Player Matchup

Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
AngelDiamondUwU
Athena
Silver II
Level 127
God Stats
9W - 5L
1,758 SR
Queue Stats
162W - 180L
1,049 MMR
Solo
Horus
Horus
Silver II
HanBeauIo
Horus
Silver II
Level 100
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 75L
1,123 MMR
Solo
Bastet
Bastet
Silver IV
SteelLotus
Bastet
Silver IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,093 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,595 SR
1,253 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,524 SR
1,231 MMR
Hachiman
Hachiman
Bronze IV
 
Hachiman
Bronze IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
EarthMoose
He Bo
Silver I
Level 114
God Stats
13W - 18L
1,332 SR
Queue Stats
138W - 159L
1,130 MMR
Solo
Achilles
Achilles
Gold V
JJ13542
Achilles
Gold V
Level 78
God Stats
5W - 5L
1,611 SR
Queue Stats
148W - 155L
1,174 MMR
Solo
Thor
Thor
Silver II
Verjak
Thor
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 79L
1,178 MMR
Solo
Geb
Geb
Silver I
edwinb24
Geb
Silver I
Level 114
God Stats
2W - 0L
1,678 SR
Queue Stats
29W - 33L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 1 / 0
3,434
687
753
1,858
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
 
Apollo
1
0 / 0 / 0
2,418
484
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,106
621
922
2,376
892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
HanBeauIo
Horus
4
0 / 0 / 0
2,872
574
149
2,105
754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
SteelLotus
Bastet
6
0 / 0 / 0
3,259
652
1,460
2,017
453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Hou YiShivaThothBellona

VS

Bans
ArtioCliodhnaArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
0 / 1 / 0
3,008
602
846
2,232
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
6
1 / 0 / 0
3,542
708
1,100
1,902
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
JJ13542
Achilles
7
0 / 0 / 0
3,692
738
1,007
1,489
499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Verjak
Thor
5
0 / 0 / 1
3,399
680
389
2,406
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,230
646
255
1,866
680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Apollo
 
Apollo
0
0
0
0
W
Hachiman
 
Hachiman
0
1
0
0
L
0
0
1
0.5
W
He Bo
1
0
0
1
L
Horus
HanBeauIo
Horus
0
0
0
0
W
Achilles
JJ13542
Achilles
0
0
0
0
L
Bastet
SteelLotus
Bastet
0
0
0
0
W
Thor
Verjak
Thor
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,284
Damage
3,597
8,356
Taken
9,895
2,515
Mitigated
2,690
2,650
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
753
0
0
285
1,858
416
0
681
1,013
13,029
0
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
 
Hachiman
846
511
0
842
2,232
559
166
857
1,375
0
10,236
L
922
446
0
882
2,376
892
0
206
2,170
7,955
0
W
He Bo
1,100
82
0
1,000
1,902
356
0
172
1,686
11,190
0
L
Horus
HanBeauIo
Horus
149
52
0
1,012
2,105
754
0
0
2,105
0
6,860
W
Achilles
JJ13542
Achilles
1,007
298
0
453
1,489
499
93
0
1,442
0
17,404
L
Bastet
SteelLotus
Bastet
1,460
58
0
471
2,017
453
0
276
1,713
0
12,428
W
Thor
Verjak
Thor
389
64
0
1,481
2,406
596
0
294
2,020
0
12,341
W
255
64
0
690
1,866
680
0
216
1,650
7,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,089
Gold Earned
16,871
88
Minions Killed
124
0
Camps Cleared
0
378,548
Distance Traveled
446,475
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,434
687
31
6
0
89,289
1
L
Apollo
2,418
484
0
0
0
6,156
0
W
Hachiman
3,008
602
19
4
0
79,996
1
L
Athena
3,106
621
7
1
0
100,535
2
W
He Bo
3,542
708
20
4
0
95,389
1
L
Horus
2,872
574
18
4
0
60,873
1
W
Achilles
3,692
738
40
8
0
85,740
2
L
Bastet
3,259
652
32
6
0
121,695
0
W
Thor
3,399
680
36
7
0
93,368
0
W
Geb
3,230
646
9
2
0
91,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role