Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Asthmaticbee
Shiva
Level 109
God Stats
1W - 0L
1,888 SR
Queue Stats
6W - 4L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M00seTraks
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,167 SR
Queue Stats
1W - 3L
1,078 Elo+
Solo
Nox
Nox
schecks07
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 130L
1,332 Elo+
Solo
Charybdis
Charybdis
ztar_kill3r
Charybdis
Level 156
God Stats
4W - 2L
1,686 SR
Queue Stats
530W - 585L
1,376 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,320 Elo+

VS

Team Averages
Level 83
1,391 SR
1,353 Elo+
Neith
Neith
Al_Gore_Rythm
Neith
Level 69
God Stats
6W - 9L
1,415 SR
Queue Stats
38W - 51L
1,292 Elo+
Solo
Discordia
Discordia
Ceijay
Discordia
Level 157
God Stats
0W - 2L
1,223 SR
Queue Stats
119W - 118L
1,450 Elo+
Solo
Cliodhna
Cliodhna
DeathDoktur
Cliodhna
Level 37
God Stats
8W - 6L
1,528 SR
Queue Stats
16W - 34L
1,174 Elo+
Solo
Erlang Shen
Erlang Shen
MeerBogen295160
Erlang Shen
Level 79
God Stats
10W - 20L
1,331 SR
Queue Stats
664W - 672L
1,421 Elo+
Solo
Osiris
Osiris
warfighter-27
Osiris
Level 75
God Stats
31W - 40L
1,456 SR
Queue Stats
84W - 90L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 9 / 2
12,488
520
14,513
31,301
24,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 5 / 7
12,524
522
10,667
24,509
14,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
M00seTraks
Morgan Le Fay
18
7 / 3 / 3
12,654
527
14,069
15,712
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 9
11,499
479
7,026
14,075
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ztar_kill3r
Charybdis
20
10 / 3 / 3
13,990
583
14,147
16,428
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
9,128
380
3,044
6,662
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Ceijay
Discordia
16
0 / 2 / 2
10,453
436
6,043
13,702
10,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
DeathDoktur
Cliodhna
12
2 / 5 / 2
9,261
386
5,555
11,868
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
MeerBogen295160
Erlang Shen
20
16 / 6 / 2
14,171
590
29,797
30,509
39,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 4 / 2
12,563
523
14,693
20,647
18,592
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
21
Kills
24
24
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
9
2
0.22
L
1
4
0
0.25
W
2
5
7
1.1
L
Discordia
Ceijay
Discordia
0
2
2
0.5
L
Cliodhna
DeathDoktur
Cliodhna
2
5
2
0.6
W
Morgan Le Fay
M00seTraks
Morgan Le Fay
7
3
3
2.83
L
Erlang Shen
MeerBogen295160
Erlang Shen
16
6
2
2.83
W
1
4
9
1.38
L
5
4
2
1.5
W
Charybdis
ztar_kill3r
Charybdis
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,422
Damage
59,132
102,025
Taken
83,388
60,808
Mitigated
73,426
29,399
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,513
5,764
0
8,054
31,301
24,496
2,797
3,175
28,126
0
95,220
L
3,044
534
0
1,193
6,662
1,879
0
1,785
4,877
0
38,137
W
10,667
3,636
1,721
9,818
24,509
14,043
163
3,191
21,318
0
80,871
L
Discordia
Ceijay
Discordia
6,043
62
1,144
3,547
13,702
10,078
129
3,537
10,165
54,849
0
L
Cliodhna
DeathDoktur
Cliodhna
5,555
284
0
2,459
11,868
3,502
0
4,002
7,866
0
25,484
W
Morgan Le Fay
M00seTraks
Morgan Le Fay
14,069
1,607
0
2,121
15,712
6,780
660
3,051
12,661
68,086
3,591
L
Erlang Shen
MeerBogen295160
Erlang Shen
29,797
18,493
0
10,344
30,509
39,375
2,848
4,634
25,875
0
88,965
W
7,026
1,493
979
3,191
14,075
9,324
150
2,109
11,966
39,525
0
L
14,693
4,998
0
2,142
20,647
18,592
934
7,708
12,939
0
83,342
W
Charybdis
ztar_kill3r
Charybdis
14,147
6,734
0
3,515
16,428
6,165
4,451
1,898
14,280
0
101,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,155
Gold Earned
55,576
650
Minions Killed
444
0
Camps Cleared
0
2,071,418
Distance Traveled
1,822,930
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,488
520
162
7
0
402,534
0
L
Neith
9,128
380
74
3
0
252,436
1
W
Shiva
12,524
522
126
5
0
415,346
2
L
Discordia
10,453
436
76
3
0
413,998
9
L
Cliodhna
9,261
386
43
2
0
304,578
1
W
Morgan Le Fay
12,654
527
110
5
0
414,118
7
L
Erlang Shen
14,171
590
135
6
0
392,213
1
W
Nox
11,499
479
83
3
0
397,530
5
L
Osiris
12,563
523
116
5
0
459,705
0
W
Charybdis
13,990
583
169
7
0
441,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role