Player Matchup

Janus
Janus
Ghostoastgaming
Janus
Level 63
God Stats
10W - 10L
1,355 SR
Queue Stats
349W - 343L
1,450 Elo+
Party 3
Jormungandr
Jormungandr
Ludovicus Calor
Jormungandr
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
221W - 205L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WntC_Hunted
Tsukuyomi
Level 25
God Stats
10W - 9L
1,500 SR
Queue Stats
54W - 61L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
jboys1970
Ao Kuang
Level 123
God Stats
4W - 4L
1,468 SR
Queue Stats
764W - 748L
1,460 Elo+
Party 1
Chiron
Chiron
superknight2005
Chiron
Level 82
God Stats
8W - 6L
1,669 SR
Queue Stats
170W - 197L
1,459 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,447 Elo+

VS

Team Averages
Level 59
1,547 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
FCB_Pedro_
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,297 Elo+
Party 2
Sylvanus
Sylvanus
MuHaI_No_oToKo-_
Sylvanus
Level 43
God Stats
3W - 0L
1,737 SR
Queue Stats
178W - 174L
1,406 Elo+
Solo
Apollo
Apollo
iTzDan2k04
Apollo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 184L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
9,515
476
16,167
12,088
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ludovicus Calor
Jormungandr
15
3 / 2 / 6
9,351
468
8,596
12,077
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
WntC_Hunted
Tsukuyomi
10
0 / 1 / 0
7,612
381
1,423
4,974
2,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ao Kuang
jboys1970
Ao Kuang
17
6 / 5 / 2
10,579
529
11,988
22,105
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
9,920
496
7,024
11,817
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 0 / 3
11,407
570
11,609
17,837
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
17
4 / 1 / 3
10,411
521
12,162
7,591
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
FCB_Pedro_
Tiamat
15
1 / 3 / 2
9,534
477
5,162
8,897
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 5 / 5
9,946
497
11,032
20,094
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
iTzDan2k04
Apollo
15
2 / 8 / 4
9,868
493
2,172
12,666
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
17
Kills
16
17
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
3
7.5
W
Scylla
 
Scylla
4
1
3
5.5
W
Tiamat
FCB_Pedro_
Tiamat
1
3
2
0.67
L
6
7
5
1.21
L
Jormungandr
Ludovicus Calor
Jormungandr
3
2
6
3
W
3
5
5
1.1
L
Tsukuyomi
WntC_Hunted
Tsukuyomi
0
1
0
0
W
Apollo
iTzDan2k04
Apollo
2
8
4
0.5
L
Ao Kuang
jboys1970
Ao Kuang
6
5
2
1.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,198
Damage
42,137
63,061
Taken
67,085
26,474
Mitigated
39,897
16,142
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,609
8,687
0
7,518
17,837
8,245
0
7,299
10,538
0
105,521
W
Scylla
 
Scylla
12,162
1,432
0
2,206
7,591
2,484
0
3,325
4,266
78,367
0
W
Tiamat
FCB_Pedro_
Tiamat
5,162
511
0
1,454
8,897
5,135
282
3,892
5,005
47,791
0
L
16,167
1,505
153
442
12,088
3,727
470
6,322
5,766
63,837
0
L
Jormungandr
Ludovicus Calor
Jormungandr
8,596
3,639
107
2,153
12,077
9,482
550
7,136
4,941
39,723
4,229
W
11,032
3,195
976
6,109
20,094
20,159
880
12,850
7,244
35,015
0
L
Tsukuyomi
WntC_Hunted
Tsukuyomi
1,423
145
0
646
4,974
2,173
0
2,218
2,756
0
23,457
W
Apollo
iTzDan2k04
Apollo
2,172
874
0
2,169
12,666
3,874
2,839
8,670
3,996
0
56,863
L
Ao Kuang
jboys1970
Ao Kuang
11,988
2,789
0
8,235
22,105
7,167
0
6,755
15,350
96,371
0
L
7,024
2,509
370
4,036
11,817
3,925
568
6,269
5,548
0
70,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
51,166
529
Minions Killed
482
0
Camps Cleared
0
1,624,884
Distance Traveled
1,881,249
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,407
570
146
7
0
451,250
5
W
Scylla
10,411
521
109
5
0
393,478
3
W
Tiamat
9,534
477
92
5
0
345,367
3
L
Janus
9,515
476
98
5
0
361,946
4
L
Jormungandr
9,351
468
75
4
0
352,776
0
W
Sylvanus
9,946
497
40
2
0
305,948
2
L
Tsukuyomi
7,612
381
66
3
0
188,236
1
W
Apollo
9,868
493
95
5
0
385,206
0
L
Ao Kuang
10,579
529
144
7
0
400,123
5
L
Chiron
9,920
496
146
7
0
321,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role