Player Matchup

Nox
Nox
Jarnfsa
Nox
Level 61
God Stats
1W - 1L
1,716 SR
Queue Stats
78W - 83L
1,449 Elo+
Solo
Serqet
Serqet
Sharky365
Serqet
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
323W - 320L
1,484 Elo+
Party 2
Neith
Neith
Spoon3674
Neith
Level 47
God Stats
12W - 11L
1,571 SR
Queue Stats
107W - 122L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
merengon_lolo
Nu Wa
Level 105
God Stats
19W - 12L
1,497 SR
Queue Stats
236W - 241L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
xXTheVosslerXx
Gilgamesh
Level 28
God Stats
4W - 6L
1,786 SR
Queue Stats
40W - 41L
1,443 Elo+
Party 1
Team Averages
Level 69
1,565 SR
1,442 Elo+

VS

Team Averages
Level 87
1,584 SR
1,539 Elo+
Nu Wa
Nu Wa
AmericanTwist
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,382 Elo+
Solo
Thor
Thor
Aystimauh
Thor
Level 64
God Stats
16W - 7L
1,695 SR
Queue Stats
59W - 45L
1,614 Elo+
Party 3
He Bo
He Bo
DergeilsteBaum
He Bo
Level 121
God Stats
2W - 0L
1,723 SR
Queue Stats
67W - 47L
1,569 Elo+
Solo
Terra
Terra
SaroMazo
Terra
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 186L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
Skwalette
Zhong Kui
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
17W - 18L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 6 / 5
7,096
444
5,664
13,566
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Sharky365
Serqet
14
4 / 7 / 4
8,554
535
7,859
13,803
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Spoon3674
Neith
14
5 / 5 / 0
8,475
530
6,792
9,867
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 7 / 6
8,181
511
8,268
10,962
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xXTheVosslerXx
Gilgamesh
11
0 / 2 / 2
6,655
416
3,208
10,522
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 7
9,687
605
14,663
8,723
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
9 / 5 / 2
9,851
616
8,859
10,986
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 7
8,709
544
6,954
10,101
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
SaroMazo
Terra
12
1 / 3 / 8
7,677
480
2,091
11,904
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Skwalette
Zhong Kui
17
6 / 0 / 5
10,286
643
8,110
12,373
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
27
27
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
W
Thor
9
5
2
2
W
2
3
7
1.83
L
Nox
1
6
5
0.58
W
Terra
SaroMazo
Terra
1
3
8
1.67
L
Serqet
Sharky365
Serqet
4
7
4
0.86
W
Zhong Kui
Skwalette
Zhong Kui
6
0
5
8.5
L
Neith
Spoon3674
Neith
5
5
0
1
L
4
7
6
1
L
Gilgamesh
xXTheVosslerXx
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
40,677
58,720
Taken
54,087
27,409
Mitigated
26,444
10,508
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,663
3,742
0
2,371
8,723
2,681
776
2,443
6,280
65,262
4,557
W
Thor
8,859
1,945
0
3,477
10,986
3,921
0
2,772
7,922
0
60,821
W
6,954
222
0
2,368
10,101
2,917
0
3,821
5,860
52,362
0
L
Nox
5,664
1,475
0
1,577
13,566
9,903
0
6,806
6,760
21,834
0
W
Terra
SaroMazo
Terra
2,091
346
236
2,445
11,904
7,872
0
3,557
7,825
9,556
0
L
Serqet
Sharky365
Serqet
7,859
1,704
0
1,419
13,803
4,841
0
5,955
7,848
0
55,222
W
Zhong Kui
Skwalette
Zhong Kui
8,110
1,700
0
8,000
12,373
9,053
48
1,339
10,765
58,399
8,036
L
Neith
Spoon3674
Neith
6,792
2,630
0
2,926
9,867
2,056
470
6,601
3,266
0
60,737
L
8,268
1,365
51
1,545
10,962
3,086
44
6,367
4,595
40,794
0
L
Gilgamesh
xXTheVosslerXx
Gilgamesh
3,208
929
0
2,990
10,522
7,523
0
4,659
5,863
0
30,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
46,210
368
Minions Killed
435
0
Camps Cleared
0
1,404,315
Distance Traveled
1,539,833
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,687
605
110
7
0
290,560
1
W
Thor
9,851
616
95
6
0
325,550
6
W
He Bo
8,709
544
87
5
0
296,635
10
L
Nox
7,096
444
24
2
0
263,780
8
W
Terra
7,677
480
15
1
0
306,197
4
L
Serqet
8,554
535
92
6
0
315,794
0
W
Zhong Kui
10,286
643
128
8
0
320,891
6
L
Neith
8,475
530
118
7
0
241,630
1
L
Nu Wa
8,181
511
70
4
0
289,256
1
L
Gilgamesh
6,655
416
64
4
0
293,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role