Player Matchup

Tsukuyomi
Tsukuyomi
BrunoDS115
Tsukuyomi
Level 107
God Stats
2W - 3L
1,283 SR
Queue Stats
88W - 102L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Escalante503
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 364L
1,500 Elo+
Solo
Charybdis
Charybdis
GRiujim10
Charybdis
Level 144
God Stats
4W - 4L
1,134 SR
Queue Stats
59W - 64L
1,439 Elo+
Solo
Ymir
Ymir
J4DER07
Ymir
Level 68
God Stats
8W - 5L
1,558 SR
Queue Stats
208W - 228L
1,498 Elo+
Solo
Nu Wa
Nu Wa
toddhag
Nu Wa
Level 121
God Stats
20W - 17L
1,592 SR
Queue Stats
182W - 167L
1,456 Elo+
Solo
Team Averages
Level 102
1,413 SR
1,475 Elo+

VS

Team Averages
Level 87
1,632 SR
1,479 Elo+
Shiva
Shiva
DracoSenju
Shiva
Level 80
God Stats
21W - 16L
1,490 SR
Queue Stats
236W - 225L
1,440 Elo+
Solo
Kukulkan
Kukulkan
IaVcIxILLUSION
Kukulkan
Level 65
God Stats
7W - 3L
1,711 SR
Queue Stats
16W - 14L
1,506 Elo+
Solo
Izanami
Izanami
LilWalrus
Izanami
Level 69
God Stats
6W - 0L
1,867 SR
Queue Stats
67W - 56L
1,477 Elo+
Solo
Khepri
Khepri
Off3ns1v3Cont3nt
Khepri
Level 115
God Stats
11W - 11L
1,511 SR
Queue Stats
181W - 177L
1,488 Elo+
Solo
Tiamat
Tiamat
StereoPandora78
Tiamat
Level 108
God Stats
14W - 7L
1,579 SR
Queue Stats
284W - 267L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrunoDS115
Tsukuyomi
14
5 / 8 / 1
9,930
1,103
9,886
15,555
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Escalante503
Sun Wukong
14
0 / 1 / 5
8,586
954
6,346
9,446
4,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
GRiujim10
Charybdis
15
1 / 1 / 2
9,287
1,032
8,535
8,692
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
J4DER07
Ymir
14
0 / 4 / 2
9,237
1,026
7,198
18,955
17,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
toddhag
Nu Wa
15
1 / 1 / 4
8,914
990
8,293
3,814
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
3 / 2 / 10
9,582
1,065
8,630
13,052
16,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
2 / 1 / 7
9,365
1,041
7,538
3,211
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LilWalrus
Izanami
16
7 / 0 / 7
10,990
1,221
19,691
9,540
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 12
9,620
1,069
5,919
10,504
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 11
10,354
1,150
9,398
8,716
6,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
7
Kills
15
15
Deaths
7
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BrunoDS115
Tsukuyomi
5
8
1
0.69
W
Shiva
3
2
10
4
L
Sun Wukong
Escalante503
Sun Wukong
0
1
5
2.5
L
Charybdis
GRiujim10
Charybdis
1
1
2
2
W
Kukulkan
2
1
7
5.5
L
Ymir
J4DER07
Ymir
0
4
2
0.25
W
Izanami
LilWalrus
Izanami
7
0
7
10.5
W
0
2
12
3
W
3
2
11
4.25
L
Nu Wa
toddhag
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
51,176
56,462
Taken
45,023
31,162
Mitigated
39,736
4,448
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BrunoDS115
Tsukuyomi
9,886
1,950
0
2,723
15,555
4,622
0
5,788
9,767
0
25,596
W
Shiva
8,630
1,443
768
978
13,052
16,497
0
3,219
9,833
0
16,532
L
Sun Wukong
Escalante503
Sun Wukong
6,346
1,073
0
65
9,446
4,650
0
2,783
6,663
0
15,647
L
Charybdis
GRiujim10
Charybdis
8,535
4,048
0
303
8,692
2,705
0
3,878
4,814
0
33,928
W
Kukulkan
7,538
141
0
0
3,211
1,304
0
1,529
1,682
22,763
0
L
Ymir
J4DER07
Ymir
7,198
303
0
1,253
18,955
17,868
0
8,555
10,400
16,357
0
W
Izanami
LilWalrus
Izanami
19,691
11,914
0
2,691
9,540
4,274
0
3,200
6,340
0
43,957
W
5,919
312
285
1,106
10,504
11,611
0
4,181
6,323
14,001
0
W
9,398
907
416
2,522
8,716
6,050
0
3,362
5,354
37,947
0
L
Nu Wa
toddhag
Nu Wa
8,293
1,341
0
104
3,814
1,317
0
1,851
1,963
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
49,911
165
Minions Killed
198
5
Camps Cleared
8
845,034
Distance Traveled
874,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,930
1,103
33
4
1
184,405
0
W
Shiva
9,582
1,065
10
1
0
177,251
0
L
Sun Wukong
8,586
954
15
2
0
152,083
1
L
Charybdis
9,287
1,032
65
7
1
166,088
0
W
Kukulkan
9,365
1,041
47
5
2
175,849
0
L
Ymir
9,237
1,026
25
3
0
174,619
1
W
Izanami
10,990
1,221
71
8
1
170,584
0
W
Khepri
9,620
1,069
15
2
0
172,577
0
W
Tiamat
10,354
1,150
55
6
5
178,558
0
L
Nu Wa
8,914
990
27
3
3
167,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role