Player Matchup

Artio
Artio
Silver II
 
Artio
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver II
Greatest__nM
Charybdis
Silver II
Level 119
God Stats
3W - 7L
1,528 SR
Queue Stats
378W - 370L
1,122 MMR
Party 2
Hades
Hades
Silver II
lFatalHeadShot
Hades
Silver II
Level 125
God Stats
1W - 2L
1,721 SR
Queue Stats
53W - 61L
1,168 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,583 SR
1,263 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,475 SR
1,110 MMR
Sol
Sol
Silver I
HECTIC REAPER 4
Sol
Silver I
Level 84
God Stats
4W - 4L
1,488 SR
Queue Stats
144W - 134L
1,090 MMR
Party 1
Ganesha
Ganesha
Silver II
PlagueUnborn
Ganesha
Silver II
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 105L
1,193 MMR
Party 1
Izanami
Izanami
Bronze I
benwilk42
Izanami
Bronze I
Level 84
God Stats
5W - 10L
1,439 SR
Queue Stats
8W - 20L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 3
7,209
601
1,749
15,537
11,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Greatest__nM
Charybdis
13
4 / 4 / 2
9,126
761
11,829
14,192
4,505
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
7,491
624
8,648
10,079
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusBastetKumbhakarnaAh Muzen CabCliodhna

VS

Bans
GilgameshMedusaAchillesNeithHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
9,949
829
18,114
9,730
3,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
PlagueUnborn
Ganesha
13
0 / 1 / 10
9,048
754
5,297
11,762
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
benwilk42
Izanami
14
3 / 3 / 6
8,976
748
7,321
9,061
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
11
11
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
L
Charybdis
Greatest__nM
Charybdis
4
4
2
1.25
W
8
2
1
4.25
W
Ganesha
PlagueUnborn
Ganesha
0
1
10
5
W
Izanami
benwilk42
Izanami
3
3
6
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
30,732
39,808
Taken
30,553
18,997
Mitigated
14,850
8,469
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,749
0
396
5,112
15,537
11,030
68
8,476
7,061
11,927
0
L
Charybdis
Greatest__nM
Charybdis
11,829
5,229
0
580
14,192
4,505
363
9,894
4,298
0
37,400
W
18,114
8,101
0
3,741
9,730
3,011
2,642
2,953
6,555
48,814
0
W
Ganesha
PlagueUnborn
Ganesha
5,297
473
0
4,500
11,762
9,115
390
3,101
8,451
14,321
0
W
Izanami
benwilk42
Izanami
7,321
4,456
0
2,585
9,061
2,724
51
4,007
4,696
0
35,531
L
8,648
251
347
2,034
10,079
3,462
744
5,614
4,465
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
27,973
125
Minions Killed
140
6
Camps Cleared
6
613,422
Distance Traveled
640,549
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,209
601
20
2
1
209,668
1
L
Charybdis
9,126
761
63
5
4
211,050
4
W
Sol
9,949
829
74
6
3
216,131
4
W
Ganesha
9,048
754
3
0
0
213,518
4
W
Izanami
8,976
748
63
5
3
210,900
2
L
Hades
7,491
624
42
4
1
192,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role