Player Matchup

Chaac
Chaac
FAD3 SuperCat
Chaac
Level 8
God Stats
0W - 7L
1,211 SR
Queue Stats
33W - 61L
1,238 Elo+
Party 3
Shiva
Shiva
Leboss1012847
Shiva
Level 108
God Stats
22W - 13L
1,471 SR
Queue Stats
360W - 356L
1,501 Elo+
Party 2
Camazotz
Camazotz
MajicSpoon
Camazotz
Level 77
God Stats
1W - 2L
1,731 SR
Queue Stats
39W - 57L
1,366 Elo+
Party 3
Merlin
Merlin
MarcoNairobi
Merlin
Level 36
God Stats
4W - 2L
1,639 SR
Queue Stats
55W - 48L
1,530 Elo+
Party 2
Freya
Freya
The6uvnor
Freya
Level 38
God Stats
3W - 3L
1,731 SR
Queue Stats
34W - 58L
1,290 Elo+
Party 3
Team Averages
Level 53
1,557 SR
1,385 Elo+

VS

Team Averages
Level 83
1,464 SR
1,435 Elo+
Izanami
Izanami
WntC_Hunted
Izanami
Level 25
God Stats
17W - 19L
1,463 SR
Queue Stats
54W - 61L
1,411 Elo+
Party 1
Agni
Agni
bgtlive
Agni
Level 66
God Stats
3W - 1L
1,651 SR
Queue Stats
98W - 115L
1,417 Elo+
Solo
Serqet
Serqet
jboys1970
Serqet
Level 123
God Stats
11W - 12L
1,253 SR
Queue Stats
764W - 748L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
notoriousparsa1
Cthulhu
Level 119
God Stats
5W - 5L
1,454 SR
Queue Stats
334W - 346L
1,445 Elo+
Solo
Jormungandr
Jormungandr
superknight2005
Jormungandr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 197L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,059
412
7,559
14,670
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 4 / 1
9,778
444
9,752
13,997
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
MajicSpoon
Camazotz
17
5 / 5 / 2
11,126
506
11,137
25,918
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
14
0 / 5 / 2
8,902
405
9,760
11,697
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
The6uvnor
Freya
16
3 / 8 / 2
10,298
468
12,959
17,487
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WntC_Hunted
Izanami
16
5 / 3 / 7
10,687
486
6,931
13,525
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
bgtlive
Agni
20
3 / 4 / 4
12,773
581
9,198
12,575
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
jboys1970
Serqet
19
12 / 1 / 8
12,984
590
15,950
19,261
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 8
11,927
542
13,885
15,537
20,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
superknight2005
Jormungandr
18
3 / 1 / 14
11,862
539
13,240
21,387
24,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
9
Kills
26
27
Deaths
9
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
4
1
0.13
L
Camazotz
MajicSpoon
Camazotz
5
5
2
1.2
L
Merlin
0
5
2
0.2
L
Freya
The6uvnor
Freya
3
8
2
0.5
W
Izanami
WntC_Hunted
Izanami
5
3
7
2.83
W
Agni
bgtlive
Agni
3
4
4
1.25
W
Serqet
jboys1970
Serqet
12
1
8
16
W
3
0
8
7
W
Jormungandr
superknight2005
Jormungandr
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,167
Damage
59,204
83,769
Taken
82,285
40,393
Mitigated
64,707
24,041
Healing
24,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,559
1,848
233
4,826
14,670
8,181
879
4,558
9,665
0
50,941
L
9,752
1,451
325
2,359
13,997
12,797
0
8,321
5,532
0
64,892
L
Camazotz
MajicSpoon
Camazotz
11,137
1,323
425
10,477
25,918
11,136
224
10,179
15,227
0
59,774
L
Merlin
9,760
325
0
734
11,697
3,305
458
4,346
6,859
57,184
0
L
Freya
The6uvnor
Freya
12,959
4,100
534
4,128
17,487
4,974
929
7,817
9,180
46,150
0
W
Izanami
WntC_Hunted
Izanami
6,931
3,816
0
2,198
13,525
5,417
0
3,048
10,368
0
72,957
W
Agni
bgtlive
Agni
9,198
592
30
2,742
12,575
5,434
2,931
4,568
7,854
114,243
3,400
W
Serqet
jboys1970
Serqet
15,950
3,635
0
7,024
19,261
9,197
1,608
4,023
14,586
0
79,341
W
13,885
770
1,150
6,832
15,537
20,295
51
2,357
12,136
81,393
0
W
Jormungandr
superknight2005
Jormungandr
13,240
3,654
0
4,947
21,387
24,364
380
8,723
11,867
58,942
3,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
60,233
489
Minions Killed
674
0
Camps Cleared
0
1,810,055
Distance Traveled
2,161,596
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,059
412
87
4
0
394,202
0
L
Shiva
9,778
444
135
6
0
342,893
4
L
Camazotz
11,126
506
98
4
0
365,128
4
L
Merlin
8,902
405
100
5
0
343,885
3
L
Freya
10,298
468
69
3
0
363,947
0
W
Izanami
10,687
486
104
5
0
395,743
6
W
Agni
12,773
581
192
9
0
385,833
5
W
Serqet
12,984
590
128
6
0
518,428
8
W
Cthulhu
11,927
542
152
7
0
484,797
0
W
Jormungandr
11,862
539
98
4
0
376,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role