Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dakota498
Hercules
Level 129
God Stats
2W - 6L
1,312 SR
Queue Stats
126W - 110L
1,571 Elo+
Party 3
Apollo
Apollo
Golonka
Apollo
Level 83
God Stats
1W - 1L
1,401 SR
Queue Stats
26W - 26L
1,565 Elo+
Solo
Thor
Thor
TexasFlood
Thor
Level 66
God Stats
3W - 4L
1,313 SR
Queue Stats
436W - 419L
1,513 Elo+
Party 1
Yemoja
Yemoja
schaapp
Yemoja
Level 68
God Stats
4W - 4L
1,969 SR
Queue Stats
287W - 289L
1,531 Elo+
Party 3
Team Averages
Level 90
1,499 SR
1,536 Elo+

VS

Team Averages
Level 106
1,651 SR
1,546 Elo+
Baba Yaga
Baba Yaga
Dipfiros
Baba Yaga
Level 122
God Stats
16W - 9L
1,696 SR
Queue Stats
292W - 278L
1,515 Elo+
Party 2
Neith
Neith
Segadoor
Neith
Level 108
God Stats
14W - 8L
1,532 SR
Queue Stats
309W - 305L
1,508 Elo+
Party 2
Hercules
Hercules
ZaperixNs
Hercules
Level 139
God Stats
15W - 28L
1,449 SR
Queue Stats
88W - 121L
1,535 Elo+
Solo
Cerberus
Cerberus
sebebui
Cerberus
Level 131
God Stats
3W - 0L
1,860 SR
Queue Stats
97W - 82L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
tacoman8611
Baron Samedi
Level 28
God Stats
6W - 3L
1,720 SR
Queue Stats
13W - 14L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 3 / 3
8,540
776
14,683
11,472
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Dakota498
Hercules
13
1 / 5 / 4
7,225
657
4,693
12,689
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Golonka
Apollo
13
2 / 5 / 1
7,544
686
5,779
11,546
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 3 / 4
7,500
682
9,444
13,387
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
schaapp
Yemoja
12
0 / 5 / 4
7,212
656
1,715
11,487
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dipfiros
Baba Yaga
16
3 / 3 / 14
8,739
794
12,548
8,080
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Segadoor
Neith
16
7 / 2 / 8
8,872
807
9,271
7,808
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ZaperixNs
Hercules
14
2 / 1 / 12
7,662
697
8,406
10,395
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
sebebui
Cerberus
15
6 / 0 / 8
8,321
756
7,958
12,676
12,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
tacoman8611
Baron Samedi
14
3 / 3 / 11
8,201
746
13,802
10,420
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
9
Kills
21
21
Deaths
9
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
L
Hercules
Dakota498
Hercules
1
5
4
0.6
W
Baba Yaga
Dipfiros
Baba Yaga
3
3
14
3.33
L
Apollo
Golonka
Apollo
2
5
1
0.5
W
Neith
Segadoor
Neith
7
2
8
5.5
L
2
3
4
1.33
W
Hercules
ZaperixNs
Hercules
2
1
12
8
L
Yemoja
schaapp
Yemoja
0
5
4
0.4
W
Cerberus
sebebui
Cerberus
6
0
8
10
W
Baron Samedi
tacoman8611
Baron Samedi
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
51,985
60,581
Taken
49,379
33,760
Mitigated
32,823
15,182
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,683
2,534
0
1,148
11,472
4,102
0
6,771
4,673
44,580
0
L
Hercules
Dakota498
Hercules
4,693
1,336
0
2,427
12,689
11,715
0
6,860
5,632
0
9,582
W
Baba Yaga
Dipfiros
Baba Yaga
12,548
582
0
1,433
8,080
3,605
216
4,164
3,793
32,638
0
L
Apollo
Golonka
Apollo
5,779
3,669
0
762
11,546
3,968
120
7,416
3,918
0
20,121
W
Neith
Segadoor
Neith
9,271
2,735
0
1,682
7,808
3,815
407
1,854
5,851
0
29,845
L
9,444
1,369
0
1,997
13,387
6,112
0
5,705
7,568
0
22,348
W
Hercules
ZaperixNs
Hercules
8,406
2,754
0
3,412
10,395
8,214
476
4,395
5,676
0
15,845
L
Yemoja
schaapp
Yemoja
1,715
818
5,781
3,067
11,487
7,863
0
7,556
3,686
5,098
0
W
Cerberus
sebebui
Cerberus
7,958
306
0
3,203
12,676
12,488
0
3,450
8,887
24,861
0
W
Baron Samedi
tacoman8611
Baron Samedi
13,802
1,110
2,895
4,574
10,420
4,701
212
2,535
7,566
31,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
41,795
153
Minions Killed
191
0
Camps Cleared
0
1,011,188
Distance Traveled
1,139,665
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,540
776
70
6
0
196,657
0
L
Hercules
7,225
657
12
1
0
214,810
0
W
Baba Yaga
8,739
794
45
4
0
245,615
1
L
Apollo
7,544
686
37
3
0
205,675
1
W
Neith
8,872
807
45
4
0
208,869
1
L
Thor
7,500
682
26
2
0
208,565
4
W
Hercules
7,662
697
29
3
0
244,989
3
L
Yemoja
7,212
656
8
1
0
185,481
0
W
Cerberus
8,321
756
41
4
0
230,547
3
W
Baron Samedi
8,201
746
31
3
0
209,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role