Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ArchedBog
Sylvanus
Level 125
God Stats
5W - 2L
1,542 SR
Queue Stats
37W - 43L
1,493 Elo+
Solo
Agni
Agni
PvtUnni
Agni
Level 67
God Stats
2W - 1L
1,887 SR
Queue Stats
118W - 107L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
Level 104
God Stats
37W - 17L
1,803 SR
Queue Stats
203W - 169L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
yodio2
Cthulhu
Level 127
God Stats
288W - 270L
1,588 SR
Queue Stats
288W - 270L
1,599 Elo+
Solo
Team Averages
Level 110
1,664 SR
1,522 Elo+

VS

Team Averages
Level 133
1,531 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HoBoGaMiN1
Sylvanus
Level 124
God Stats
10W - 14L
1,378 SR
Queue Stats
86W - 80L
1,523 Elo+
Solo
Thor
Thor
Onegaï
Thor
Level 106
God Stats
6W - 9L
1,544 SR
Queue Stats
8W - 11L
1,564 Elo+
Solo
Apollo
Apollo
rastalover
Apollo
Level 124
God Stats
29W - 33L
1,497 SR
Queue Stats
57W - 55L
1,499 Elo+
Solo
Achilles
Achilles
smerik
Achilles
Level 149
God Stats
4W - 4L
1,734 SR
Queue Stats
187W - 195L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 1 / 4
9,673
879
9,385
8,167
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ArchedBog
Sylvanus
14
0 / 1 / 6
7,362
669
4,998
10,023
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
PvtUnni
Agni
15
2 / 2 / 8
8,056
732
9,523
4,884
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
15
4 / 3 / 7
8,185
744
8,518
10,805
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
yodio2
Cthulhu
15
5 / 3 / 7
8,760
796
10,185
13,640
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 2 / 6
8,005
728
10,859
7,327
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HoBoGaMiN1
Sylvanus
16
2 / 1 / 3
7,952
723
6,752
10,101
10,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Onegaï
Thor
15
5 / 4 / 1
8,379
762
7,697
9,009
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
rastalover
Apollo
13
0 / 6 / 4
7,184
653
4,525
11,256
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
smerik
Achilles
12
1 / 5 / 2
6,950
632
4,320
13,260
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
18
Kills
10
10
Deaths
18
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
4
9
L
Hera
 
Hera
2
2
6
2.5
W
Sylvanus
ArchedBog
Sylvanus
0
1
6
3
L
Sylvanus
HoBoGaMiN1
Sylvanus
2
1
3
3.5
L
Thor
Onegaï
Thor
5
4
1
1.38
W
Agni
PvtUnni
Agni
2
2
8
3
W
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
4
3
7
2.5
L
Apollo
rastalover
Apollo
0
6
4
0.33
L
Achilles
smerik
Achilles
1
5
2
0.4
W
Cthulhu
yodio2
Cthulhu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
34,153
47,519
Taken
50,953
29,225
Mitigated
35,738
15,861
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,385
3,053
0
2,773
8,167
3,218
233
1,926
6,054
0
43,710
L
Hera
 
Hera
10,859
2,595
0
375
7,327
2,992
0
3,508
3,778
32,388
0
W
Sylvanus
ArchedBog
Sylvanus
4,998
1,957
2,940
4,742
10,023
7,415
800
5,063
4,632
16,616
4,264
L
Sylvanus
HoBoGaMiN1
Sylvanus
6,752
1,677
857
2,644
10,101
10,389
0
6,542
3,258
19,932
3,623
L
Thor
Onegaï
Thor
7,697
1,362
0
470
9,009
3,884
0
1,822
7,089
0
29,423
W
Agni
PvtUnni
Agni
9,523
969
0
340
4,884
1,509
0
1,641
3,056
32,711
0
W
Tsukuyomi
ScrubsMcNubbs
Tsukuyomi
8,518
2,633
0
1,038
10,805
4,257
196
4,088
6,541
0
20,148
L
Apollo
rastalover
Apollo
4,525
2,855
0
1,236
11,256
4,308
1,392
5,891
5,192
0
21,977
L
Achilles
smerik
Achilles
4,320
625
0
1,636
13,260
14,165
0
5,405
7,607
0
13,735
W
Cthulhu
yodio2
Cthulhu
10,185
488
98
3,930
13,640
12,826
0
3,885
9,520
22,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
38,470
244
Minions Killed
199
0
Camps Cleared
0
1,179,286
Distance Traveled
1,041,560
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,673
879
84
8
0
265,381
0
L
Hera
8,005
728
56
5
0
245,587
3
W
Sylvanus
7,362
669
35
3
0
206,653
1
L
Sylvanus
7,952
723
40
4
0
186,407
3
L
Thor
8,379
762
40
4
0
215,038
3
W
Agni
8,056
732
49
4
0
224,421
2
W
Tsukuyomi
8,185
744
28
3
0
250,398
2
L
Apollo
7,184
653
48
4
0
197,689
3
L
Achilles
6,950
632
15
1
0
196,839
1
W
Cthulhu
8,760
796
48
4
0
232,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role