Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Kewky
Apollo
Gold III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 87L
1,504 MMR
Solo
Sobek
Sobek
Gold II
Maczter
Sobek
Gold II
Level 149
God Stats
18W - 9L
1,681 SR
Queue Stats
138W - 132L
1,448 MMR
Solo
Tiamat
Tiamat
Silver II
PartTimeTrapper
Tiamat
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,586 MMR
Solo
Camazotz
Camazotz
Gold II
itsTyler14
Camazotz
Gold II
Level 67
God Stats
23W - 21L
1,623 SR
Queue Stats
584W - 581L
1,573 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,561 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,603 SR
1,545 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Ehson
Medusa
Gold III
Level 124
God Stats
5W - 3L
1,619 SR
Queue Stats
71W - 70L
1,571 MMR
Solo
Bellona
Bellona
Gold IV
Kyel
Bellona
Gold IV
Level 156
God Stats
8W - 7L
1,629 SR
Queue Stats
78W - 73L
1,498 MMR
Solo
Scylla
Scylla
Silver II
NekohimeKitten
Scylla
Silver II
Level 123
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 23L
1,571 MMR
Solo
Pele
Pele
Gold I
smithtiger25
Pele
Gold I
Level 128
God Stats
13W - 12L
1,555 SR
Queue Stats
115W - 117L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 6 / 2
8,966
498
5,774
13,816
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Kewky
Apollo
16
3 / 3 / 1
9,446
525
6,914
11,734
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Maczter
Sobek
12
1 / 6 / 2
7,915
440
3,358
18,794
14,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 2
8,411
467
5,775
12,355
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
itsTyler14
Camazotz
15
0 / 4 / 0
8,588
477
9,610
21,871
14,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiCliodhnaGilgamesh

VS

Bans
BastetShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 1 / 11
10,521
585
8,567
16,396
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ehson
Medusa
18
3 / 4 / 4
11,514
640
9,577
13,077
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kyel
Bellona
17
3 / 1 / 8
10,924
607
17,810
16,493
17,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 0 / 6
11,696
650
13,804
5,970
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 7
11,416
634
10,689
15,079
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
25
25
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
2
0.5
W
Ne Zha
 
Ne Zha
2
1
11
7.5
W
Medusa
Ehson
Medusa
3
4
4
1.25
L
Apollo
Kewky
Apollo
3
3
1
1.17
W
Bellona
Kyel
Bellona
3
1
8
7
L
Sobek
Maczter
Sobek
1
6
2
0.33
W
10
0
6
13
L
1
6
2
0.33
L
Camazotz
itsTyler14
Camazotz
0
4
0
0
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
60,447
78,570
Taken
67,015
43,937
Mitigated
41,428
23,824
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,774
3,003
0
2,229
13,816
4,704
0
1,778
12,038
0
61,251
W
Ne Zha
 
Ne Zha
8,567
1,991
0
4,171
16,396
11,874
368
3,183
13,117
0
43,486
W
Medusa
Ehson
Medusa
9,577
4,884
0
5,088
13,077
3,749
5,178
533
12,544
0
94,035
L
Apollo
Kewky
Apollo
6,914
3,563
0
3,271
11,734
4,036
350
274
11,460
0
70,366
W
Bellona
Kyel
Bellona
17,810
9,329
0
8,256
16,493
17,607
1,438
2,527
13,857
0
65,643
L
Sobek
Maczter
Sobek
3,358
268
1,286
3,227
18,794
14,759
0
6,937
11,857
20,936
0
W
13,804
1,481
1,012
1,821
5,970
2,034
1,500
1,790
4,058
77,909
0
L
5,775
290
0
1,734
12,355
5,463
0
3,730
8,625
50,922
0
L
Camazotz
itsTyler14
Camazotz
9,610
3,839
0
12,077
21,871
14,975
0
1,085
20,786
0
65,003
W
10,689
3,694
0
6,280
15,079
6,164
3,318
3,739
11,215
0
81,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
56,071
524
Minions Killed
568
0
Camps Cleared
0
1,652,613
Distance Traveled
1,843,588
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,966
498
118
7
0
355,826
2
W
Ne Zha
10,521
585
61
3
0
388,353
4
W
Medusa
11,514
640
159
9
0
306,277
6
L
Apollo
9,446
525
156
9
0
324,093
7
W
Bellona
10,924
607
113
6
0
403,518
4
L
Sobek
7,915
440
26
1
0
359,460
6
W
Scylla
11,696
650
132
7
0
346,783
5
L
Tiamat
8,411
467
109
6
0
315,335
2
L
Camazotz
8,588
477
115
6
0
297,899
1
W
Pele
11,416
634
103
6
0
398,657
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role