Player Matchup

Thoth
Thoth
Fospew
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Ares
Ares
Jorked0ss
Ares
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 119L
1,551 Elo+
Party 3
Fenrir
Fenrir
Kiyno
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,577 Elo+
Party 1
Shiva
Shiva
dafyy
Shiva
Level 15
God Stats
1W - 2L
1,371 SR
Queue Stats
5W - 3L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
grafando
Heimdallr
Level 105
God Stats
6W - 6L
1,659 SR
Queue Stats
322W - 302L
1,528 Elo+
Party 3
Team Averages
Level 62
1,506 SR
1,579 Elo+

VS

Team Averages
Level 74
1,655 SR
1,589 Elo+
Neith
Neith
DoughyDG
Neith
Level 27
God Stats
2W - 0L
1,802 SR
Queue Stats
117W - 60L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
MOBAEnthusiastYT
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 107L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
RespectTheGanja
Baron Samedi
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 67L
1,447 Elo+
Solo
Mulan
Mulan
Spiritpls
Mulan
Level 75
God Stats
5W - 2L
1,742 SR
Queue Stats
145W - 80L
1,614 Elo+
Party 2
Hun Batz
Hun Batz
Teeeo
Hun Batz
Level 83
God Stats
5W - 7L
1,729 SR
Queue Stats
198W - 129L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fospew
Thoth
18
6 / 11 / 5
11,305
492
13,596
18,153
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
3 / 9 / 4
10,107
439
6,997
25,653
31,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Kiyno
Fenrir
18
5 / 5 / 3
10,886
473
10,927
24,669
12,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
dafyy
Shiva
17
2 / 8 / 3
10,566
459
7,284
21,597
26,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
grafando
Heimdallr
20
6 / 7 / 8
12,985
565
15,501
18,359
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DoughyDG
Neith
20
10 / 4 / 6
14,041
610
16,242
12,676
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 4 / 7
13,143
571
21,775
12,816
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
RespectTheGanja
Baron Samedi
17
4 / 5 / 17
11,661
507
13,871
17,236
11,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Spiritpls
Mulan
20
11 / 3 / 8
13,687
595
23,110
25,396
25,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Teeeo
Hun Batz
19
5 / 6 / 17
12,605
548
11,755
20,871
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
22
Kills
40
40
Deaths
22
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Neith
DoughyDG
Neith
10
4
6
3.25
L
Thoth
Fospew
Thoth
6
11
5
0.77
L
Ares
3
9
4
0.56
L
Fenrir
Kiyno
Fenrir
5
5
3
1.3
W
10
4
7
3.38
W
Baron Samedi
RespectTheGanja
Baron Samedi
4
5
17
2.5
W
Mulan
Spiritpls
Mulan
11
3
8
5
W
Hun Batz
Teeeo
Hun Batz
5
6
17
2.25
L
Shiva
dafyy
Shiva
2
8
3
0.44
L
Heimdallr
grafando
Heimdallr
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,305
Damage
86,753
108,431
Taken
88,995
85,734
Mitigated
52,892
17,069
Healing
32,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DoughyDG
Neith
16,242
7,737
0
5,789
12,676
5,028
5,025
3,337
9,339
0
109,041
L
Thoth
Fospew
Thoth
13,596
113
0
1,852
18,153
7,231
0
7,427
10,246
65,864
0
L
Ares
6,997
655
0
1,257
25,653
31,372
104
11,230
13,702
21,444
0
L
Fenrir
Kiyno
Fenrir
10,927
2,279
0
7,281
24,669
12,100
0
5,804
18,503
0
78,400
W
21,775
2,017
0
2,968
12,816
4,327
190
3,546
9,270
92,272
0
W
Baron Samedi
RespectTheGanja
Baron Samedi
13,871
1,226
2,112
6,065
17,236
11,942
504
3,713
13,519
49,318
8,451
W
Mulan
Spiritpls
Mulan
23,110
3,594
210
8,133
25,396
25,425
1,739
6,172
19,224
0
80,822
W
Hun Batz
Teeeo
Hun Batz
11,755
4,451
0
7,348
20,871
6,170
1,930
3,825
16,534
0
67,819
L
Shiva
dafyy
Shiva
7,284
790
0
1,568
21,597
26,718
964
4,213
17,186
0
46,999
L
Heimdallr
grafando
Heimdallr
15,501
9,538
0
5,111
18,359
8,313
966
4,281
13,781
0
100,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,849
Gold Earned
65,137
507
Minions Killed
631
0
Camps Cleared
0
2,097,433
Distance Traveled
2,250,702
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,041
610
188
8
0
429,237
1
L
Thoth
11,305
492
106
5
0
386,379
3
L
Ares
10,107
439
23
1
0
416,802
8
L
Fenrir
10,886
473
120
5
0
474,485
4
W
Kukulkan
13,143
571
146
6
0
413,861
0
W
Baron Samedi
11,661
507
77
3
0
493,881
11
W
Mulan
13,687
595
125
5
0
437,216
2
W
Hun Batz
12,605
548
95
4
0
476,507
1
L
Shiva
10,566
459
80
3
0
418,457
0
L
Heimdallr
12,985
565
178
8
0
401,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role