
57W - 43L
1,533 Elo+
Party 1
Scylla
Scylla
RiskyBznss
Scylla
Level 119
God Stats
0W - 1L
1,612 SR
Queue Stats
31W - 36L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Simpstress
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Trinity Clap
Hun Batz
Level 115
God Stats
0W - 2L
1,156 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Team Averages
Level 112
1,474 SR
1,501 Elo+

VS

Team Averages
Level 107
1,560 SR
1,570 Elo+
Shiva
Shiva
Elfarthiel
Shiva
Level 117
God Stats
14W - 6L
1,676 SR
Queue Stats
33W - 21L
1,638 Elo+
Party 2
Atlas
Atlas
FISHYSLAP
Atlas
Level 66
God Stats
140W - 75L
1,542 SR
Queue Stats
311W - 288L
1,577 Elo+
Solo
Izanami
Izanami
HorseMONK
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,513 Elo+
Party 2
Agni
Agni
Pochoxlocox
Agni
Level 127
God Stats
3W - 2L
1,474 SR
Queue Stats
79W - 72L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
speedyg221
Baron Samedi
Level 117
God Stats
9W - 8L
1,608 SR
Queue Stats
81W - 88L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 1
6,813
681
5,059
10,770
5,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Coneboi7
Ah Puch
13
1 / 3 / 0
6,890
689
4,952
8,521
5,169
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
RiskyBznss
Scylla
14
3 / 3 / 0
7,651
765
6,873
8,323
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Simpstress
Danzaburou
12
0 / 4 / 1
6,334
633
1,751
8,484
3,263
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Trinity Clap
Hun Batz
13
0 / 5 / 3
6,829
683
4,686
8,548
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
6 / 1 / 8
8,087
809
12,331
9,196
6,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
FISHYSLAP
Atlas
14
4 / 1 / 12
8,336
834
7,504
9,584
7,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
HorseMONK
Izanami
15
2 / 0 / 5
7,938
794
4,119
5,144
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 7
7,805
781
8,474
4,747
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
speedyg221
Baron Samedi
15
4 / 0 / 9
8,038
804
5,731
2,213
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
19
19
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
Ah Puch
Coneboi7
Ah Puch
1
3
0
0.33
W
Shiva
6
1
8
10
W
Atlas
FISHYSLAP
Atlas
4
1
12
10
W
Izanami
HorseMONK
Izanami
2
0
5
4.5
W
3
2
7
3.25
L
Scylla
RiskyBznss
Scylla
3
3
0
1
L
Danzaburou
Simpstress
Danzaburou
0
4
1
0.13
L
Hun Batz
Trinity Clap
Hun Batz
0
5
3
0.3
W
Baron Samedi
speedyg221
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
38,159
44,646
Taken
30,884
20,207
Mitigated
18,116
6,002
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,059
1,930
1,166
1,047
10,770
5,390
0
5,542
5,228
15,656
0
L
Ah Puch
Coneboi7
Ah Puch
4,952
227
0
2,570
8,521
5,169
0
3,592
4,929
17,616
0
W
Shiva
12,331
3,028
149
1,710
9,196
6,485
385
5,758
3,438
0
20,959
W
Atlas
FISHYSLAP
Atlas
7,504
2,442
1,678
2,202
9,584
7,069
0
4,557
5,027
17,425
0
W
Izanami
HorseMONK
Izanami
4,119
3,192
0
2,618
5,144
1,908
2,003
2,510
2,634
0
30,934
W
8,474
273
0
250
4,747
1,768
176
2,508
2,239
21,910
0
L
Scylla
RiskyBznss
Scylla
6,873
423
0
160
8,323
2,735
0
4,509
3,814
25,038
0
L
Danzaburou
Simpstress
Danzaburou
1,751
180
0
659
8,484
3,263
224
3,755
4,729
0
7,540
L
Hun Batz
Trinity Clap
Hun Batz
4,686
1,367
0
400
8,548
3,650
0
4,311
4,237
0
22,215
W
Baron Samedi
speedyg221
Baron Samedi
5,731
529
638
1,036
2,213
886
21
1,551
662
29,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
40,204
150
Minions Killed
194
0
Camps Cleared
0
944,402
Distance Traveled
1,066,778
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,813
681
12
1
0
179,048
0
L
Ah Puch
6,890
689
42
4
0
184,458
0
W
Shiva
8,087
809
19
2
0
239,082
2
W
Atlas
8,336
834
18
2
0
224,773
2
W
Izanami
7,938
794
78
8
0
216,731
1
W
Agni
7,805
781
28
3
0
192,038
3
L
Scylla
7,651
765
51
5
0
203,327
1
L
Danzaburou
6,334
633
16
2
0
175,172
0
L
Hun Batz
6,829
683
29
3
0
202,397
2
W
Baron Samedi
8,038
804
51
5
0
194,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role