Player Matchup

Scylla
Scylla
Cuau1036
Scylla
Level 108
God Stats
8W - 6L
1,404 SR
Queue Stats
129W - 169L
1,406 Elo+
Solo
Yemoja
Yemoja
EmperorBanana08
Yemoja
Level 51
God Stats
5W - 4L
1,700 SR
Queue Stats
5W - 8L
1,390 Elo+
Party 1
Nike
Nike
GhostNDaRain
Nike
Level 81
God Stats
0W - 2L
1,345 SR
Queue Stats
221W - 283L
1,424 Elo+
Solo
Ra
Ra
Raging Toxin
Ra
Level 102
God Stats
0W - 3L
1,485 SR
Queue Stats
13W - 9L
1,228 Elo+
Solo
Neith
Neith
ginger_snap678
Neith
Level 79
God Stats
0W - 2L
1,284 SR
Queue Stats
9W - 13L
1,431 Elo+
Party 1
Team Averages
Level 84
1,444 SR
1,376 Elo+

VS

Team Averages
Level 87
1,394 SR
1,381 Elo+
Terra
Terra
Maj_2Tim
Terra
Level 63
God Stats
12W - 12L
1,263 SR
Queue Stats
232W - 272L
1,408 Elo+
Solo
Mulan
Mulan
NewJor-g1495
Mulan
Level 98
God Stats
4W - 11L
1,424 SR
Queue Stats
138W - 147L
1,359 Elo+
Solo
Thanatos
Thanatos
Old__Grumpy__Man
Thanatos
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 330L
1,301 Elo+
Solo
Hades
Hades
SpousalLocket53
Hades
Level 64
God Stats
12W - 15L
1,506 SR
Queue Stats
27W - 28L
1,431 Elo+
Solo
Medusa
Medusa
VENIIIVIDIIIVICI
Medusa
Level 86
God Stats
4W - 4L
1,278 SR
Queue Stats
321W - 340L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cuau1036
Scylla
12
1 / 4 / 1
7,466
467
4,681
8,878
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 0
7,349
459
4,727
10,255
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 0
7,388
462
4,069
13,460
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 1
8,679
542
8,700
10,450
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
6,875
430
5,280
11,514
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Maj_2Tim
Terra
13
3 / 2 / 7
8,260
516
4,741
13,389
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 1 / 3
9,479
592
12,641
12,153
13,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 4
8,851
553
6,315
11,213
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 2
8,253
516
6,211
10,070
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 7
8,371
523
11,138
9,953
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cuau1036
Scylla
1
4
1
0.38
L
3
4
0
0.75
L
1
5
0
0.2
W
Terra
Maj_2Tim
Terra
3
2
7
3.25
W
6
1
3
7.5
W
5
1
4
7
L
1
4
1
0.38
W
4
3
2
1.67
W
4
0
7
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,457
Damage
41,046
54,557
Taken
56,778
24,881
Mitigated
34,132
13,255
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cuau1036
Scylla
4,681
327
0
2,723
8,878
2,231
1,397
2,075
6,803
41,907
0
L
4,727
511
639
1,446
10,255
7,839
300
2,311
7,944
20,741
0
L
4,069
548
0
1,268
13,460
7,928
0
1,785
11,675
0
30,661
W
Terra
Maj_2Tim
Terra
4,741
865
1,300
4,553
13,389
8,686
445
3,459
9,886
27,564
0
W
12,641
1,158
0
3,228
12,153
13,072
487
2,275
9,394
0
57,185
W
6,315
1,442
0
11,985
11,213
4,036
429
2,281
8,908
0
49,717
L
8,700
541
459
3,983
10,450
3,949
492
2,736
7,714
78,476
2,270
W
6,211
286
522
3,509
10,070
4,684
1,079
6,085
3,620
42,954
0
W
11,138
3,803
0
4,493
9,953
3,654
1,782
3,362
6,531
0
56,356
L
5,280
1,984
1
2,736
11,514
2,934
63
2,045
9,469
0
35,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
43,214
412
Minions Killed
417
0
Camps Cleared
0
1,410,435
Distance Traveled
1,507,654
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,466
467
80
5
0
280,391
2
L
Yemoja
7,349
459
20
1
0
270,514
0
L
Nike
7,388
462
76
5
0
259,035
0
W
Terra
8,260
516
37
2
0
267,135
1
W
Mulan
9,479
592
117
7
0
315,798
0
W
Thanatos
8,851
553
92
6
0
326,900
1
L
Ra
8,679
542
152
10
0
333,155
1
W
Hades
8,253
516
78
5
0
290,062
1
W
Medusa
8,371
523
93
6
0
307,759
0
L
Neith
6,875
430
84
5
0
267,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role