Player Matchup

Anubis
Anubis
GhostJinchuriki
Anubis
Level 27
God Stats
15W - 11L
1,595 SR
Queue Stats
97W - 79L
1,505 Elo+
Party 1
Rama
Rama
OttyrThisWorld
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,490 Elo+
Party 1
Achilles
Achilles
uhg_danny
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 77L
1,394 Elo+
Party 1
Team Averages
Level 54
1,532 SR
1,463 Elo+

VS

Team Averages
Level 65
1,402 SR
1,383 Elo+
Sun Wukong
Sun Wukong
Doxterz
Sun Wukong
Level 80
God Stats
7W - 8L
1,298 SR
Queue Stats
104W - 124L
1,449 Elo+
Solo
Medusa
Medusa
abbigayul
Medusa
Level 14
God Stats
14W - 13L
1,458 SR
Queue Stats
35W - 46L
1,335 Elo+
Party 2
Scylla
Scylla
ethankoff
Scylla
Level 100
God Stats
0W - 2L
1,451 SR
Queue Stats
57W - 65L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
11,534
887
17,123
8,276
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 6
9,193
707
3,894
8,258
2,413
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
uhg_danny
Achilles
12
4 / 4 / 4
9,558
735
8,589
12,565
9,831
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doxterz
Sun Wukong
14
3 / 5 / 6
9,242
711
9,946
16,066
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
abbigayul
Medusa
12
1 / 5 / 8
8,483
653
3,357
9,938
2,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ethankoff
Scylla
15
7 / 6 / 4
10,090
776
12,841
11,583
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
16
Kills
11
11
Deaths
16
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Doxterz
Sun Wukong
3
5
6
1.2
W
9
2
6
6
W
3
5
6
1.2
L
Medusa
abbigayul
Medusa
1
5
8
1
L
Scylla
ethankoff
Scylla
7
6
4
1.5
W
Achilles
uhg_danny
Achilles
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
26,144
29,099
Taken
37,587
15,407
Mitigated
10,524
6,681
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Doxterz
Sun Wukong
9,946
1,621
0
1,578
16,066
6,068
170
6,914
9,152
0
30,665
W
17,123
1,175
0
4,086
8,276
3,163
39
3,283
4,779
53,513
0
W
3,894
2,854
0
419
8,258
2,413
895
5,205
2,855
0
19,308
L
Medusa
abbigayul
Medusa
3,357
2,174
0
498
9,938
2,010
0
4,774
5,164
0
8,966
L
Scylla
ethankoff
Scylla
12,841
1,545
0
250
11,583
2,446
29
5,936
5,647
39,455
0
W
Achilles
uhg_danny
Achilles
8,589
1,667
0
2,176
12,565
9,831
0
4,093
8,314
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
27,815
135
Minions Killed
132
3
Camps Cleared
8
663,161
Distance Traveled
668,194
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,242
711
52
4
2
227,203
5
W
Anubis
11,534
887
94
7
2
228,666
4
W
Rama
9,193
707
31
2
1
209,698
2
L
Medusa
8,483
653
15
1
0
233,519
0
L
Scylla
10,090
776
65
5
6
207,472
1
W
Achilles
9,558
735
10
1
0
224,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role