Player Matchup

Izanami
Izanami
Antipacifist
Izanami
Level 6
God Stats
4W - 7L
1,173 SR
Queue Stats
177W - 193L
1,221 Elo+
Party 1
Gilgamesh
Gilgamesh
DV0RNIK-000
Gilgamesh
Level 17
God Stats
12W - 10L
1,716 SR
Queue Stats
38W - 56L
1,388 Elo+
Party 1
Chang'e
Chang'e
FastFingersRich
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,420 Elo+
Solo
Bastet
Bastet
Igrick
Bastet
Level 17
God Stats
4W - 1L
1,795 SR
Queue Stats
6W - 2L
1,758 Elo+
Solo
Zeus
Zeus
Vsemocny
Zeus
Level 107
God Stats
2W - 2L
1,708 SR
Queue Stats
33W - 29L
1,504 Elo+
Solo
Team Averages
Level 47
1,578 SR
1,458 Elo+

VS

Team Averages
Level 83
1,505 SR
1,519 Elo+
Chang'e
Chang'e
Reterograde
Chang'e
Level 121
God Stats
5W - 6L
1,685 SR
Queue Stats
28W - 33L
1,582 Elo+
Solo
Skadi
Skadi
StaticVo1D
Skadi
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 5L
1,557 Elo+
Solo
Hou Yi
Hou Yi
elementriks
Hou Yi
Level 86
God Stats
1W - 2L
1,186 SR
Queue Stats
79W - 82L
1,426 Elo+
Solo
Bellona
Bellona
metalboy84
Bellona
Level 63
God Stats
2W - 0L
1,429 SR
Queue Stats
51W - 54L
1,544 Elo+
Solo
Cthulhu
Cthulhu
sloughater
Cthulhu
Level 118
God Stats
7W - 5L
1,509 SR
Queue Stats
101W - 88L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antipacifist
Izanami
18
4 / 5 / 10
11,365
812
7,218
10,848
4,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DV0RNIK-000
Gilgamesh
16
2 / 7 / 7
9,957
711
9,667
20,481
15,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
2 / 8 / 10
10,498
750
14,844
14,579
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Igrick
Bastet
18
6 / 6 / 8
11,197
800
17,059
16,627
7,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zeus
17
3 / 6 / 7
10,196
728
15,916
11,657
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Reterograde
Chang'e
19
11 / 2 / 13
12,085
863
13,946
15,365
8,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
7 / 2 / 12
12,145
868
24,172
15,204
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
19
9 / 4 / 12
12,171
869
9,769
13,271
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
metalboy84
Bellona
16
1 / 7 / 10
10,420
744
3,616
16,613
16,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
sloughater
Cthulhu
18
4 / 2 / 23
11,930
852
14,060
20,696
19,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
17
Kills
32
32
Deaths
17
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antipacifist
Izanami
4
5
10
1.8
L
Gilgamesh
DV0RNIK-000
Gilgamesh
2
7
7
0.79
L
2
8
10
0.88
L
Bastet
Igrick
Bastet
6
6
8
1.67
W
Chang'e
Reterograde
Chang'e
11
2
13
8.75
W
Skadi
7
2
12
6.5
L
Zeus
3
6
7
1.08
W
Hou Yi
9
4
12
3.75
W
Bellona
metalboy84
Bellona
1
7
10
0.86
W
Cthulhu
sloughater
Cthulhu
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,704
Damage
65,563
74,192
Taken
81,149
37,098
Mitigated
53,973
10,174
Healing
32,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antipacifist
Izanami
7,218
4,050
0
1,629
10,848
4,660
1,131
3,258
7,590
0
39,080
L
Gilgamesh
DV0RNIK-000
Gilgamesh
9,667
2,092
0
815
20,481
15,101
231
5,305
15,176
866
26,346
L
14,844
746
1,921
2,772
14,579
5,691
592
6,956
7,623
35,062
0
L
Bastet
Igrick
Bastet
17,059
3,702
0
1,639
16,627
7,212
952
6,526
10,101
0
29,112
W
Chang'e
Reterograde
Chang'e
13,946
1,091
6,968
6,381
15,365
8,043
1,214
7,103
8,262
41,389
0
W
Skadi
24,172
10,421
0
2,898
15,204
5,423
3,963
4,171
11,033
0
68,349
L
Zeus
15,916
875
134
1,264
11,657
4,434
465
5,961
5,696
37,128
0
W
Hou Yi
9,769
4,083
0
2,563
13,271
4,846
649
3,895
9,376
0
43,837
W
Bellona
metalboy84
Bellona
3,616
629
2,181
1,429
16,613
16,348
918
7,550
9,063
0
15,163
W
Cthulhu
sloughater
Cthulhu
14,060
882
4,551
5,686
20,696
19,313
767
8,907
11,789
36,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
58,751
246
Minions Killed
284
0
Camps Cleared
0
1,391,762
Distance Traveled
1,440,228
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,365
812
77
6
0
256,306
0
L
Gilgamesh
9,957
711
42
3
0
305,052
4
L
Chang'e
10,498
750
42
3
0
263,191
3
L
Bastet
11,197
800
31
2
0
312,382
3
W
Chang'e
12,085
863
61
4
0
308,815
1
W
Skadi
12,145
868
95
7
0
290,675
4
L
Zeus
10,196
728
54
4
0
254,831
4
W
Hou Yi
12,171
869
61
4
0
254,635
2
W
Bellona
10,420
744
24
2
0
279,949
1
W
Cthulhu
11,930
852
43
3
0
306,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role