Player Matchup

Odin
Odin
Enolista
Odin
Level 103
God Stats
3W - 7L
1,323 SR
Queue Stats
451W - 519L
1,453 Elo+
Party 1
Sol
Sol
Moonshine2
Sol
Level 83
God Stats
329W - 339L
1,524 SR
Queue Stats
329W - 339L
1,506 Elo+
Solo
Nox
Nox
Rodacras
Nox
Level 100
God Stats
122W - 141L
1,505 SR
Queue Stats
227W - 295L
1,485 Elo+
Party 1
Chang'e
Chang'e
klavduchi
Chang'e
Level 88
God Stats
108W - 99L
1,553 SR
Queue Stats
140W - 169L
1,491 Elo+
Party 1
Nike
Nike
leitoleito
Nike
Level 99
God Stats
0W - 9L
1,043 SR
Queue Stats
395W - 499L
1,451 Elo+
Party 1
Team Averages
Level 95
1,390 SR
1,477 Elo+

VS

Team Averages
Level 97
1,488 SR
1,499 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Rorschach7
Ullr
Level 108
God Stats
217W - 331L
1,387 SR
Queue Stats
1,130W - 1,198L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Ryugaaaaa
Sun Wukong
Level 63
God Stats
2W - 1L
1,553 SR
Queue Stats
54W - 47L
1,517 Elo+
Solo
Tiamat
Tiamat
VrokPc
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,490 Elo+
Solo
Cliodhna
Cliodhna
ohhgenocide
Cliodhna
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 2 / 0
9,186
919
8,093
11,553
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 5 / 2
9,562
956
9,263
12,989
3,197
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 2
9,370
937
5,879
7,463
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
klavduchi
Chang'e
15
1 / 3 / 1
9,692
969
5,564
13,791
11,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 1
9,651
965
9,277
19,842
16,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

177

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 0 / 9
10,997
1,100
10,680
7,378
3,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 5
11,112
1,111
13,202
11,778
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ryugaaaaa
Sun Wukong
16
0 / 0 / 11
9,861
986
5,937
8,762
12,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
VrokPc
Tiamat
16
4 / 1 / 5
10,964
1,096
15,462
5,177
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ohhgenocide
Cliodhna
17
4 / 1 / 10
10,945
1,095
16,342
10,003
4,076
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
15
15
Deaths
2
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
9
6.5
L
Odin
0
2
0
0
L
0
5
2
0.2
L
0
1
2
1
W
5
0
5
7.5
W
Sun Wukong
Ryugaaaaa
Sun Wukong
0
0
11
5.5
W
Tiamat
VrokPc
Tiamat
4
1
5
6.5
L
Chang'e
klavduchi
Chang'e
1
3
1
0.5
L
1
4
1
0.38
W
Cliodhna
ohhgenocide
Cliodhna
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
61,623
65,638
Taken
43,098
50,162
Mitigated
27,712
15,747
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,680
2,434
0
1,167
7,378
3,142
0
3,631
3,646
0
41,339
L
Odin
8,093
1,253
0
2,474
11,553
14,661
0
2,602
8,951
4,675
12,330
L
9,263
3,130
283
1,426
12,989
3,197
0
1,213
11,776
43,694
0
L
5,879
892
0
323
7,463
4,902
0
1,967
5,496
17,462
0
W
13,202
6,118
0
2,144
11,778
4,540
0
6,084
5,482
0
42,676
W
Sun Wukong
Ryugaaaaa
Sun Wukong
5,937
292
0
1,103
8,762
12,523
0
5,784
2,776
0
10,516
W
Tiamat
VrokPc
Tiamat
15,462
598
0
788
5,177
3,431
0
2,844
2,222
29,885
0
L
Chang'e
klavduchi
Chang'e
5,564
544
4,232
4,527
13,791
11,127
0
4,855
8,936
19,547
0
L
9,277
1,023
0
2,482
19,842
16,275
0
4,825
15,017
1,121
22,244
W
Cliodhna
ohhgenocide
Cliodhna
16,342
1,350
0
627
10,003
4,076
0
4,504
5,202
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
53,879
189
Minions Killed
226
5
Camps Cleared
12
1,001,787
Distance Traveled
1,089,384
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,997
1,100
62
6
6
230,610
2
L
Odin
9,186
919
16
2
1
210,877
1
L
Sol
9,562
956
88
9
1
185,323
0
L
Nox
9,370
937
40
4
0
188,237
1
W
Ullr
11,112
1,111
85
9
1
219,143
0
W
Sun Wukong
9,861
986
9
1
0
196,930
3
W
Tiamat
10,964
1,096
41
4
2
209,173
1
L
Chang'e
9,692
969
25
3
2
202,815
1
L
Nike
9,651
965
20
2
1
214,535
1
W
Cliodhna
10,945
1,095
29
3
3
233,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role