Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DoughBoyBMN
Anubis
Level 46
God Stats
56W - 47L
1,513 SR
Queue Stats
195W - 218L
1,401 Elo+
Solo
Skadi
Skadi
KnockOutNinja
Skadi
Level 156
God Stats
11W - 4L
1,479 SR
Queue Stats
274W - 271L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
NuttCracko
Sylvanus
Level 114
God Stats
14W - 7L
1,462 SR
Queue Stats
14W - 7L
1,513 Elo+
Solo
Ne Zha
Ne Zha
UD uNLiimii7eD
Ne Zha
Level 42
God Stats
4W - 4L
1,721 SR
Queue Stats
155W - 198L
1,322 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,437 Elo+

VS

Team Averages
Level 55
1,447 SR
1,421 Elo+
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
InquizitorA
Hades
Level 65
God Stats
12W - 8L
1,593 SR
Queue Stats
233W - 245L
1,364 Elo+
Party 2
Chiron
Chiron
LucariAND
Chiron
Level 59
God Stats
1W - 5L
1,309 SR
Queue Stats
178W - 212L
1,377 Elo+
Party 2
Merlin
Merlin
Plx-Plx
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Geb
Geb
bullterrier_tito
Geb
Level 108
God Stats
18W - 15L
1,332 SR
Queue Stats
285W - 364L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
3 / 2 / 2
5,446
545
3,329
5,187
3,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
9 / 0 / 1
6,674
667
5,979
6,047
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 6
5,990
599
6,551
5,624
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
NuttCracko
Sylvanus
11
5 / 1 / 0
6,401
640
4,710
7,493
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 1
5,628
563
3,677
5,363
1,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 5 / 0
4,751
475
3,493
6,996
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 1 / 0
5,020
502
1,813
5,582
2,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
LucariAND
Chiron
9
2 / 3 / 1
5,425
543
5,475
7,159
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Plx-Plx
Merlin
6
0 / 7 / 0
4,255
426
1,337
5,104
1,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 6 / 1
4,440
444
1,980
10,516
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
22
Kills
4
4
Deaths
22
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
2
2
L
Thanatos
 
Thanatos
1
5
0
0.2
W
Anubis
9
0
1
9.5
L
1
1
0
1
W
2
0
6
5
L
Chiron
LucariAND
Chiron
2
3
1
0.83
W
Sylvanus
NuttCracko
Sylvanus
5
1
0
5
L
Merlin
Plx-Plx
Merlin
0
7
0
0
W
3
1
1
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,246
Damage
14,098
29,714
Taken
35,357
11,921
Mitigated
11,064
12,495
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,329
883
0
1,085
5,187
3,178
254
1,197
3,990
3,546
10,033
L
Thanatos
 
Thanatos
3,493
561
0
3,305
6,996
1,886
0
4,075
2,921
0
19,164
W
Anubis
5,979
111
0
3,739
6,047
2,457
562
1,260
4,787
26,208
0
L
1,813
119
134
2,882
5,582
2,599
0
2,193
3,389
18,698
0
W
6,551
3,563
0
2,680
5,624
1,425
1,349
1,145
4,479
0
30,213
L
Chiron
LucariAND
Chiron
5,475
2,478
244
3,442
7,159
1,499
0
739
6,420
0
30,517
W
Sylvanus
NuttCracko
Sylvanus
4,710
1,389
230
3,556
7,493
3,526
684
927
6,014
23,045
11,628
L
Merlin
Plx-Plx
Merlin
1,337
599
0
10
5,104
1,026
0
1,871
3,233
7,962
0
W
3,677
1,478
0
1,205
5,363
1,335
263
601
4,762
0
22,723
L
1,980
265
0
1,179
10,516
4,054
0
1,530
8,986
7,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
23,891
235
Minions Killed
169
0
Camps Cleared
0
976,508
Distance Traveled
880,593
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,446
545
22
2
0
201,307
2
L
Thanatos
4,751
475
45
5
0
196,469
1
W
Anubis
6,674
667
51
5
0
184,731
0
L
Hades
5,020
502
48
5
0
178,691
2
W
Skadi
5,990
599
41
4
0
197,828
1
L
Chiron
5,425
543
54
5
0
174,864
0
W
Sylvanus
6,401
640
76
8
0
179,958
2
L
Merlin
4,255
426
14
1
0
144,284
0
W
Ne Zha
5,628
563
45
5
0
212,684
0
L
Geb
4,440
444
8
1
0
186,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role