Player Matchup

Izanami
Izanami
ChickKillaNooB
Izanami
Level 122
God Stats
4W - 6L
1,857 SR
Queue Stats
76W - 110L
1,383 Elo+
Party 2
Zeus
Zeus
ReMiX_SeNpAi
Zeus
Level 38
God Stats
8W - 6L
1,500 SR
Queue Stats
72W - 80L
1,280 Elo+
Party 2
Artio
Artio
elie1371368
Artio
Level 121
God Stats
3W - 3L
1,594 SR
Queue Stats
30W - 36L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
fxreigncheeto
Jing Wei
Level 16
God Stats
7W - 7L
1,580 SR
Queue Stats
119W - 156L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
m3rcTi0
Amaterasu
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 167L
1,511 Elo+
Party 2
Team Averages
Level 91
1,606 SR
1,397 Elo+

VS

Team Averages
Level 36
1,549 SR
1,416 Elo+
Agni
Agni
El_Macho_74
Agni
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 9L
1,374 Elo+
Solo
Yemoja
Yemoja
Juib20
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,446 Elo+
Solo
Vamana
Vamana
Raginron
Vamana
Level 83
God Stats
11W - 6L
1,839 SR
Queue Stats
218W - 210L
1,522 Elo+
Party 1
Bellona
Bellona
SavageDjinn
Bellona
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 28L
1,312 Elo+
Solo
Skadi
Skadi
chennymeloney
Skadi
Level 36
God Stats
2W - 2L
1,370 SR
Queue Stats
34W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 9
14,662
815
30,256
16,206
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 8 / 10
13,035
724
20,914
15,531
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 2 / 17
12,606
700
17,080
29,461
41,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
fxreigncheeto
Jing Wei
20
1 / 1 / 8
12,259
681
5,523
11,727
6,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
m3rcTi0
Amaterasu
20
11 / 2 / 11
14,760
820
23,889
28,628
48,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,860
603
5,856
14,255
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Juib20
Yemoja
18
2 / 5 / 6
12,023
668
7,813
18,246
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Raginron
Vamana
20
9 / 6 / 6
13,465
748
31,765
34,641
28,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
SavageDjinn
Bellona
18
0 / 6 / 5
12,244
680
9,459
30,339
31,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
2 / 7 / 4
11,787
655
19,093
20,730
8,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
31
Kills
16
16
Deaths
31
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
3
7
2
0.57
L
Yemoja
Juib20
Yemoja
2
5
6
1
L
Vamana
Raginron
Vamana
9
6
6
2
W
6
8
10
1.38
L
Bellona
SavageDjinn
Bellona
0
6
5
0.42
L
2
7
4
0.57
W
3
2
17
5.75
W
Jing Wei
fxreigncheeto
Jing Wei
1
1
8
5
W
Amaterasu
m3rcTi0
Amaterasu
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,662
Damage
73,986
101,553
Taken
118,211
110,767
Mitigated
99,032
31,204
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,256
19,229
0
377
16,206
7,923
5,743
2,354
13,852
0
77,457
L
5,856
1,047
0
300
14,255
5,225
313
5,093
9,058
14,348
0
L
Yemoja
Juib20
Yemoja
7,813
1,678
2,274
2,306
18,246
25,107
25
4,896
13,189
31,458
0
L
Vamana
Raginron
Vamana
31,765
19,330
0
8,173
34,641
28,580
171
11,959
22,316
0
67,526
W
20,914
2,873
151
1,006
15,531
6,758
381
1,195
14,336
43,510
0
L
Bellona
SavageDjinn
Bellona
9,459
2,387
1,790
3,622
30,339
31,672
765
8,299
21,698
0
38,096
L
19,093
7,943
0
948
20,730
8,448
275
6,551
13,956
0
57,260
W
17,080
1,988
9,124
12,437
29,461
41,509
215
4,492
24,969
28,271
0
W
Jing Wei
fxreigncheeto
Jing Wei
5,523
3,336
146
2,773
11,727
6,200
936
998
10,729
0
47,883
W
Amaterasu
m3rcTi0
Amaterasu
23,889
14,772
0
5,190
28,628
48,377
855
4,630
23,998
0
52,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
60,379
285
Minions Killed
284
0
Camps Cleared
0
1,742,508
Distance Traveled
1,487,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,662
815
106
6
0
349,029
0
L
Agni
10,860
603
22
1
0
227,686
0
L
Yemoja
12,023
668
35
2
0
302,784
0
L
Vamana
13,465
748
91
5
0
338,185
0
W
Zeus
13,035
724
49
3
0
322,761
1
L
Bellona
12,244
680
59
3
0
304,739
3
L
Skadi
11,787
655
77
4
0
313,859
0
W
Artio
12,606
700
15
1
0
379,848
0
W
Jing Wei
12,259
681
68
4
0
331,909
0
W
Amaterasu
14,760
820
47
3
0
358,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role