Player Matchup

Arachne
Arachne
Gold II
Aγaka
Arachne
Gold II
Level 96
God Stats
19W - 14L
1,648 SR
Queue Stats
135W - 140L
1,421 MMR
Party 1
Skadi
Skadi
Gold V
Piesio1
Skadi
Gold V
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 34L
1,490 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Ps4Main
Guan Yu
Gold IV
Level 44
God Stats
3W - 3L
1,758 SR
Queue Stats
461W - 455L
1,392 MMR
Solo
Thoth
Thoth
Gold IV
squidosen
Thoth
Gold IV
Level 87
God Stats
21W - 25L
1,510 SR
Queue Stats
533W - 537L
1,391 MMR
Solo
Ganesha
Ganesha
Gold II
éllyssà
Ganesha
Gold II
Level 157
God Stats
6W - 4L
1,550 SR
Queue Stats
207W - 208L
1,417 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,593 SR
1,422 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,561 SR
1,422 MMR
Athena
Athena
Bronze V
Galooph
Athena
Bronze V
Level 141
God Stats
0W - 3L
1,327 SR
Queue Stats
9W - 31L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold IV
McSh4ne
Danzaburou
Gold IV
Level 143
God Stats
65W - 49L
1,368 SR
Queue Stats
505W - 519L
1,435 MMR
Solo
Achilles
Achilles
Bronze IV
SniperDeath
Achilles
Bronze IV
Level 65
God Stats
5W - 7L
1,488 SR
Queue Stats
20W - 32L
1,442 MMR
Solo
Mercury
Mercury
Silver III
elsalva72
Mercury
Silver III
Level 146
God Stats
3W - 3L
1,626 SR
Queue Stats
42W - 45L
1,390 MMR
Solo
Agni
Agni
Gold V
jojolate
Agni
Gold V
Level 142
God Stats
7W - 5L
1,995 SR
Queue Stats
45W - 45L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aγaka
Arachne
20
18 / 3 / 7
17,691
632
25,872
30,901
27,637
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Piesio1
Skadi
20
6 / 7 / 9
13,764
492
16,588
15,117
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Ps4Main
Guan Yu
20
1 / 7 / 17
13,573
485
13,920
33,509
32,798
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
squidosen
Thoth
20
7 / 7 / 9
14,229
508
17,696
17,036
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
éllyssà
Ganesha
18
1 / 5 / 23
13,785
492
15,366
33,494
43,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebHou YiTsukuyomi

VS

Bans
BastetCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Galooph
Athena
17
1 / 7 / 9
11,854
423
6,632
26,336
32,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
McSh4ne
Danzaburou
20
7 / 3 / 4
15,186
542
27,328
25,408
10,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SniperDeath
Achilles
20
11 / 6 / 4
14,521
519
24,401
28,691
45,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
elsalva72
Mercury
20
6 / 9 / 3
13,828
494
15,160
25,354
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
19
1 / 8 / 11
13,304
475
17,509
18,330
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
57
33
Kills
26
29
Deaths
33
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aγaka
Arachne
18
3
7
7.17
L
Athena
Galooph
Athena
1
7
9
0.79
L
Danzaburou
McSh4ne
Danzaburou
7
3
4
3
W
Skadi
Piesio1
Skadi
6
7
9
1.5
W
Guan Yu
Ps4Main
Guan Yu
1
7
17
1.36
L
Achilles
SniperDeath
Achilles
11
6
4
2.17
L
Mercury
elsalva72
Mercury
6
9
3
0.83
L
Agni
1
8
11
0.81
W
Thoth
squidosen
Thoth
7
7
9
1.64
W
Ganesha
éllyssà
Ganesha
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,442
Damage
91,030
130,057
Taken
124,119
115,696
Mitigated
104,887
41,722
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aγaka
Arachne
25,872
16,187
0
16,502
30,901
27,637
834
7,360
23,541
0
170,892
L
Athena
Galooph
Athena
6,632
1,571
0
2,383
26,336
32,679
75
6,844
19,492
32,102
0
L
Danzaburou
McSh4ne
Danzaburou
27,328
13,157
0
10,601
25,408
10,665
2,504
5,450
19,958
0
162,829
W
Skadi
Piesio1
Skadi
16,588
7,765
0
2,168
15,117
5,669
3,766
1,817
13,300
0
75,961
W
Guan Yu
Ps4Main
Guan Yu
13,920
2,306
4,680
9,527
33,509
32,798
749
4,571
28,938
0
79,460
L
Achilles
SniperDeath
Achilles
24,401
7,966
0
4,547
28,691
45,060
686
6,690
22,001
0
82,346
L
Mercury
elsalva72
Mercury
15,160
7,810
0
989
25,354
9,946
206
6,691
18,663
0
122,218
L
Agni
17,509
680
55
3,529
18,330
6,537
164
6,663
11,667
109,061
0
W
Thoth
squidosen
Thoth
17,696
531
0
1,317
17,036
6,067
1,311
3,216
13,820
99,818
0
W
Ganesha
éllyssà
Ganesha
15,366
803
1,672
5,856
33,494
43,525
429
7,970
24,694
48,029
5,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,042
Gold Earned
68,693
655
Minions Killed
703
0
Camps Cleared
0
2,768,780
Distance Traveled
2,568,571
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,691
632
190
7
0
629,764
4
L
Athena
11,854
423
41
1
0
525,519
7
L
Danzaburou
15,186
542
206
7
0
487,578
12
W
Skadi
13,764
492
139
5
0
510,114
0
W
Guan Yu
13,573
485
144
5
0
543,065
11
L
Achilles
14,521
519
128
5
0
507,002
3
L
Mercury
13,828
494
159
6
0
557,280
5
L
Agni
13,304
475
169
6
0
491,192
5
W
Thoth
14,229
508
146
5
0
520,795
4
W
Ganesha
13,785
492
36
1
0
565,042
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role