Player Matchup

Cthulhu
Cthulhu
JohnDestor
Cthulhu
Level 29
God Stats
36W - 41L
1,499 SR
Queue Stats
194W - 206L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
MаstеrBlade
Xing Tian
Level 141
God Stats
11W - 9L
1,557 SR
Queue Stats
219W - 206L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
UnderbIade
Gilgamesh
Level 143
God Stats
6W - 8L
1,329 SR
Queue Stats
177W - 170L
1,491 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,507 Elo+

VS

Team Averages
Level 49
1,560 SR
1,311 Elo+
Ra
Ra
PatrickH
Ra
Level 31
God Stats
3W - 7L
1,555 SR
Queue Stats
111W - 163L
1,336 Elo+
Party 2
Ares
Ares
dominator69in
Ares
Level 77
God Stats
1W - 1L
1,172 SR
Queue Stats
147W - 187L
1,385 Elo+
Party 2
Pele
Pele
jamescrti
Pele
Level 38
God Stats
3W - 3L
1,955 SR
Queue Stats
7W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnDestor
Cthulhu
10
0 / 1 / 6
6,646
665
3,754
6,466
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
MаstеrBlade
Xing Tian
12
3 / 0 / 10
7,722
772
4,901
5,654
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
UnderbIade
Gilgamesh
13
11 / 1 / 3
9,183
918
10,980
7,846
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,018
702
5,468
5,353
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
6,636
664
3,782
10,830
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
10
0 / 4 / 1
6,329
633
3,256
6,555
2,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JohnDestor
Cthulhu
0
1
6
3
W
Xing Tian
MаstеrBlade
Xing Tian
3
0
10
8
L
2
4
0
0.5
W
Gilgamesh
UnderbIade
Gilgamesh
11
1
3
12.5
L
0
6
1
0.08
L
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
12,506
19,966
Taken
22,738
12,845
Mitigated
13,362
3,239
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JohnDestor
Cthulhu
3,754
286
176
1,240
6,466
3,221
0
3,048
3,220
22,663
0
W
Xing Tian
MаstеrBlade
Xing Tian
4,901
526
0
737
5,654
3,774
0
2,523
3,007
13,202
0
L
5,468
150
262
483
5,353
1,991
0
1,480
3,745
30,072
0
W
Gilgamesh
UnderbIade
Gilgamesh
10,980
3,783
0
1,086
7,846
5,850
371
3,647
4,027
0
28,538
L
3,782
319
0
1,425
10,830
8,721
0
3,812
6,689
11,502
0
L
Pele
3,256
491
0
619
6,555
2,650
0
3,681
2,850
0
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
19,983
100
Minions Killed
101
4
Camps Cleared
5
547,508
Distance Traveled
547,227
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,646
665
36
4
1
179,792
2
W
Xing Tian
7,722
772
25
3
1
165,800
0
L
Ra
7,018
702
70
7
3
194,983
2
W
Gilgamesh
9,183
918
39
4
2
201,916
3
L
Ares
6,636
664
9
1
2
162,002
2
L
Pele
6,329
633
22
2
0
190,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role