Player Matchup

Anubis
Anubis
Amon Ra2006
Anubis
Level 78
God Stats
10W - 5L
1,432 SR
Queue Stats
259W - 271L
1,379 Elo+
Party 1
Vamana
Vamana
Muhhamed
Vamana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 302L
1,466 Elo+
Solo
Loki
Loki
SatanLoveMe666
Loki
Level 145
God Stats
2W - 2L
1,571 SR
Queue Stats
75W - 91L
1,432 Elo+
Party 2
Ullr
Ullr
XxAndrickxX007
Ullr
Level 100
God Stats
9W - 5L
1,542 SR
Queue Stats
346W - 377L
1,416 Elo+
Party 1
Olorun
Olorun
yapisya
Olorun
Level 104
God Stats
3W - 3L
1,409 SR
Queue Stats
75W - 94L
1,424 Elo+
Party 2
Team Averages
Level 107
1,491 SR
1,423 Elo+

VS

Team Averages
Level 50
1,541 SR
1,417 Elo+
Vulcan
Vulcan
 
Vulcan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Danielgg1206
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,253 Elo+
Party 4
Medusa
Medusa
GALLOLOCO94
Medusa
Level 92
God Stats
9W - 11L
1,504 SR
Queue Stats
137W - 147L
1,480 Elo+
Solo
Nemesis
Nemesis
LEMONQ
Nemesis
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
77W - 64L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
adamantinium
Gilgamesh
Level 31
God Stats
5W - 6L
1,473 SR
Queue Stats
68W - 65L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 4 / 5
9,918
620
15,221
13,767
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Muhhamed
Vamana
13
2 / 3 / 9
8,090
506
4,353
9,634
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 0 / 6
8,799
550
5,332
7,952
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 6
8,455
528
9,542
9,699
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
yapisya
Olorun
14
2 / 1 / 3
8,292
518
3,154
7,627
2,836
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 4 / 1
6,636
415
3,489
5,388
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
12
2 / 5 / 2
7,450
466
2,773
13,942
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
14
4 / 2 / 3
8,011
501
8,957
9,101
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
LEMONQ
Nemesis
14
3 / 4 / 3
7,889
493
9,699
10,089
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
adamantinium
Gilgamesh
12
1 / 6 / 2
6,865
429
5,051
14,856
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
11
11
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
1
0.38
W
Anubis
7
4
5
2.38
L
Athena
2
5
2
0.6
L
Medusa
4
2
3
2.75
L
Nemesis
LEMONQ
Nemesis
3
4
3
1.13
W
Vamana
Muhhamed
Vamana
2
3
9
2.17
W
6
0
6
9
W
4
3
6
2.33
L
Gilgamesh
adamantinium
Gilgamesh
1
6
2
0.33
W
Olorun
yapisya
Olorun
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
29,969
48,679
Taken
53,376
21,926
Mitigated
24,393
19,807
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,489
247
0
307
5,388
1,495
0
1,334
4,054
25,214
0
W
Anubis
15,221
928
0
7,357
13,767
6,691
564
469
12,844
67,952
0
L
Athena
2,773
1,004
46
1,976
13,942
9,789
0
2,296
11,646
20,146
0
L
Medusa
8,957
3,334
0
2,583
9,101
2,763
0
916
8,185
0
51,529
L
Nemesis
LEMONQ
Nemesis
9,699
3,514
258
3,308
10,089
3,783
0
4,006
6,083
0
50,726
W
Vamana
Muhhamed
Vamana
4,353
2,006
141
3,600
9,634
7,036
67
1,598
8,036
0
15,915
W
5,332
1,168
0
2,532
7,952
2,652
15
706
7,246
0
48,575
W
9,542
2,968
0
948
9,699
2,711
82
1,356
8,310
0
45,717
L
Gilgamesh
adamantinium
Gilgamesh
5,051
1,147
0
4,008
14,856
6,563
0
9,823
5,033
0
23,737
W
Olorun
yapisya
Olorun
3,154
1,785
832
4,397
7,627
2,836
2,193
2,133
5,494
52,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
36,851
419
Minions Killed
300
0
Camps Cleared
0
1,455,981
Distance Traveled
1,454,575
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,636
415
59
4
0
205,357
3
W
Anubis
9,918
620
121
8
0
238,785
5
L
Athena
7,450
466
32
2
0
302,165
1
L
Medusa
8,011
501
87
5
0
312,993
3
L
Nemesis
7,889
493
81
5
0
345,101
4
W
Vamana
8,090
506
28
2
0
284,150
7
W
Loki
8,799
550
89
6
0
363,254
6
W
Ullr
8,455
528
71
4
0
274,052
3
L
Gilgamesh
6,865
429
41
3
0
288,959
6
W
Olorun
8,292
518
110
7
0
295,740
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role