Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GODLY_X_REAPER
Cupid
Level 39
God Stats
35W - 36L
1,513 SR
Queue Stats
64W - 85L
1,356 Elo+
Party 1
Hera
Hera
NaturedCell9461
Hera
Level 126
God Stats
10W - 8L
1,497 SR
Queue Stats
1,107W - 1,154L
1,430 Elo+
Solo
Shiva
Shiva
Raustin
Shiva
Level 125
God Stats
5W - 6L
1,448 SR
Queue Stats
323W - 356L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
wHitesHadowz52
Kumbhakarna
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,285 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,394 Elo+

VS

Team Averages
Level 68
1,503 SR
1,347 Elo+
Yemoja
Yemoja
Ch1mpo
Yemoja
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 70L
1,150 Elo+
Solo
Cliodhna
Cliodhna
Ok-MiracleFeenix
Cliodhna
Level 62
God Stats
7W - 11L
1,308 SR
Queue Stats
358W - 363L
1,362 Elo+
Solo
Nu Wa
Nu Wa
dominate1000
Nu Wa
Level 70
God Stats
22W - 29L
1,564 SR
Queue Stats
254W - 271L
1,373 Elo+
Party 2
Mulan
Mulan
lilmommy07
Mulan
Level 65
God Stats
1W - 1L
1,612 SR
Queue Stats
95W - 133L
1,355 Elo+
Party 2
Medusa
Medusa
stopwar97one
Medusa
Level 100
God Stats
3W - 4L
1,531 SR
Queue Stats
84W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 2 / 2
7,374
615
7,960
9,960
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 3 / 0
6,167
514
5,472
7,643
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 4
6,040
503
2,628
4,383
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Raustin
Shiva
12
3 / 4 / 1
6,890
574
6,945
9,155
4,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
wHitesHadowz52
Kumbhakarna
10
0 / 0 / 4
6,007
501
2,548
8,487
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ch1mpo
Yemoja
10
2 / 0 / 2
6,314
526
3,743
7,287
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 1
5,917
493
4,543
9,026
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 2
5,678
473
3,602
6,206
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
4 / 3 / 0
6,319
527
4,476
9,787
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
10
2 / 2 / 1
5,852
488
4,029
7,427
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
12
12
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
2
4
L
Yemoja
Ch1mpo
Yemoja
2
0
2
3
W
4
3
0
1.33
W
1
3
4
1
L
2
6
1
0.42
W
Shiva
Raustin
Shiva
3
4
1
0.88
L
2
4
2
0.75
L
Mulan
4
3
0
1.33
L
Medusa
2
2
1
1.25
W
Kumbhakarna
wHitesHadowz52
Kumbhakarna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
20,393
39,628
Taken
39,733
17,766
Mitigated
17,141
10,625
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,960
1,558
0
2,332
9,960
3,162
0
2,675
7,257
0
49,453
L
Yemoja
Ch1mpo
Yemoja
3,743
1,451
290
1,337
7,287
4,033
0
1,278
6,009
19,134
0
W
5,472
2,590
0
2,983
7,643
2,147
564
1,739
5,904
0
27,815
W
2,628
723
56
382
4,383
3,164
670
589
3,759
24,080
0
L
4,543
660
0
360
9,026
2,689
0
637
8,389
0
32,678
W
Shiva
Raustin
Shiva
6,945
1,176
0
1,501
9,155
4,294
0
210
8,529
0
36,152
L
3,602
721
0
0
6,206
1,437
0
1,267
4,939
18,601
0
L
Mulan
4,476
213
0
3,354
9,787
6,663
0
907
8,880
0
24,445
L
Medusa
4,029
919
79
1,833
7,427
2,319
795
1,255
6,172
0
35,119
W
Kumbhakarna
wHitesHadowz52
Kumbhakarna
2,548
351
199
3,172
8,487
4,999
418
2,132
6,355
17,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
30,080
274
Minions Killed
228
0
Camps Cleared
0
1,112,718
Distance Traveled
1,090,917
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,374
615
76
6
0
261,670
0
L
Yemoja
6,314
526
27
2
0
202,088
4
W
Cupid
6,167
514
52
4
0
213,431
0
W
Hera
6,040
503
50
4
0
214,516
0
L
Cliodhna
5,917
493
67
6
0
241,759
1
W
Shiva
6,890
574
70
6
0
211,874
0
L
Nu Wa
5,678
473
31
3
0
222,019
2
L
Mulan
6,319
527
43
4
0
226,085
0
L
Medusa
5,852
488
60
5
0
198,966
1
W
Kumbhakarna
6,007
501
26
2
0
211,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role